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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Army of the Dead
Raise up to 5 Corpses as 2/2 Risen Ghouls with Rush.
Death Knight Common Spell 5
Athletic Studies
DiscoverRush minion. Your next one costs (1) less.
Warrior Common Spell 1
Blood in the Water
Deal 3 damage to an enemy. Summon a 5/5 Shark with Rush.
Rogue Common Spell 6
Breakdance
Return a friendly minion to your hand. Summon a Dancer with its stats and Rush.
Rogue Epic Spell 1
Bridge Riff
Summon a 3/4 Rocker with Taunt and a 4/3 with Rush. Finale: Play your last Riff.
Warrior Epic Spell 5
Command of Neptulon
Summon two 5/4 Elementals with Rush. Overload: (1)
Shaman Rare Spell 5
Command the Illidari
Summon six 1/1 Illidari with Rush.
Demon Hunter Common Spell 5
Coordinated Strike
Summon three 1/1 Illidari with Rush.
Demon Hunter Common Spell 3
Crop Rotation
Summon four 1/1 Undead with Rush that die at the end of turn.
Death Knight Rare Spell 3
Doggie Biscuit
Tradeable Give a minion +2/+3. After you Trade this, give a friendly minion Rush.
Hunter Rare Spell 2
Eversong Portal
Summon 1 4/4 Lynx with Rush (improved by Spell Damage).
Hunter Rare Spell 4
Expendable Performers
Summon seven 1/1 Illidari with Rush. If they all die this turn, summon seven more.
Demon Hunter Epic Spell 7
Fel'dorei Warband
Deal 4 damage. If your deck has no minions, summon four 1/1 Illidari with Rush.
Demon Hunter Common Spell 4
Flanking Maneuver
Summon a 4/2 Demon with Rush. If it dies this turn, summon another.
Demon Hunter Rare Spell 4
Flipper Friends
Choose One - Summon a 6/6 Orca with Taunt; or six 1/1 Otters with Rush.
Druid Common Spell 5
Goblin Prank
Give a friendly minion +3/+3 and Rush. It dies at end of turn.
Hunter Epic Spell 2
Guardian Animals
Summon two Beasts that cost (5) or less from your deck. Give them Rush.
Druid, Hunter Epic Spell 7
Habeas Corpses
Discover a friendly minion to resurrect and give it Rush. It dies at the end of turn.
Warlock Rare Spell 3
Horn of Wrathion
Draw a minion. If it's a Dragon, summon two 2/1 Whelps with Rush.
Priest Common Spell 3
Plague Strike
Deal 3 damage to a minion. If that kills it, summon a 2/2 Zombie with Rush.
Death Knight Common Spell 2
Rocket Boots
Give a minion Rush. Draw a card.
Warrior Common Spell 2
Runic Carvings
Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush.
Druid, Shaman Epic Spell 6
Rush the Stage
Draw two Rush minions. They costs (1) less.
Demon Hunter Rare Spell 3
Scale of Onyxia
Fill your board with 2/1 Whelps with Rush.
Druid Common Spell 7
SECURITY!!
Summon two 1/1 Illidari with Rush. Outcast: Summon one more.
Demon Hunter Common Spell 2
Shoulder Check
Tradeable Give a minion +2/+1 and Rush.
Warrior Rare Spell 1
Showdown!
Both players summon three 3/3 Outlaws. Give yours Rush.
Paladin Epic Spell 2
Stampeding Roar
Summon a random Beast from your hand and give it Rush.
Druid Epic Spell 6
Tame Beast (Rank 1)
Summon a 2/2 Beast with Rush. (Upgrades when you have 5 Mana.)
Hunter Rare Spell 2
The Boomship
Summon 3 random minions from your hand. Give them Rush.
Warrior Legendary Spell 9
Through Fel and Flames
Give a minion Rush. Finale: And +1/+1.
Demon Hunter, Warrior Rare Spell 0
Trial by Fire
Summon five 1/1 Val'kyr with Rush. When one dies, give the others +1/+1.
Warrior Epic Spell 7
Trolley Problem
Discard your lowest Cost spell. Summon two 3/3 Tram Cars with Rush. Quickdraw: Don't discard.
Warlock Epic Spell 3
Turn the Tides
Give your hero +3 Attack this turn. Summon a 3/3 Elemental with Rush. Overload: (1)
Shaman Common Spell 3
Voltaic Burst
Summon two 1/1 Sparks with Rush. Overload: (1)
Shaman Rare Spell 1
Wound Prey
Deal 1 damage. Summon a 1/1 Hyena with Rush.
Hunter Common Spell 1