Buff Minion Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Skeletal Sidekick Battlecry: Give a friendly Undead +2 Attack. |
Death Knight | Common | Minion | 1 | 1 | 2 | |
|
Small-Time Buccaneer Has +2 Attack while you have a weapon equipped. |
Neutral | Rare | Minion | 1 | 1 | 2 | |
|
Smoldering Strength Give a friendly minion +1/+1. (Upgrades each turn, but discards after 3!) |
Paladin | Common | Spell | 1 | |||
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Snakebite Rush Battlecry: Gain +1/+1 for each minion that died this turn. |
Demon Hunter | Rare | Minion | 2 | 1 | 1 | |
|
Snapdragon Battlecry: Give all Battlecry minions in your deck +1/+1. |
Neutral | Rare | Minion | 3 | 3 | 3 | |
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Sneaky Devil Stealth Your other minions have +1 Attack. |
Neutral | Common | Minion | 4 | 2 | 2 | |
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Snowfall Guardian Battlecry: Freeze all other minions. |
Shaman | Common | Minion | 6 | 5 | 5 | |
|
Sock Puppet Slitherspear This minion's Attack is improved by your hero's. |
Demon Hunter | Common | Minion | 1 | 1 | 2 | |
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Soldier of the Bronze Taunt Battlecry: Double this minion's Health. |
Neutral | Rare | Minion | 5 | 5 | 3 | |
|
Soldier of the Infinite Rush Battlecry: Double this minion's Attack. |
Neutral | Rare | 5 | ||||
|
Soul Infusion Give the left-most minion in your hand +2/+2. |
Warlock | Rare | Spell | 1 | |||
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Soul of the Murloc Give your minions "Deathrattle: Summon a 1/1 Murloc." |
Shaman | Common | Spell | 2 | |||
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Soulrest Ceremony Give your minions +1 Attack and Rush. They die at the end of your turn. |
Death Knight | Common | Spell | 1 | |||
|
Sow the Soil Choose One - Give your minions +1 Attack; or Summon a 2/2 Treant. |
Druid | Common | Spell | 1 | |||
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Speaker Gidra Rush, Windfury Spellburst: Gain Attack and Health equal to the spell's Cost. |
Druid, Shaman | Legendary | Minion | 3 | 1 | 4 | |
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Spikeridged Steed Give a minion +2/+6 and Taunt. When it dies, summon a Stegodon. |
Paladin | Rare | Spell | 5 | |||
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Spine Crawler Taunt. Can't attack. Has +3 Attack if you control a location. |
Warlock | Common | Minion | 2 | 1 | 6 | |
|
Spirit Healer After you cast a Holy spell, give a random friendly minion +2 Health. |
Neutral | Epic | Minion | 4 | 3 | 6 | |
|
Spirit Mount Give a minion +1/+2 and Spell Damage +1. When it dies, summon a Spirit Raptor. |
Shaman | Common | Spell | 2 | |||
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Spirit of the Kaldorei Taunt, Lifesteal Battlecry: If you used your Hero Power this turn, gain +3/+3. |
Priest | Common | Minion | 2 | 1 | 3 | |
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Spirit of the Lynx Stealth for 1 turn. Whenever you summon a Beast, give it +1/+1. |
Hunter | Rare | Minion | 3 | 0 | 3 | |
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Spirit of the Tides If you have any unspent Mana at the end of your turn, gain +1/+2. |
Druid | Rare | Minion | 2 | 2 | 2 | |
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Starlight Wanderer Battlecry: The next Draenei you play gains +2/+1. |
Neutral | Common | Minion | 1 | 2 | 1 | |
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Steward of Darkshire Whenever you summon a 1-Health minion, give it Divine Shield. |
Paladin | Rare | Minion | 3 | 4 | 3 | |
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Stewart the Steward Deathrattle: Give the next Silver Hand Recruit you summon +3/+3 and this Deathrattle. |
Paladin | Legendary | Minion | 3 | 3 | 3 | |
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Stonecarver At the end of your turn, give a random friendly damaged minion +2/+2. |
Warrior | Epic | Minion | 2 | 1 | 4 | |
|
Stormpike Aid Station At the end of your turn, give your minions +2 Health. Lasts 3 turns. |
Priest | Rare | Spell | 3 | |||
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Storm's Wrath Give your minions +1/+1. Overload: (1) |
Shaman | Rare | Spell | 1 | |||
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Stormwind Avenger After you cast a spell on this minion, it gains +2 Attack. |
Paladin | Common | Minion | 3 | 1 | 5 | |
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Stormwind Guard Taunt Battlecry: Give adjacent minions +1/+1. |
Neutral | Common | Minion | 5 | 4 | 5 | |
|
Stormwind Piper After this minion attacks, give your Beasts +1/+1. |
Hunter | Common | Minion | 3 | 1 | 6 | |
|
Story of Galvadon Give a minion three random Bonus Effects. |
Paladin | Rare | Spell | 2 | |||
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Stranded Spaceman Battlecry: The next Draenei you play gains +2 Health and Rush. |
Neutral | Common | Minion | 2 | 2 | 3 | |
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Stranglevine Deathrattle: Give a random friendly minion a random Bonus Effect and this Deathrattle. |
Neutral | Rare | Minion | 3 | 3 | 2 | |
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Student of the Stars Deathrattle: Shuffle a copy of this into your deck with permanent +3/+3. |
Priest | Common | Minion | 3 | 4 | 3 | |
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Supreme Dinomancy Give +2/+2 to all Beasts in your hand, deck, and battlefield. |
Hunter | Epic | Spell | 5 | |||
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Surrender to Madness Destroy 3 of your Mana Crystals. Give all minions in your deck +2/+2. |
Priest | Epic | Spell | 3 | |||
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Survival of the Fittest Give +4/+4 to all minions in your hand, deck, and battlefield. |
Druid | Epic | Spell | 10 | |||
|
Sweeping Strikes Give a minion "Also damages minions next to whomever it attacks." |
Warrior | Rare | Spell | 2 | |||
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Swordfish Battlecry: Dredge. If it's a Pirate, give this weapon and the Pirate +2 Attack. |
Rogue | Rare | Weapon | 3 | 2 | 3 | |
|
Tabletop Roleplayer Miniaturize Battlecry: Give a friendly Demon +2 Attack and Immune this turn. |
Warlock | Common | Minion | 4 | 4 | 3 | |
|
Ten Gallon Hat Draw a minion. Give it +1/+1 and "Deathrattle: Get a Ten Gallon Hat." |
Hunter | Rare | Spell | 2 | |||
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Tending Tauren Choose One - Give your other minions +1/+1; or Summon two 2/2 Treants. |
Druid | Rare | Minion | 6 | 3 | 4 | |
|
Teron Gorefiend Battlecry: Destroy all friendly minions. Deathrattle: Resummon them with +1/+1. |
Neutral | Legendary | Minion | 3 | 3 | 4 | |
|
The Beast Within Give a friendly Beast +1/+1, then it attacks a random enemy minion. |
Hunter | Epic | Spell | 1 | |||
|
The Garden's Grace Give a minion +4/+4 and Divine Shield. Costs (1) less for each Mana you've spent on Holy spells this game. |
Paladin | Epic | Spell | 10 | |||
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The Primus Titan After this uses an ability, Discover a card with that Rune. |
Death Knight | Legendary | Minion | 8 | 7 | 9 | |
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The Stonewright Battlecry: For the rest of the game, your Totems have +2 Attack. |
Shaman | Legendary | Minion | 4 | 5 | 4 |