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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Promotion
Give a Silver Hand Recruit +3/+3 and Taunt.
Paladin Epic Spell 1
Psyche Split
Give a minion +1/+2. Summon a copy of it.
Priest Rare Spell 5
Purifying Power
Silence all friendly minions, then give them +1/+2.
Priest Common Spell 2
Pursuit of Justice
Give +1 Attack to Silver Hand Recruits you summon this game.
Paladin Epic Spell 2
Queensguard
Battlecry: Gain +1/+1 for each spell you've cast this turn.
Priest Common Minion 2 2 3
R.C. Rampage
Summon six 1/1 Hounds. Any that can't fit give the others +1/+1.
Hunter Epic Spell 5
Raincaller
The first time you deal damage with a spell each turn, gain +2 Attack.
Mage Rare Minion 2 1 4
Rallying Blade
Battlecry: Give +1/+1 to your minions with Divine Shield.
Paladin Rare Weapon 3 3 2
Ram Tamer
Battlecry: If you control a Secret, gain +1/+1 and Stealth.
Hunter Common Minion 3 4 3
Ramming Mount
Give a minion +2/+2 and Immune while attacking. When it dies, summon a Ram.
Hunter Rare Spell 3
Rampage
Give a damaged minion +3/+3.
Warrior Common Spell 2
Ravenous Devilsaur
Battlecry: Destroy a minion. Kindred: Gain its stats.
Neutral Epic Minion 7 3 3
Ready the Fleet
Give +1/+2 to a friendly minion and your other minions that share a type with it.
Paladin Common Spell 3
Redeemed Pariah
After you play an Outcast card, gain +1/+1.
Demon Hunter Common Minion 2 2 3
Rhyme Spinner
Rush Combo: Gain +1/+1 for each other Combo card you've played this game.
Rogue Rare Minion 3 1 3
Righteous Cause
Sidequest: Summon 5 minions. Reward: Give your minions +1/+1.
Paladin Rare Spell 1
Ring of Courage
Tradeable Give a minion +1/+1. Repeat for each enemy minion.
Paladin Common Spell 2
Roach
When you draw this, get a copy of it. Battlecry: If you control another Zerg minion, gain +1/2.
Hunter Rare Minion 2 2 2
Rockbiter Weapon
Give a friendly character +3 Attack this turn.
Shaman Common Spell 2
Rokara
Rush After friendly minion attacks and survives, give it +1/+1.
Warrior Legendary Minion 3 2 3
Rolling Stone
Rush Battlecry: If the last card you played costs (1), gain +1/+1.
Neutral Common Minion 2 2 2
Roosting Gargoyle
Battlecry: Give a friendly Beast +2 Attack.
Neutral Common Minion 2 2 3
Rotgill
Battlecry: Give your other minions "Deathrattle: Give your minions +1/+1."
Shaman Legendary Minion 5 3 6
Rowdy Fan
Battlecry: Choose a minion. It has +4 Attack while this is alive.
Neutral Common Minion 3 1 5
Rustsworn Cultist
Battlecry: Give your other minions "Deathrattle: Summon a 1/1 Demon."
Neutral Common Minion 4 3 3
Sailboat Captain
Battlecry: Give a friendly Pirate Windfury.
Neutral Common Minion 3 2 4
Sand Breath
Give a minion +1/+2. Give it Divine Shield if you're holding a Dragon.
Paladin Common Spell 1
Sanguine Depths
Deal 1 damage to a minion and give it +2 Attack.
Warrior Rare Location 1
Saruun
Battlecry: Give all Elementals in your deck Fire Spell Damage +1.
Mage Legendary Minion 6 7 6
Savage Roar
Give your characters +2 Attack this turn.
Druid Free Spell 3
Scavenger's Ingenuity
Draw a Beast. Give it +3/+3.
Hunter Common Spell 2
Scavenging Flytrap
After a minion died, gain its Attack.
Neutral Rare Minion 7 2 7
Schism
Shatter Give a friendly minion +2/+3 and Elusive. Summon a copy of it.
Priest Rare Spell 4
Seal of Blood
Give a minion +3/+3 and Divine Shield. Deal 3 damage to your hero.
Paladin Common Spell 3
Seal of Champions
Give a minion +3 Attack and Divine Shield.
Paladin Common Spell 3
Security Automaton
After you summon a Mech, gain +1/+1.
Neutral Common Minion 2 1 3
Serpent Wig
Give a minion +1/+2. If you played a Naga while holding this, add a Serpent Wig to your hand.
Priest Epic Spell 1
Shadehound
Whenever this attacks, give your other Beasts +2/+2. Infuse (3 Beasts): Gain Rush.
Hunter Rare Minion 5 6 5
Shadestone Skulker
Rush. Battlecry: Take your weapon and gain its stats. Deathrattle: Give it back.
Demon Hunter, Rogue Rare Minion 1 1 1
Shado-Pan Rider
Combo: Gain +4 Attack.
Rogue Common Minion 5 3 7
Shadow Ascendant
At the end of your turn, give another random friendly minion +1/+1.
Priest Common Minion 2 2 3
Shadow Council
Warlock Epic Spell 1
Shadow Suffusion
Give your minions "Deathrattle: Deal 3 damage to a random enemy."
Shaman Rare Spell 3
Shadow Word: Devour
Choose a minion. It steals 1 Health from ALL other minions.
Priest Epic Spell 1
Shadows Of Yesterday
Rewind Summon four 3/2 Shades. They each gain two random Bonus Effects.
Death Knight Rare Spell 6
Shady Bartender
Tradeable Battlecry: Give your Demons +2/+2.
Warlock Common Minion 5 4 4
Shady Dealer
Battlecry: If you have a Pirate, gain +1/+1.
Rogue Rare Minion 3 4 3
Shan'do Wildclaw
Choose One - Give Beasts in your deck +1/+1; or Transform into a copy of a friendly Beast.
Druid, Hunter Legendary Minion 3 3 3