Taunt Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Crypt Keeper Taunt. Costs (1) less for each Armor you have. |
Druid | Common | Minion | 8 | 4 | 6 | |
Crypt Lord Taunt After you summon a minion, gain +1 Health. |
Druid | Common | Minion | 3 | 1 | 6 | |
Crystal Cluster Gain three empty Mana Crystals. Any that can't fit summon a 3/7 Elemental with Taunt. |
Druid | Common | Spell | 6 | |||
Cyclopian Horror Taunt. Battlecry: Gain +1 Health for each enemy minion. |
Neutral | Epic | Minion | 4 | 3 | 3 | |
Damaged Stegotron Taunt Battlecry: Deal 6 damage to this minion. |
Neutral | Common | Minion | 6 | 5 | 12 | |
Dang-Blasted Elemental Taunt Deathrattle: Deal 3 damage to all minions except friendly Elementals. |
Neutral | Common | Minion | 4 | 3 | 3 | |
Dark Alley Pact Summon a Fiend with Taunt with stats equal to your hand size. |
Warlock | Rare | Spell | 4 | |||
Dark Arakkoa Taunt Battlecry: Give your C'Thun +4/+4 (wherever it is). |
Druid | Common | Minion | 6 | 5 | 7 | |
Death Beetle Taunt Manathirst (11): Gain +4/+4 and Charge. |
Druid | Common | Minion | 6 | 6 | 6 | |
Death Metal Knight Taunt Costs Health instead of Mana if your hero was healed this turn. |
Death Knight | Rare | Minion | 3 | 3 | 4 | |
Deathbringer Saurfang Taunt Deathrattle: Return this to your hand. It costs Health instead of Mana. |
Death Knight | Legendary | Minion | 5 | 3 | 6 | |
Deathlord Taunt. Deathrattle: Your opponent puts a minion from their deck into the battlefield. |
Neutral | Rare | Minion | 3 | 2 | 8 | |
Death's Head Cultist Taunt Deathrattle: Restore 4 Health to your hero. |
Neutral | Common | Minion | 3 | 2 | 4 | |
Desert Nestmatron Taunt. Battlecry: If you're holding a Dragon, refresh 4 Mana Crystals. |
Druid | Rare | Minion | 4 | 3 | 4 | |
Detonation Juggernaut Taunt. Battlecry: Give Taunt minions in your hand +2/+2. |
Warrior | Common | Minion | 4 | 3 | 4 | |
Devout Pupil Divine Shield, Taunt Costs (1) less for each spell you've cast on friendly characters this game. |
Paladin, Priest | Epic | Minion | 6 | 4 | 5 | |
Direhorn Hatchling Taunt Deathrattle: Shuffle an 8/12 Direhorn with Taunt into your deck. |
Warrior | Rare | Minion | 5 | 4 | 6 | |
Dirty Rat Taunt Battlecry: Your opponent summons a random minion from their hand. |
Neutral | Epic | Minion | 2 | 2 | 6 | |
Disciple of Argus Deathrattle: Summon two 2/2 Elementals with Taunt. |
Demon Hunter | Common | Minion | 3 | 2 | 2 | |
Disciple of Sargeras Battlecry: Discard a spell to summon two 3/2 Imps. Forge: Give them +2 Health and Taunt. |
Warlock | Rare | Minion | 4 | 3 | 3 | |
Dragon Golem Taunt Battlecry: Summon a copy of this for each Dragon in your hand. |
Druid | Epic | Minion | 7 | 3 | 4 | |
Drakkari Defender Taunt Overload: (3) |
Shaman | Common | Minion | 3 | 2 | 8 | |
Dread Corsair Taunt Costs (1) less per Attack of your weapon. |
Neutral | Common | Minion | 4 | 3 | 3 | |
Dreaming Drake Taunt Corrupt: Gain +2/+2. |
Druid | Common | Minion | 3 | 3 | 4 | |
Druid of the Claw Choose One - Transform into a 7/6 with Rush; or a 4/9 with Taunt. |
Druid | Common | Minion | 6 | 4 | 6 | |
Druid of the Plains Rush Frenzy: Transform into a 6/7 Kodo with Taunt. |
Druid | Epic | Minion | 7 | 7 | 6 | |
Druid of the Reef Choose One - Transform into a 3/1 Shark with Rush; or a 1/3 Turtle with Taunt. |
Druid | Common | Minion | 1 | 1 | 1 | |
Druid of the Scythe Choose One: Transform into a 4/2 with Rush or a 2/4 with Taunt. |
Druid | Common | Minion | 3 | 2 | 2 | |
Druid of the Swarm Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with Taunt. |
Druid | Rare | Minion | 2 | 1 | 2 | |
Drum Circle Choose One - Summon five 2/2 Treants or Give your minions +2/+4 and Taunt. |
Druid | Rare | Spell | 7 | |||
Drum Soloist Taunt Battlecry: If you control no other minions, gain +2/+2 and Rush. |
Warrior | Common | Minion | 5 | 5 | 5 | |
Earth Elemental Taunt. Overload: (3) |
Shaman | Epic | Minion | 5 | 7 | 8 | |
Earth Revenant Taunt Battlecry: Deal 1 damage to all enemy minions. |
Shaman | Rare | Minion | 4 | 2 | 6 | |
Elekk Mount Give a minion +4/+7 and Taunt. When it dies, summon an Elekk. |
Priest | Rare | Spell | 7 | |||
Elitist Snob Battlecry: For each Paladin card in your hand, randomly gain Divine Shield, Lifesteal, Rush, or Taunt. |
Paladin | Epic | Minion | 5 | 3 | 4 | |
Embers of Strength Summon two 1/2 Guards with Taunt. Manathirst (6): Give them +1/+2. |
Warrior | Rare | Spell | 2 | |||
Emerald Explorer Taunt Battlecry: Discover a Dragon. |
Druid | Common | Minion | 6 | 4 | 8 | |
Encumbered Pack Mule Taunt When your draw this, add a copy of it to your hand. |
Neutral | Rare | Minion | 2 | 2 | 3 | |
Enhanced Dreadlord Taunt Deathrattle: Summon a 5/5 Dreadlord with Lifesteal. |
Warlock | Rare | Minion | 8 | 5 | 7 | |
Enslaved Fel Lord Taunt. Also damages the minions next to whomever this attacks. |
Warlock | Common | Minion | 7 | 4 | 10 | |
Eonar, the Life-Binder Titan After this uses an ability, summon a 5/5 Ancient with Taunt. |
Druid | Legendary | Minion | 10 | 5 | 7 | |
Evasive Drakonid Can't be targeted by spells or Hero Powers. |
Neutral | Common | Minion | 7 | 7 | 7 | |
Evil Heckler Taunt |
Neutral | Common | Minion | 4 | 5 | 4 | |
Eyestalk of C'thun Taunt, Lifesteal Whenever your C'thun gains Attack or Health, this does too (wherever it is). |
Neutral | Epic | Minion | 4 | 1 | 1 | |
Faceless Lurker Taunt Battlecry: Double this minion's health. |
Neutral | Common | Minion | 5 | 3 | 3 | |
Faceless Shambler Taunt Battlecry: Copy a friendly minion's Attack and Health. |
Neutral | Epic | Minion | 4 | 1 | 1 | |
Fairground Fool Taunt Corrupt: Gain +4 Health. |
Priest | Common | Minion | 3 | 4 | 3 | |
Fangbound Druid Taunt Deathrattle: Reduce the Cost of a Beast in your hand by (2). |
Druid | Common | Minion | 3 | 4 | 3 |