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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Angry Helhound
Rush Has +4 Attack on your turn.
Neutral Rare Minion 4 2 5
Anima Golem
At the end of each turn, destroy this minion if it's your only one.
Warlock Epic Minion 6 9 9
Animated Avalanche
Battlecry: If you played an Elemental last turn, summon a copy of this.
Mage Common Minion 7 7 6
Animated Moonwell
After you cast a spell, gain Attack equal to its Cost.
Neutral Common Minion 3 1 4
Ankylodon
Taunt. Deathrattle: Summon two random 3-Cost Beasts. They attack random enemies.
Hunter Rare Minion 6 7 5
Annoy-o-Module
Magnetic Divine Shield Taunt
Paladin Rare Minion 4 2 4
Annoy-o-Tron
Taunt Divine Shield
Neutral Common Minion 2 1 2
Annoy-o-Troupe
Taunt, Divine Shield Deathrattle: Summon three 1/2 Mechs with Taunt and Divine Shield.
Paladin Epic Minion 9 3 6
Annoying Fan
Battlecry: Choose a minion. It can't attack while this is alive.
Neutral Common Minion 1 1 2
Anodized Robo Cub
Taunt. Choose One - +1 Attack; or +1 Health.
Druid Common Minion 2 2 2
Anomalus
Deathrattle: Deal 8 damage to all minions.
Mage Legendary Minion 8 8 6
Antique Healbot
Battlecry: Restore 8 Health to your hero.
Neutral Common Minion 5 3 3
Anub'arak
Deathrattle: Summon a 4/4 Nerubian with "Deathrattle: Summon Anub'arak."
Rogue Legendary Minion 8 8 4
Anub'Rekhan
Battlecry: Gain 5 Armor. Your next 3 minions this turn cost Armor instead of Mana.
Druid Legendary Minion 8 7 7
Aqua Archivist
Battlecry: The next Elemental you play costs (2) less.
Mage Common Minion 2 2 2
Aranasi Broodmother
Taunt When you draw this card, restore 4 Health to your hero.
Warlock Common Minion 6 4 6
Arcane Amplifier
Your Hero Power deals 2 extra damage.
Mage Common Minion 3 2 5
Arcane Anomaly
After you cast a spell, give this minion +1 Health.
Neutral Common Minion 1 2 1
Arcane Artificer
Whenever you cast a spell, gain Armor equal to its Cost.
Mage Common Minion 1 1 3
Arcane Devourer
Whenever you cast a spell, gain +2/+2.
Neutral Rare Minion 8 4 8
Arcane Luminary
Cards that didn't start in your deck cost (2) less, but not less than (1).
Mage Epic Minion 3 4 3
Arcane Nullifier X-21
Taunt Can't be targeted by spells or Hero Powers.
Neutral Rare Minion 4 2 5
Arcane Servant
Neutral Common Minion 2 2 3
Arcane Tyrant
Costs (0) if you've cast a spell that costs (5) or more this turn.
Neutral Epic Minion 5 4 4
Arcanosaur
Battlecry: If you played an Elemental last turn, deal 3 damage to all other minions.
Mage Common Minion 6 3 3
Archaios
Whenever another friendly minion attacks, set its Health equal to this minion's Health.
Priest Legendary Minion 3 1 6
Archimonde
Battlecry: Summon every Demon you played this game that didn't start in your deck.
Warlock Legendary Minion 7 7 7
Arfus
Deathrattle: Add a random Death Knight card to your hand.
Neutral Legendary Minion 4 2 2
Argent Braggart
Battlecry: Gain Attack and Health to match the highest in the battlefield.
Paladin Epic Minion 2 1 1
Arid Stormer
Battlecry: If you played an Elemental last turn, gain Rush and Windfury.
Shaman Common Minion 3 2 5
Arkwing Pilot
At the end of your turn, deal 3 damage to a random enemy. Spellburst: Summon an Arkwing Pilot.
Mage Rare Minion 7 4 3
Armagedillo
Taunt At the end of your turn, give all Taunt minions in your hand +2/+2.
Warrior Legendary Minion 6 4 8
Armored Warhorse
Battlecry: Reveal a minion in each deck. If yours costs more, gain Charge.
Neutral Rare Minion 4 5 3
Arms Dealer
After you summon an Undead, give it +1 Attack.
Neutral Common Minion 1 1 2
Arrow Retriever
Battlecry: Draw until you have 3 cards.
Hunter Common Minion 2 3 1
Arrow Smith
After you cast a spell, deal 1 damage to the lowest Health enemy.
Hunter Common Minion 2 2 3
Ashamane
Battlecry: Fill your hand with copies of cards from your opponent's deck. They cost (3) less.
Rogue Legendary Minion 9 7 7
Ashen Elemental
Battlecry: Whenever your opponent draws a card next turn, they take 2 damage.
Neutral Epic Minion 3 2 4
Ashtongue Battlelord
Taunt Lifesteal
Demon Hunter Common Minion 4 3 5
Ashtongue Slayer
Battlecry: Give a Stealthed minion +3 Attack and Immune this turn.
Rogue Rare Minion 2 3 2
Askara
Battlecry: The next Draenei you play summons a copy of itself.
Priest Legendary Minion 4 4 4
Asphyxiodon
Taunt. At the end of your turn, deal 5 damage to a random enemy minion.
Warlock Rare Minion 8 6 12
Astral Automaton
Has +1/+1 for each other Astral Automaton you've summoned this game.
Priest Rare Minion 1 1 2
Astral Serpent
At the end of your turn, if this didn't Attack, draw 2 cards.
Paladin Common Minion 4 3 3
Astrobiologist
Battlecry: At the start of your next turn, Discover a spell.
Neutral Common Minion 2 2 2
Atlasaurus
Taunt. Deathrattle: Summon a random Taunt minion that costs (5) or more.
Priest Common Minion 8 5 10
Auchenai Death-Speaker
After another friendly minion is Reborn, summon a copy of it.
Death Knight Epic Minion 1 1 3
Auchenai Phantasm
Battlecry: This turn, your healing effects deal damage instead.
Priest Epic Minion 2 3 2