Taunt Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Annoy-o-Module Magnetic Divine Shield Taunt |
Paladin | Rare | Minion | 4 | 2 | 4 | |
Arcane Nullifier X-21 Taunt Can't be targeted by spells or Hero Powers. |
Neutral | Rare | Minion | 4 | 2 | 5 | |
Ashtongue Battlelord Taunt Lifesteal |
Demon Hunter | Common | Minion | 4 | 3 | 5 | |
Azerite Chain Gang Taunt Battlecry and Quickdraw: Summon a copy of this. |
Neutral | Rare | Minion | 4 | 2 | 3 | |
Backstage Bouncer Taunt Battlecry: Transform a friendly minion into a copy of this. |
Shaman, Warrior | Rare | Minion | 4 | 4 | 5 | |
Bloodhoof Brave Taunt Enrage: +3 Attack. |
Warrior | Common | Minion | 4 | 2 | 6 | |
Bone Wraith Taunt Reborn |
Neutral | Common | Minion | 4 | 2 | 5 | |
Bonecaller Taunt Deathrattle: Resurrect a friendly Undead that died this game. |
Priest | Rare | Minion | 4 | 2 | 5 | |
Brass Elemental Rush, Divine Shield, Taunt, Windfury |
Shaman | Rare | Minion | 4 | 3 | 3 | |
Bronze Dragonknight Taunt. Battlecry: If this has 5 or more Attack, summon a copy of this. |
Paladin | Epic | Minion | 4 | 3 | 5 | |
Bubblebot Battlecry: Give your other Mechs Divine Shield and Taunt. |
Paladin | Common | Minion | 4 | 4 | 4 | |
Cabal Acolyte Taunt Spellburst: Gain control of a random enemy minion with 2 or less Attack. |
Priest | Epic | Minion | 4 | 2 | 6 | |
Circus Amalgam Taunt This has all minion types. |
Neutral | Common | Minion | 4 | 4 | 5 | |
Conjured Mirage Taunt At the start of your turn, shuffle this minion into your deck. |
Neutral | Rare | Minion | 4 | 3 | 10 | |
Crazed Worshipper Taunt Whenever this minion takes damage, give your C'Thun +1/+1 (wherever it is). |
Neutral | Epic | Minion | 4 | 3 | 6 | |
Crimson Hothead Spellburst: Gain +1 Attack and Taunt. |
Neutral | Common | Minion | 4 | 3 | 6 | |
Crud Caretaker Battlecry: Summon a 3/5 Elemental with Taunt. |
Shaman | Common | Minion | 4 | 1 | 1 | |
Cyclopian Horror Taunt. Battlecry: Gain +1 Health for each enemy minion. |
Neutral | Epic | Minion | 4 | 3 | 3 | |
Dang-Blasted Elemental Taunt Deathrattle: Deal 3 damage to all minions except friendly Elementals. |
Neutral | Common | Minion | 4 | 3 | 3 | |
Desert Nestmatron Taunt. Battlecry: If you're holding a Dragon, refresh 4 Mana Crystals. |
Druid | Rare | Minion | 4 | 3 | 4 | |
Detonation Juggernaut Taunt. Battlecry: Give Taunt minions in your hand +2/+2. |
Warrior | Common | Minion | 4 | 3 | 4 | |
Disciple of Sargeras Battlecry: Discard a spell to summon two 3/2 Imps. Forge: Give them +2 Health and Taunt. |
Warlock | Rare | Minion | 4 | 3 | 3 | |
Dread Corsair Taunt Costs (1) less per Attack of your weapon. |
Neutral | Common | Minion | 4 | 3 | 3 | |
Earth Revenant Taunt Battlecry: Deal 1 damage to all enemy minions. |
Shaman | Rare | Minion | 4 | 2 | 6 | |
Evil Heckler Taunt |
Neutral | Common | Minion | 4 | 5 | 4 | |
Eyestalk of C'thun Taunt, Lifesteal Whenever your C'thun gains Attack or Health, this does too (wherever it is). |
Neutral | Epic | Minion | 4 | 1 | 1 | |
Faceless Shambler Taunt Battlecry: Copy a friendly minion's Attack and Health. |
Neutral | Epic | Minion | 4 | 1 | 1 | |
Felsoul Inquisitor Lifesteal Taunt |
Neutral | Common | Minion | 4 | 1 | 6 | |
Footman Taunt Adjacent minion are Immune while attacking. |
Neutral | Rare | Minion | 4 | 2 | 5 | |
Gear Grubber Taunt. If you end your turn with any unspent mana, reduce this card's Cost by (1). |
Neutral | Rare | Minion | 4 | 4 | 5 | |
Giggling Toymaker Deathrattle: Summon two 1/2 Mechs with Taunt and Divine Shield. |
Neutral | Common | Minion | 4 | 2 | 1 | |
Gloomstone Guardian Taunt, Choose One - Discard 2 cards; or Destroy one of your Mana Crystals. Forge: Do NEITHER. |
Druid, Warlock | Rare | Minion | 4 | 6 | 8 | |
Groundskeeper Taunt Battlecry: If you're holding a spell that costs (5) or more, restore 5 Health. |
Druid, Shaman | Rare | Minion | 4 | 4 | 5 | |
Hecklebot Taunt Battlecry: Your opponent summons a minion from their deck. |
Neutral | Rare | Minion | 4 | 3 | 8 | |
High Priestess Jeklik Taunt, Lifesteal When you discard this, add 2 copies of it to your hand. |
Warlock | Legendary | Minion | 4 | 3 | 5 | |
Hippogryph Rush Taunt |
Neutral | Common | Minion | 4 | 2 | 6 | |
Hooded Acolyte Taunt Whenever a character is healed, give your C'Thun +1/+1 (wherever it is). |
Priest | Common | Minion | 4 | 3 | 6 | |
Hooked Reaver Battlecry: If you have 15 or less Health, gain +3/+3 and Taunt. |
Warlock | Rare | Minion | 4 | 4 | 4 | |
Igneous Lavagorger Taunt Battlecry: Dredge. Gain Armor equal to its cost. |
Warrior | Common | Minion | 4 | 3 | 5 | |
Imposing Anubisath Taunt Can't attack. |
Neutral | Common | Minion | 4 | 7 | 7 | |
Incriminating Psychic Taunt Deathrattle: Copy two random cards from your opponent's hand. |
Priest | Common | Minion | 4 | 2 | 6 | |
INFERNAL! Taunt Battlecry: Set your hero's remaining Health to 15. |
Warlock | Rare | Minion | 4 | 6 | 6 | |
Infested Tauren Taunt Deathrattle: Summon a 2/2 Slime. |
Neutral | Common | Minion | 4 | 2 | 3 | |
Infested Watcher Taunt Deathrattle: Get two 1/1 Chaotic Tendrils. |
Shaman | Common | Minion | 4 | 4 | 4 | |
Injured Marauder Taunt Battlecry: Deal 6 damage to this minion. |
Neutral | Common | Minion | 4 | 5 | 10 | |
Ironwood Golem Taunt Can only attack if you have 3 or more Armor. |
Druid | Common | Minion | 4 | 3 | 6 | |
Ivory Rook Battlecry: Discover a Taunt minion. Gain Armor equal to its Cost. |
Warrior | Rare | Minion | 4 | 4 | 3 | |
Klaxxi Amber-Weaver Taunt Battlecry: If your C'Thun has at least 10 Attack, gain +5 Health. |
Druid | Rare | Minion | 4 | 4 | 5 |