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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Abyssal Bassist
Taunt, Lifesteal Costs (2) less for each weapon you've equipped this game.
Demon Hunter, Warrior Common Minion 7 4 7
Abyssal Enforcer
Battlecry: Deal 3 damage to all other characters.
Warlock Common Minion 7 6 6
Ace Wayfinder
Battlecry: Gain two random bonus effects. The next Draenei you play gains them as well.
Neutral Epic Minion 4 4 4
Acidmaw
Whenever another minion takes damage, destroy it.
Hunter Legendary Minion 3 4 2
Adaptive Amalgam
This has all minions types. Deathrattle: Shuffle this into your deck. It keeps any enchantments.
Neutral Epic Minion 1 1 2
Addled Grizzly
After you summon a Beast, give it +1/+1.
Druid Rare Minion 2 2 3
Adrenaline Fiend
After a friendly Pirate attacks, give your hero +1 Attack this turn.
Demon Hunter, Shaman Common Minion 2 2 2
Aeon Reaver
Battlecry: Deal damage to a minion equal to its Attack.
Priest Common Minion 6 4 4
Aessina
Battlecry: If 20 friendly minions died this game, deal 20 damage split among all enemies.
Mage Legendary Minion 8 6 8
Afflicted Devastator
Battlecry: Deal 3 damage to all other friendly minions. Deathrattle: Deal 3 damage to all enemy minions.
Warrior Epic Minion 4 6 6
Agamaggan
Battlecry: The next card you play costs OPPONENT'S Health instead of Mana (up to 10).
Warlock Legendary Minion 10 8 9
Air Elemental
Can't be targeted by spells or Hero Powers.
Shaman Common Minion 1 3 1
Akali, the Rhino
Rush, Overkill: Draw a Rush minion and give +5/+5.
Warrior Legendary Minion 8 5 5
Akama
Stealth Deathrattle: Shuffle 'Akama Prime' into your deck.
Rogue Legendary Minion 3 3 4
Al'Akir the Windlord
Charge, Divine Shield, Taunt, Windfury
Shaman Legendary Minion 8 3 6
Al'ar
Deathrattle: Summon a 0/3 Ashes of Al'ar that resurrects this minion on your next turn.
Neutral Legendary Minion 5 7 3
Alara'shi
Battlecry: Trasnform minions in your hand into random Demons. (They keep their original stats and Cost.)
Demon Hunter Legendary Minion 5 5 5
Alarm-o-Bot
At the start of your turn, swap this minion with a random one in your hand.
Neutral Rare Minion 3 0 3
Alarmed Securitybot
Deathrattle: Draw another minion. Set its Attack, Health and Cost to 5.
Paladin Rare Minion 4 4 3
Aldor Attendant
Battlecry: Reduce the Cost of your Librams by (1) this game.
Paladin Common Minion 1 1 3
Aldor Peacekeeper
Battlecry: Change an enemy minion's Attack to 1.
Paladin Rare Minion 3 3 3
Aldor Truthseeker
Taunt. Battlecry: Reduce the Cost of your Librams by (2) this game.
Paladin Rare Minion 5 4 6
Alexstrasza
Battlecry: Set a hero's remaining Health to 15.
Neutral Legendary Minion 9 8 8
Alexstrasza the Life-Binder
Battlecry: Choose a character. If it's friendly, Restore 8 Health. If it's an enemy, deal 8 damage.
Neutral Legendary Minion 9 8 8
Algeth'ar Instructor
Spell Damage +2
Mage Common Minion 5 4 7
All Terrain Voidhound
Whenever this attacks, give your hero +5 Attack this turn.
Demon Hunter, Shaman Common Minion 7 5 8
Alleycat
Battlecry: Summon a 1/1 Cat.
Hunter Common Minion 1 1 1
Alloy Advisor
Taunt Whenever this takes damage, gain 3 Armor.
Hunter, Warrior Common Minion 4 2 6
Amalgam of the Deep
Battlecry: Choose a friendly minion. Discover a minion of the same type.
Neutral Epic Minion 2 2 3
Amani War Bear
Rush Taunt
Neutral Common Minion 7 5 7
Amateur Puppeteer
Miniaturize, Taunt Deathrattle: Give Undead in your hand +2/+2.
Death Knight Rare Minion 5 2 6
Amber Warden
Taunt Deathrattle: Summon a random minion from the past.
Neutral Epic Minion 8 4 12
Amber Watcher
Battlecry: Restore 8 Health.
Paladin Common Minion 5 4 6
Amber Whelp
Battlecry: If you're holding a Dragon, deal 3 damage.
Neutral Common Minion 3 3 3
Ambient Lightspawn
Finale and Overheal: Give another random friendly minion +2/+2.
Priest Common Minion 4 3 4
Amplified Elekk
Taunt Deathrattle: Deal 3 damage to all enemy minions.
Neutral Common Minion 10 6 12
Amplified Snowflurry
Battlecry: Your next Hero Power costs (0) and Freezes the target.
Mage Common Minion 2 2 3
Anachronos
Battlecry: Send all other minions 2 turns into the future.
Paladin Legendary Minion 7 8 8
Anchored Totem
After you summon a 1-Cost minion, give it +2/+1.
Shaman Common Minion 2 0 3
Anchorite
Whenever another minion is Overhealed, give it that much extra Health.
Priest Rare Minion 3 2 4
Ancient Krakenbane
Battlecry: If you've cast three spells while holding this, deal 5 damage.
Hunter Rare Minion 3 3 3
Ancient Pterrordax
Battlecry: Choose to gain Stealth until next turn, Elusive, or Windfury.
Neutral Rare Minion 4 4 4
Ancient Raptor
Battlecry: Choose to gain +3 Attack, Divine Shield, or "Deathrattle: Summon two 1/1 Plants."
Neutral Epic Minion 2 2 1
Ancient Stegodon
Battlecry: Choose to gain TauntPoisonous, or +1/+1.
Neutral Common Minion 3 1 5
Ancient Totem
Neutral Common Minion 0 0 3
Ancient Void Hound
At the end of your turn, steal 1 Attack and Health from all enemy minions.
Demon Hunter Epic Minion 9 10 10
Anetheron
Costs (1) if your hand is full.
Warlock Legendary Minion 6 8 6
Angry Chicken
Enrage: +5 Attack.
Neutral Rare Minion 1 1 1