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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Seismopod
Taunt, Elusive Deathrattle: Give all minions in your hand and deck +3/+3.
Druid Rare Minion 9 9 9
Shaky Zipgunner
Deathrattle: Give a random minion in your hand +2/+2.
Hunter Common Minion 3 4 3
Smelt
Give a random minion in your hand +3/+3. Lose 3 Armor to do it again.
Warrior Rare Spell 2
Smuggler's Crate
Give a random Beast in your hand +2/+2.
Hunter Common Spell 0
Smuggler's Run
Give all minions in your hand +1/+1.
Paladin Common Spell 1
Soul Infusion
Give the left-most minion in your hand +2/+2.
Warlock Rare Spell 1
Spirit of the Bat
Stealth for 1 turn. After a friendly minion dies, give a minion in your hand +1/+1.
Warlock Rare Minion 2 0 3
Stage Dive
Draw a Rush minion. Corrupt: Give it +2/+1.
Warrior Rare Spell 1
Stage Hand
Battlecry: Give a random minion in your hand +1/+1.
Warrior Common Minion 2 3 2
Stereo Totem
At the end of your turn, give a random minion in your hand +2/+2.
Neutral Common Minion 2 0 3
Stolen Goods
Draw a Taunt minion. Give it +2/+2.
Warrior Rare Spell 2
Stormpike Quartermaster
After you cast a spell, give a random minion in your hand +1/+1.
Neutral Common Minion 2 2 2
Story of Barnabus
Draw a minion. If it has 5 or more Attack, give it +5 Health and gain 5 Armor.
Druid Common Spell 2
Sunfire Smithing
Equip a 4/2 Sword. Give a random minion in your hand +4/+2.
Warrior Rare Spell 4
Supreme Dinomancy
Give +2/+2 to all Beasts in your hand, deck, and battlefield.
Hunter Epic Spell 5
Sweet Tooth
Corrupt: Gain +2 Attack and Stealth.
Rogue Common Minion 2 3 2
Take to the Skies
Draw two Dragons. Give them +1/+1.
Druid Common Spell 3
Tasty Flyfish
Deathrattle: Give a Dragon in your hand +2/+2.
Neutral Common Minion 2 2 2
The Mistcaller
Battlecry: Give all minions in your hand and deck +1/+1.
Shaman Legendary Minion 6 4 4
Therazane
Taunt Deathrattle: Dobule the stats of all Elementals in your hand and deck.
Neutral Legendary Minion 7 7 5
Timeless Blessing
Give four random minions in your hand +4/+4, +3/+3, +2/+2, and +1/+1.
Paladin Rare Spell 4
Trogg Beastrager
Battlecry: Give a random Beast in your hand +1/+1.
Hunter Rare Minion 2 3 2
Trust Fall
Discover two minions that cost (5) or less. They gain each other's Attack and Health.
Mage, Paladin Rare Spell 4
Turbulus
Hunter Tourist. Battlecry: Give +1/+1 to all other Battlecry minions in your hand, deck, and battlefield.
Shaman Legendary Minion 3 3 3
Twisted Tether
Destroy a minion. Give its stats to a random Undead in your hand.
Warlock Rare Spell 4
Un'Goro Brochure
Draw two minions. Give them +2/+2. (Flips each turn.)
Druid, Warrior Common Spell 4
Unlucky Powderman
Taunt Deathrattle: Give Taunt minions in your hand and deck +1/+1.
Warrior Rare Minion 2 2 2
Val'anyr
Deathrattle: Give a minion in your hand +4/+2. When it dies, reequip this.
Paladin Legendary Weapon 6 4 2
Vicious Bloodworm
Battlecry: Give a minion in your hand Attack equal to this minion's Attack.
Death Knight Rare Minion 2 3 2
Void Analyst
Deathrattle: Give all Demons in your hand +1/+1.
Warlock Rare Minion 2 2 2
Voidgill
Deathrattle: Give all Murlocs in your hand +1/+1.
Warlock Rare Minion 2 3 2
Warsong Wrangler
Battlecry: Discover a Beast in your deck. Give all copies of it +2/+1 (wherever they are).
Hunter Epic Minion 4 3 4
Whetstone Hatchet
After your hero attacks, give a minion in your hand +1 Attack.
Warrior Rare Weapon 1 1 4
Wish Upon a Star
Give +2/+3 to all minions in your hand, deck, and battlefield.
Shaman Rare Spell 7