Class Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Potion of Madness Gain control of an enemy minion with 2 or less Attack until end of turn. |
Priest | Common | Spell | 1 | |||
|
Potion of Polymorph Secret: After your opponent plays a minion, transform it into a 1/1 sheep. |
Mage | Rare | Spell | 3 | |||
|
Potion Vendor Battlecry: Restore 2 Health to all friendly characters. |
Neutral | Common | Minion | 1 | 1 | 1 | |
|
Potionmaster Putricide After a minion dies, add a Concoction to your hand. |
Rogue | Legendary | Minion | 2 | 1 | 4 | |
|
Pounce Give your hero +2 Attack this turn. |
Druid | Common | Spell | 0 | |||
|
Power Chord: Synchronize Choose a minion. Add a copy of it to your hand. Finale: Give both +1/+2. |
Priest | Common | Spell | 2 | |||
|
Power Infusion Give a minion +2/+6. |
Priest | Common | Spell | 4 | |||
|
Power of Creation Discover a 6-Cost minion. Summon two copies of it. |
Mage | Epic | Spell | 8 | |||
|
Power of the Wild Choose One - Give your minions +1/+1; or Summon a 3/2 Panther. |
Druid | Common | Spell | 2 | |||
|
Power Overwhelming Give a friendly minion +4/+4 until end of turn. Then, it dies. Horribly. |
Warlock | Common | Spell | 1 | |||
|
Power Slider Rush Battlecry: Gain +1/+1 for each minion type you've played this game. |
Warrior | Rare | Minion | 3 | 2 | 3 | |
|
Power Spike Deal 4 damage. Give a random friendly minion +4/+4. |
Mage, Paladin | Common | Spell | 6 | |||
|
Power Word: Barrier Give a character Divine Shield. Give minions in your hand +2 Health. |
Priest | Rare | Spell | 1 | |||
|
Power Word: Feast Give a minion +2/+2. Restore it to full Health at the end of this turn. |
Priest | Rare | Spell | 2 | |||
|
Power Word: Fortitude Give a minion +3/+5. Costs (1) less for each spell in your hand. |
Priest | Common | Spell | 8 | |||
|
Power Word: Glory Choose a minion. Whenever it attacks, restore 4 Health to your hero. |
Priest | Common | Spell | 1 | |||
|
Power Word: Replicate Choose a friendly minion. Summon a 5/5 copy of it. |
Priest | Epic | Spell | 5 | |||
|
Power Word: Shield Give a minion +2 Health. Draw a card. |
Priest | Free | Spell | 1 | |||
|
Power Word: Tentacles Give a minion +2/+6. |
Priest | Common | Spell | 5 | |||
|
Powermace Deathrattle: Give a random friendly Mech +2/+2. |
Shaman | Rare | Weapon | 3 | 3 | 2 | |
|
Powershot Deal 2 damage to a minion and the minions next to it. |
Hunter | Rare | Spell | 3 | |||
|
Pozzik, Audio Engineer Battlecry: Add two 3/3 Bots to your opponent's hand. Deathrattle: Summon them for yourself. |
Neutral | Legendary | Minion | 4 | 5 | 4 | |
|
Praise Galakrond! Give a minion +1 Attack. Invoke Galakrond. |
Rogue | Common | Spell | 1 | |||
|
Precise Shot Deal 3 damage. If this is EXACTLY in the center of your hand, deal 5 instead. |
Hunter | Epic | Spell | 2 | |||
|
Precursory Strike Deal 3 damage. If you're holding a minion that costs (5) or more, draw a minion. |
Warrior | Common | Spell | 2 | |||
|
Predation Deal 2 damage. Costs (0) if you played Naga while holding this. |
Demon Hunter | Rare | Spell | 2 | |||
|
Predatory Instincts Draw a Beast from your deck and double its Health. |
Druid | Rare | Spell | 4 | |||
|
Preparation The next spell you cast this turn costs (2) less. |
Rogue | Epic | Spell | 0 | |||
|
Prescience Draw 2 minions. For each that costs (5) or more, summon a 2/3 Spirit with Taunt. |
Shaman | Rare | Spell | 4 | |||
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Pressure Plate Secret: After your opponent casts a spell, destroy a random enemy minion. |
Hunter | Common | Spell | 2 | |||
|
Pressure Points Deal 3 damage to a minion. Reduce the Cost of Combo cards in your hand by (1) |
Rogue | Rare | Spell | 3 | |||
|
Prestor's Pyromancer Battlecry: Your next Fire spell has Spell Damage +2. |
Mage | Common | Minion | 2 | 2 | 3 | |
|
Pride Seeker Battlecry: Your next Choose One card costs (2) less. |
Druid | Rare | Minion | 3 | 2 | 4 | |
|
Pride's Fury Give your minions +1/+3. |
Druid | Common | Spell | 4 | |||
|
Priest of An'she Taunt. Battlecry: If you've restored Health this turn, gain +3/+3. |
Priest | Epic | Minion | 5 | 5 | 5 | |
|
Priest of the Deceased Taunt Infuse (3): Gain +2/+2. |
Neutral | Common | Minion | 2 | 2 | 3 | |
|
Priest of the Feast Whenever you cast a spell, restore 3 Health to your hero. |
Priest | Common | Minion | 4 | 3 | 6 | |
|
Priestess of Elune Battlecry: Restore 4 Health to your hero. |
Neutral | Common | Minion | 6 | 5 | 4 | |
|
Priestess of Fury At the end of your turn, deal 6 damage randomly split among all enemies. |
Demon Hunter | Rare | Minion | 7 | 6 | 7 | |
|
Priestess Valishj Battlecry: Refresh an empty Mana Crystal for each spell you've cast this turn. |
Priest | Legendary | Minion | 1 | 1 | 1 | |
|
Primal Dungeoneer Battlecry: Draw a spell. If it's Nature spell, also draw an Elemental. |
Shaman | Rare | Minion | 3 | 2 | 3 | |
|
Primal Fusion Give a minion +1/+1 for each of your Totems. |
Shaman | Common | Spell | 1 | |||
|
Primal Sabretooth Stealth After this attacks and kills a minion, get a copy of it. |
Neutral | Common | Minion | 4 | 5 | 3 | |
|
Primal Talismans Give your minions "Deathrattle: Summon a random basic Totem." |
Shaman | Rare | Spell | 3 | |||
|
Primalfin Challenger Battlecry: Your next Kindred effect triggers twice. |
Neutral | Rare | Minion | 3 | 3 | 2 | |
|
Primalfin Champion Deathrattle: Return any spells you cast on this minion to your hand. |
Paladin | Epic | Minion | 2 | 1 | 3 | |
|
Primalfin Lookout Battlecry: If you control another Murloc, Discover a Murloc. |
Neutral | Common | Minion | 2 | 3 | 2 | |
|
Primalfin Totem At the end of your turn, summon a 1/1 Murloc. |
Shaman | Rare | Minion | 2 | 0 | 3 |