Class Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Steamfin Thief Kindred: Summon two 1/1 Murlocs with Rush. |
Neutral | Common | Minion | 4 | 4 | 3 | |
|
Steamwheedle Sniper Your Hero Power can target minions. |
Hunter | Epic | Minion | 2 | 2 | 3 | |
|
Steel Beetle Battlecry: If you're holding a spell that costs (5) or more, gain 5 Armor. |
Druid | Rare | Minion | 2 | 2 | 3 | |
|
Steel Rager Rush |
Neutral | Common | Minion | 4 | 5 | 1 | |
|
Steeldancer Battlecry: Summon a random minion with Cost equal to your weapon's Attack. |
Rogue, Warrior | Epic | Minion | 4 | 4 | 4 | |
|
Stegodon Taunt |
Neutral | Common | Minion | 4 | 2 | 6 | |
|
Stellar Balance Get a Moonfire and a Starfire. Give them Spell Damage +1. |
Mage | Epic | Spell | 2 | |||
|
Stereo Totem At the end of your turn, give a random minion in your hand +2/+2. |
Neutral | Common | Minion | 2 | 0 | 3 | |
|
Steward of Darkshire Whenever you summon a 1-Health minion, give it Divine Shield. |
Paladin | Rare | Minion | 3 | 4 | 3 | |
|
Steward of Scrolls Spell Damage +1 Batlecry: Discover a spell. |
Neutral | Common | Minion | 5 | 4 | 4 | |
|
Stewart the Steward Deathrattle: Give the next Silver Hand Recruit you summon +3/+3 and this Deathrattle. |
Paladin | Legendary | Minion | 3 | 3 | 3 | |
|
Stick Up Discover a Quickdraw card from another class. |
Rogue | Common | Spell | 1 | |||
|
Sticky Situation Secret: After your opponent casts a spell, summon a 3/4 Spider with Stealth. |
Rogue | Common | Spell | 2 | |||
|
Stiltstepper Battlecry: Draw a card. If you play it this turn, give your hero +4 Attack this turn. |
Demon Hunter | Epic | Minion | 3 | 4 | 1 | |
|
Stitched Creation Combo: Gain +2/+2. Infuse (2): Gain +3/+3. Manathirst (8): Gain +4/+4. |
Rogue | Rare | Minion | 3 | 1 | 1 | |
|
Stitched Giant Costs (1) less for each Corpse you've spent this game. |
Death Knight | Epic | Minion | 9 | 8 | 8 | |
|
Stitched Tracker Battlecry: Discover a copy of a minion in your deck. |
Hunter | Common | Minion | 3 | 2 | 2 | |
|
Stockades Guard Battlecry: Give a friendly minion Taunt. |
Neutral | Common | Minion | 1 | 1 | 3 | |
|
Stockades Prisoner Starts Dormant. After you play 3 cards, this awakens. |
Neutral | Epic | Minion | 2 | 5 | 4 | |
|
Stolen Goods Draw a Taunt minion. Give it +2/+2. |
Warrior | Rare | Spell | 2 | |||
|
Stolen Steel Discover a weapon (from another class). |
Rogue | Common | Spell | 2 | |||
|
Stone Drake Divine Shield Taunt, Lifesteal Can't be targeted by spells or Hero Powers. |
Neutral | Common | Minion | 6 | 2 | 8 | |
|
Stone Sentinel Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt. |
Shaman | Epic | Minion | 5 | 4 | 4 | |
|
Stoneborn Accuser Infuse (5): Gain "Battlecry: Deal 5 damage." |
Neutral | Common | Minion | 5 | 5 | 5 | |
|
Stoneborn General Rush Deathrattle: Summon an 8/8 Gravewing with Rush. |
Neutral | Common | Minion | 10 | 8 | 8 | |
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Stonebound Gargon Rush Infuse (3): Also damages the minions next to whomever this attacks. |
Hunter | Common | Minion | 4 | 3 | 5 | |
|
Stonecarver At the end of your turn, give a random friendly damaged minion +2/+2. |
Warrior | Epic | Minion | 2 | 1 | 4 | |
|
Stoneheart King Deathrattle: Summon a 2/2 Earthen that gains +2/+2 for each other Earthen you've summoned this game. |
Paladin | Rare | Minion | 4 | 3 | 2 | |
|
Stonehearth Vindicator Battlecry: Draw a spell that costs (3) or less. It costs (0) this turn. |
Paladin | Epic | Minion | 3 | 3 | 1 | |
|
Stonehill Defender Taunt Battlecry: Discover a Taunt minion. |
Neutral | Rare | Minion | 3 | 1 | 5 | |
|
Stonemaul Anchorman Rush Frenzy: Draw a card. |
Warrior | Common | Minion | 5 | 4 | 6 | |
|
Stoneskin Armorer Battlecry: If your Armor changed this turn, draw 2 cards. |
Warrior | Rare | Minion | 2 | 2 | 2 | |
|
Stoneskin Basilisk Divine Shield Poisonous |
Neutral | Common | Minion | 3 | 1 | 1 | |
|
Stoneskin Gargoyle At the start of your turn, restore this minion to full Health. |
Neutral | Common | Minion | 3 | 1 | 4 | |
|
Stonesplinter Trogg Whenever your opponent casts a spell, gain +1 Attack. |
Neutral | Common | Minion | 2 | 2 | 3 | |
|
Stonetusk Boar Charge |
Neutral | Free | Minion | 1 | 1 | 1 | |
|
Storage Scuffle Deal 3 damage to a minion. Costs (0) if you've Discovered this turn. |
Mage | Rare | Spell | 3 | |||
|
Storm Chaser Battlecry: Draw a spell from your deck that costs (5) or more. |
Shaman | Rare | Minion | 4 | 3 | 4 | |
|
Storm Giant Taunt Forge: Costs (2) less. Can be Forged endlessly. |
Neutral | Epic | Minion | 8 | 8 | 8 | |
|
Storm the Gates Sidequest: Play 3 Beasts or Undead. Reward: Craft a custom Zombeast. It costs (3) less. |
Neutral | Epic | Spell | 1 | |||
|
Stormbrewer Whenever this attacks, deal 3 damage to the target first. Kindred: Gain Rush. |
Neutral | Epic | Minion | 5 | 3 | 6 | |
|
Stormcoil Mothership Rush Deathrattle: Summon two random Mechs that cost (3) or less. |
Neutral | Rare | Minion | 6 | 5 | 4 | |
|
Stormcrack Deal 4 damage to a minion. Overload: (1) |
Shaman | Common | Spell | 2 | |||
|
Stormforged Axe Overload: (1) |
Shaman | Common | Weapon | 2 | 2 | 3 | |
|
Stormhammer Doesn't lose Durability while you control a Dragon. |
Hunter | Epic | Weapon | 3 | 3 | 2 | |
|
Stormpike Aid Station At the end of your turn, give your minions +2 Health. Lasts 3 turns. |
Priest | Rare | Spell | 3 | |||
|
Stormpike Battle Ram Rush Deathrattle: Your next Beasts costs (2) less. |
Hunter | Rare | Minion | 4 | 4 | 3 | |
|
Stormpike Commando Battlecry: Deal 2 damage. |
Neutral | Free | Minion | 5 | 4 | 2 |