Buff Minion Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Promotion Give a Silver Hand Recruit +3/+3 and Taunt. |
Paladin | Epic | Spell | 1 | |||
|
Psyche Split Give a minion +1/+2. Summon a copy of it. |
Priest | Rare | Spell | 5 | |||
|
Purifying Power Silence all friendly minions, then give them +1/+2. |
Priest | Common | Spell | 2 | |||
|
Pursuit of Justice Give +1 Attack to Silver Hand Recruits you summon this game. |
Paladin | Epic | Spell | 2 | |||
|
Queensguard Battlecry: Gain +1/+1 for each spell you've cast this turn. |
Priest | Common | Minion | 2 | 2 | 3 | |
|
R.C. Rampage Summon six 1/1 Hounds. Any that can't fit give the others +1/+1. |
Hunter | Epic | Spell | 5 | |||
|
Raincaller The first time you deal damage with a spell each turn, gain +2 Attack. |
Mage | Rare | Minion | 2 | 1 | 4 | |
|
Rallying Blade Battlecry: Give +1/+1 to your minions with Divine Shield. |
Paladin | Rare | Weapon | 3 | 3 | 2 | |
|
Ram Tamer Battlecry: If you control a Secret, gain +1/+1 and Stealth. |
Hunter | Common | Minion | 3 | 4 | 3 | |
|
Ramming Mount Give a minion +2/+2 and Immune while attacking. When it dies, summon a Ram. |
Hunter | Rare | Spell | 3 | |||
|
Rampage Give a damaged minion +3/+3. |
Warrior | Common | Spell | 2 | |||
|
Ravenous Devilsaur Battlecry: Destroy a minion. Kindred: Gain its stats. |
Neutral | Epic | Minion | 7 | 3 | 3 | |
|
Ready the Fleet Give +1/+2 to a friendly minion and your other minions that share a type with it. |
Paladin | Common | Spell | 3 | |||
|
Redeemed Pariah After you play an Outcast card, gain +1/+1. |
Demon Hunter | Common | Minion | 2 | 2 | 3 | |
|
Rhyme Spinner Rush Combo: Gain +1/+1 for each other Combo card you've played this game. |
Rogue | Rare | Minion | 3 | 1 | 3 | |
|
Righteous Cause Sidequest: Summon 5 minions. Reward: Give your minions +1/+1. |
Paladin | Rare | Spell | 1 | |||
|
Ring of Courage Tradeable Give a minion +1/+1. Repeat for each enemy minion. |
Paladin | Common | Spell | 2 | |||
|
Roach When you draw this, get a copy of it. Battlecry: If you control another Zerg minion, gain +1/2. |
Hunter | Rare | Minion | 2 | 2 | 2 | |
|
Rockbiter Weapon Give a friendly character +3 Attack this turn. |
Shaman | Common | Spell | 2 | |||
|
Rokara Rush After friendly minion attacks and survives, give it +1/+1. |
Warrior | Legendary | Minion | 3 | 2 | 3 | |
|
Rolling Stone Rush Battlecry: If the last card you played costs (1), gain +1/+1. |
Neutral | Common | Minion | 2 | 2 | 2 | |
|
Roosting Gargoyle Battlecry: Give a friendly Beast +2 Attack. |
Neutral | Common | Minion | 2 | 2 | 3 | |
|
Rotgill Battlecry: Give your other minions "Deathrattle: Give your minions +1/+1." |
Shaman | Legendary | Minion | 5 | 3 | 6 | |
|
Rowdy Fan Battlecry: Choose a minion. It has +4 Attack while this is alive. |
Neutral | Common | Minion | 3 | 1 | 5 | |
|
Rustsworn Cultist Battlecry: Give your other minions "Deathrattle: Summon a 1/1 Demon." |
Neutral | Common | Minion | 4 | 3 | 3 | |
|
Sailboat Captain Battlecry: Give a friendly Pirate Windfury. |
Neutral | Common | Minion | 3 | 2 | 4 | |
|
Sand Breath Give a minion +1/+2. Give it Divine Shield if you're holding a Dragon. |
Paladin | Common | Spell | 1 | |||
|
Sanguine Depths Deal 1 damage to a minion and give it +2 Attack. |
Warrior | Rare | Location | 1 | |||
|
Saruun Battlecry: Give all Elementals in your deck Fire Spell Damage +1. |
Mage | Legendary | Minion | 6 | 7 | 6 | |
|
Savage Roar Give your characters +2 Attack this turn. |
Druid | Free | Spell | 3 | |||
|
Scavenger's Ingenuity Draw a Beast. Give it +3/+3. |
Hunter | Common | Spell | 2 | |||
|
Scavenging Flytrap After a minion died, gain its Attack. |
Neutral | Rare | Minion | 7 | 2 | 7 | |
|
Schism Shatter Give a friendly minion +2/+3 and Elusive. Summon a copy of it. |
Priest | Rare | Spell | 4 | |||
|
Seal of Blood Give a minion +3/+3 and Divine Shield. Deal 3 damage to your hero. |
Paladin | Common | Spell | 3 | |||
|
Seal of Champions Give a minion +3 Attack and Divine Shield. |
Paladin | Common | Spell | 3 | |||
|
Security Automaton After you summon a Mech, gain +1/+1. |
Neutral | Common | Minion | 2 | 1 | 3 | |
|
Serpent Wig Give a minion +1/+2. If you played a Naga while holding this, add a Serpent Wig to your hand. |
Priest | Epic | Spell | 1 | |||
|
Shadehound Whenever this attacks, give your other Beasts +2/+2. Infuse (3 Beasts): Gain Rush. |
Hunter | Rare | Minion | 5 | 6 | 5 | |
|
Shadestone Skulker Rush. Battlecry: Take your weapon and gain its stats. Deathrattle: Give it back. |
Demon Hunter, Rogue | Rare | Minion | 1 | 1 | 1 | |
|
Shado-Pan Rider Combo: Gain +4 Attack. |
Rogue | Common | Minion | 5 | 3 | 7 | |
|
Shadow Ascendant At the end of your turn, give another random friendly minion +1/+1. |
Priest | Common | Minion | 2 | 2 | 3 | |
|
Shadow Council |
Warlock | Epic | Spell | 1 | |||
|
Shadow Suffusion Give your minions "Deathrattle: Deal 3 damage to a random enemy." |
Shaman | Rare | Spell | 3 | |||
|
Shadow Word: Devour Choose a minion. It steals 1 Health from ALL other minions. |
Priest | Epic | Spell | 1 | |||
|
Shadows Of Yesterday Rewind Summon four 3/2 Shades. They each gain two random Bonus Effects. |
Death Knight | Rare | Spell | 6 | |||
|
Shady Bartender Tradeable Battlecry: Give your Demons +2/+2. |
Warlock | Common | Minion | 5 | 4 | 4 | |
|
Shady Dealer Battlecry: If you have a Pirate, gain +1/+1. |
Rogue | Rare | Minion | 3 | 4 | 3 | |
|
Shan'do Wildclaw Choose One - Give Beasts in your deck +1/+1; or Transform into a copy of a friendly Beast. |
Druid, Hunter | Legendary | Minion | 3 | 3 | 3 |