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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Boneguard Commander
Taunt Battlecry: Raise up to 6 Corpses as 1/3 Risen Footmen with Taunt.
Death Knight Rare Minion 8 8 8
Bonemare
Battlecry: Give a friendly minion +4/+4 and Taunt.
Neutral Common Minion 7 5 5
Booty Bay Bodyguard
Taunt
Neutral Free Minion 5 5 4
Botface
Taunt After this takes damage, get two random Minis.
Warrior Legendary Minion 9 4 12
Brass Elemental
Rush, Divine Shield, Taunt, Windfury
Shaman Rare Minion 4 3 3
Bronze Dragonknight
Taunt. Battlecry: If this has 5 or more Attack, summon a copy of this.
Paladin Epic Minion 4 3 5
Bronze Gatekeeper
Magnetic Taunt
Neutral Common Minion 3 2 5
Brutal Annihilan
Taunt, Rush After this minion survives damage, deal that amount of the enemy hero.
Demon Hunter Epic Minion 9 9 9
Bubblebot
Battlecry: Give your other Mechs Divine Shield and Taunt.
Paladin Common Minion 4 4 4
Burning Blade Acolyte
Deathrattle: Summon a 5/8 Demonspawn with Taunt.
Neutral Rare Minion 5 1 1
Cabal Acolyte
Taunt Spellburst: Gain control of a random enemy minion with 2 or less Attack.
Priest Epic Minion 4 2 6
Cactus Cutter
Battlecry: Draw a spell. If you cast it this turn, gain +1/+2 and Taunt.
Shaman Common Minion 2 2 2
Cage Head
Deathrattle: Summon a 9/9 Blight Boar with Charge and Taunt.
Death Knight Legendary Minion 8 5 1
Carnival Clown
Taunt Battlecry: Summon 2 copies of this. Corrupt: Fill your board with copies.
Neutral Epic Minion 9 4 4
Carousel Gryphon
Divine Shield Corrupt: Gain +3/+3 and Taunt.
Paladin Common Minion 5 5 5
Cathedral Gargoyle
Battlecry: If you're holding a Dragon, gain Taunt and Divine Shield.
Paladin Epic Minion 2 2 2
Cenarius
Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with Taunt.
Druid Legendary Minion 8 5 8
Chillmaw
Taunt, Deathrattle: If you're holding a Dragon, deal 3 damage to all minions.
Neutral Legendary Minion 7 6 6
Cho'gall, Twilight Chieftain
Taunt, Lifesteal Start of Game: 25% chance to corrupt the game with a random anomaly.
Neutral Legendary Minion 6 6 7
Circus Amalgam
Taunt This has all minion types.
Neutral Common Minion 4 4 5
City Architect
Battlecry: Summon two 0/5 Castle walls with Taunt.
Neutral Common Minion 6 4 4
Clay Matriarch
Miniaturize Taunt. Deathrattle: Summon a 4/4 Whelp with Elusive.
Priest Rare Minion 6 3 7
Coilfang Warlord
Rush Deathrattle: Summon a 5/9 Warlord with Taunt.
Demon Hunter Rare Minion 8 9 5
Coilskar Commander
Taunt. Battlecry: If you've cast three spells while holding this, summon two copies of this.
Demon Hunter Epic Minion 6 3 7
Conjured Mirage
Taunt At the start of your turn, shuffle this minion into your deck.
Neutral Rare Minion 4 3 10
Conservator Nymph
Battlecry: Transform a friendly Treant into a 5/5 Ancient with Taunt.
Druid Rare Minion 3 3 4
Convincing Infiltrator
Taunt Deathrattle: Destroy a random enemy minion.
Priest Rare Minion 5 2 6
Cornered Sentry
Taunt. Battlecry: Summon three 1/1 Raptors for your opponent.
Warrior Rare Minion 2 2 6
Corpse Bride
Battlecry: Spend up to 10 Corpses to summon a Risen Groom with Taunt and that much Attack and Health.
Death Knight Rare Minion 5 4 4
Crazed Worshipper
Taunt Whenever this minion takes damage, give your C'Thun +1/+1 (wherever it is).
Neutral Epic Minion 4 3 6
Crimson Hothead
Spellburst: Gain +1 Attack and Taunt.
Neutral Common Minion 4 3 6
Crud Caretaker
Battlecry: Summon a 3/5 Elemental with Taunt.
Shaman Common Minion 4 1 1
Crypt Keeper
Taunt. Costs (1) less for each Armor you have.
Druid Common Minion 8 4 6
Crypt Lord
Taunt After you summon a minion, gain +1 Health.
Druid Common Minion 3 1 6
Cyclopian Horror
Taunt. Battlecry: Gain +1 Health for each enemy minion.
Neutral Epic Minion 4 3 3
Damaged Stegotron
Taunt Battlecry: Deal 6 damage to this minion.
Neutral Common Minion 6 5 12
Dang-Blasted Elemental
Taunt Deathrattle: Deal 3 damage to all minions except friendly Elementals.
Neutral Common Minion 4 3 3
Dark Arakkoa
Taunt Battlecry: Give your C'Thun +4/+4 (wherever it is).
Druid Common Minion 6 5 7
Death Beetle
Taunt Manathirst (11): Gain +4/+4 and Charge.
Druid Common Minion 6 6 6
Death Metal Knight
Taunt Costs Health instead of Mana if your hero was healed this turn.
Death Knight Rare Minion 3 3 4
Deathbringer Saurfang
Taunt Deathrattle: Return this to your hand. It costs Health instead of Mana.
Death Knight Legendary Minion 5 3 6
Deathlord
Taunt. Deathrattle: Your opponent puts a minion from their deck into the battlefield.
Neutral Rare Minion 3 2 8
Death's Head Cultist
Taunt Deathrattle: Restore 4 Health to your hero.
Neutral Common Minion 3 2 4
Desert Nestmatron
Taunt. Battlecry: If you're holding a Dragon, refresh 4 Mana Crystals.
Druid Rare Minion 4 3 4
Detonation Juggernaut
Taunt. Battlecry: Give Taunt minions in your hand +2/+2.
Warrior Common Minion 4 3 4
Devout Pupil
Divine Shield, Taunt Costs (1) less for each spell you've cast on friendly characters this game.
Paladin, Priest Epic Minion 6 4 5
Direhorn Hatchling
Taunt Deathrattle: Shuffle an 8/12 Direhorn with Taunt into your deck.
Warrior Rare Minion 5 4 6
Dirty Rat
Taunt Battlecry: Your opponent summons a random minion from their hand.
Neutral Epic Minion 2 2 6