Taunt Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Cathedral Gargoyle Battlecry: If you're holding a Dragon, gain Taunt and Divine Shield. |
Paladin | Epic | Minion | 2 | 2 | 2 | |
|
Cenarius Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt. |
Druid | Legendary | Minion | 8 | 5 | 8 | |
|
Ceremonial Maul Spellburst: Summon a Student with Taunt and stats equal to the spell's Cost. |
Paladin, Warrior | Epic | Weapon | 3 | 2 | 2 | |
|
Chill Vibes Restore 8 Health. Finale: Summon a 3/3 Elemental with Taunt. |
Shaman | Common | Spell | 3 | |||
|
Chillmaw Taunt, Deathrattle: If you're holding a Dragon, deal 3 damage to all minions. |
Neutral | Legendary | Minion | 7 | 6 | 6 | |
|
Cho'gall, Twilight Chieftain Taunt, Lifesteal Start of Game: 25% chance to corrupt the game with a random anomaly. |
Neutral | Legendary | Minion | 6 | 6 | 7 | |
|
Chronicle Keeper Battlecry: If you're holding a Dragon, gain Taunt and Divine Shield. |
Neutral | Common | Minion | 4 | 3 | 6 | |
|
Chronological Aura At the end of your turn, summon a 3/5 Dragon with Taunt. Last 3 turns. |
Paladin | Common | Spell | 5 | |||
|
Circus Amalgam Taunt This has all minion types. |
Neutral | Common | Minion | 4 | 4 | 5 | |
|
City Architect Battlecry: Summon two 0/5 Castle walls with Taunt. |
Neutral | Common | Minion | 6 | 4 | 4 | |
|
City Defenses Summon two 0/6 Security with Taunt. They gain +1 Attack when damaged. |
Warrior | Epic | Spell | 4 | |||
|
Clay Matriarch Miniaturize Taunt. Deathrattle: Summon a 4/4 Whelp with Elusive. |
Priest | Rare | Minion | 6 | 3 | 7 | |
|
Coilfang Warlord Rush Deathrattle: Summon a 5/9 Warlord with Taunt. |
Demon Hunter | Rare | Minion | 8 | 9 | 5 | |
|
Coilskar Commander Taunt. Battlecry: If you've cast three spells while holding this, summon two copies of this. |
Demon Hunter | Epic | Minion | 6 | 3 | 7 | |
|
Commencement Summon a minion from your deck. Give it Taunt and Divine Shield. |
Paladin, Warrior | Rare | Spell | 7 | |||
|
Conjured Mirage Taunt At the start of your turn, shuffle this minion into your deck. |
Neutral | Rare | Minion | 4 | 3 | 10 | |
|
Conservator Nymph Battlecry: Transform a friendly Treant into a 5/5 Ancient with Taunt. |
Druid | Rare | Minion | 3 | 3 | 4 | |
|
Convincing Infiltrator Taunt Deathrattle: Destroy a random enemy minion. |
Priest | Rare | Minion | 5 | 2 | 6 | |
|
Cornered Sentry Taunt. Battlecry: Summon three 1/1 Raptors for your opponent. |
Warrior | Rare | Minion | 2 | 2 | 6 | |
|
Corpse Bride Battlecry: Spend up to 10 Corpses to summon a Risen Groom with Taunt and that much Attack and Health. |
Death Knight | Rare | Minion | 5 | 4 | 4 | |
|
Cosmic Phenomenon Summon three 2/3 Elementals with Taunt. If your board is full, give your minions +1/+1. |
Druid | Epic | Spell | 5 | |||
|
Crazed Worshipper Taunt Whenever this minion takes damage, give your C'Thun +1/+1 (wherever it is). |
Neutral | Epic | Minion | 4 | 3 | 6 | |
|
Crimson Hothead Spellburst: Gain +1 Attack and Taunt. |
Neutral | Common | Minion | 4 | 3 | 6 | |
|
Crud Caretaker Battlecry: Summon a 3/5 Elemental with Taunt. |
Shaman | Common | Minion | 4 | 1 | 1 | |
|
Crypt Keeper Taunt. Costs (1) less for each Armor you have. |
Druid | Common | Minion | 8 | 4 | 6 | |
|
Crypt Lord Taunt After you summon a minion, gain +1 Health. |
Druid | Common | Minion | 3 | 1 | 6 | |
|
Crystal Cluster Gain three empty Mana Crystals. Any that can't fit summon a 3/7 Elemental with Taunt. |
Druid | Common | Spell | 7 | |||
|
Crystal Welder Taunt Battlecry: If you're building a Starship, gain +2/+2. |
Neutral | Common | Minion | 2 | 2 | 3 | |
|
Cyborg Patriarch Dormant for 3 turns. Taunt |
Neutral | Common | Minion | 3 | 3 | 12 | |
|
Cyclopian Horror Taunt. Battlecry: Gain +1 Health for each enemy minion. |
Neutral | Epic | Minion | 4 | 3 | 3 | |
|
Damaged Stegotron Taunt Battlecry: Deal 6 damage to this minion. |
Neutral | Common | Minion | 6 | 5 | 12 | |
|
Dang-Blasted Elemental Taunt Deathrattle: Deal 3 damage to all minions except friendly Elementals. |
Neutral | Common | Minion | 4 | 3 | 3 | |
|
Dark Alley Pact Summon a Fiend with Taunt with stats equal to your hand size. |
Warlock | Rare | Spell | 4 | |||
|
Dark Arakkoa Taunt Battlecry: Give your C'Thun +4/+4 (wherever it is). |
Druid | Common | Minion | 6 | 5 | 7 | |
|
Death Beetle Taunt Manathirst (11): Gain +4/+4 and Charge. |
Druid | Common | Minion | 6 | 6 | 6 | |
|
Death Metal Knight Taunt Costs Health instead of Mana if your hero was healed this turn. |
Death Knight | Rare | Minion | 3 | 3 | 4 | |
|
Deathbringer Saurfang Taunt Deathrattle: Return this to your hand. It costs Health instead of Mana. |
Death Knight | Legendary | Minion | 5 | 4 | 6 | |
|
Deathlord Taunt. Deathrattle: Your opponent puts a minion from their deck into the battlefield. |
Neutral | Rare | Minion | 3 | 2 | 8 | |
|
Deathrot Maw Taunt Deathrattle: Summon a Fel Beast. |
Warlock | Rare | Minion | 6 | 2 | 8 | |
|
Death's Head Cultist Taunt Deathrattle: Restore 4 Health to your hero. |
Neutral | Common | Minion | 3 | 2 | 4 | |
|
Desert Nestmatron Taunt. Battlecry: If you're holding a Dragon, refresh 4 Mana Crystals. |
Druid | Rare | Minion | 4 | 3 | 5 | |
|
Detonation Juggernaut Taunt. Battlecry: Give Taunt minions in your hand +2/+2. |
Warrior | Common | Minion | 4 | 3 | 4 | |
|
Devout Pupil Divine Shield, Taunt Costs (1) less for each spell you've cast on friendly characters this game. |
Paladin, Priest | Epic | Minion | 6 | 4 | 5 | |
|
Direhorn Hatchling Taunt Deathrattle: Shuffle an 8/12 Direhorn with Taunt into your deck. |
Warrior | Rare | Minion | 5 | 4 | 6 | |
|
Dirty Rat Taunt Battlecry: Your opponent summons a random minion from their hand. |
Neutral | Epic | Minion | 2 | 2 | 6 | |
|
Disciple of Argus Deathrattle: Summon two 2/2 Elementals with Taunt. |
Demon Hunter | Common | Minion | 3 | 2 | 2 | |
|
Disciple of Sargeras Battlecry: Discard a spell to summon two 3/2 Imps. Forge: Give them +2 Health and Taunt. |
Warlock | Rare | Minion | 4 | 3 | 3 | |
|
Dozing Dragon Dormant for 2 turns. While Dormant, summon a 3/5 Dragon with Taunt at the end of your turn. |
Druid, Warrior | Rare | Minion | 5 | 3 | 5 |