tailsfromvienna's Comments
Hearthstone Alterac Valley Secret "???" Achievement Guide - How To Get Shimmering Snowflake Card Back - Full Puzzles Solution
i just finished the achievement using this guide.
thanks a lot stonekeep!
what i did not see at first is that all dungeons have the initial map at their center.
maybe i overlooked it in the guide, but before realizing it i was very confused with step 2 (find out in which dungeon you are)
Hearthstone Alterac Valley Secret "???" Achievement Guide - How To Get Shimmering Snowflake Card Back - Full Puzzles Solution
i just finished the achievement with this guide (thanks a lot stonekeep), but it has definitely to be done in one go, because the “reconnecting to your last game” never works in practice.
the client crashes and you have to start the whole achievement from square one.
Tavern Brawl - Aviana's Night
T1: carrier
T2: win, receive pack, never play again.
deckbuilding took longer than the whole game
Across the Timeways Guide - New Hearthstone Expansion - Card Reveals, Release Date, New Mechanics, and More!
Ladder-Ready Decks (500 Runestones or $5) – You can claim one Ladder-Ready deck (normally reserved to new and returning players) for free. After that, you can purchase the 5 other decks at $5 each.
I heared the price increases after the first purchase (to like $8, $10, $12, …), but i cannot track down the source, so maybe I remember it wrong
Hearthstone Patch 34.0 Known Issues
[Hearthstone] Darkmoon Statue gets incorrect stats after being Corrupted
why don’t they ban the card until it is fixed?
i hear it is played a lot in combination with blood treant
Tavern Brawl - Shadow Reflection
IamAnoob12 already broke the tavern brawl:
Can get 6-7 8/8s turn 1
2x (0) Cursed Catacombs
1x (1) The Soularium
1x (25) Playhouse Giant
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if you (and your device) are fast enough, you can play 22x cursed catacomb 1x soularium and 7 playhouse giant on turn one. but doing it turn 2 or 3 usually is enough.
Hearthstone 33.4.2 Patch Notes - Standard and Battlegrounds Balance Changes, Bug Fixes
at first i read that the _egg itself_ has taunt now, which would have made it much easier to hatch it.
i am just a little bit disappointed that none of the starcraft cards were nerfed to help the newer cards.
i would have appreciated the free dust.
Tavern Brawl - Pick a Hand, Any Hand
1.) you reply to an old post
2.) where did you post your deck?
i cannot find it
Tavern Brawl - Pick a Hand, Any Hand
update:
Kil’Jaeden now replaces Floppy Hydra as insurance against fatigue.
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Shop Update: Returning Skins, Wild Bundles, Signature Card
i almost bought that bundle, but the legendaries are from a curated card pool, and i am only missing 2 cards from it, so i am guaranteed to get a duplicate.
also, i already own the complete march of the lich king set, and caverns of time consists mostly of duplicates (man how i hate that set!), so all in all this is a bad offer for anyone who already has a lot of cards
https://www.reddit.com/r/wildhearthstone/comments/1kwq2ud/curated_wild_legendary_card_pool/
"Something Big Is Coming Tomorrow" - Un'Goro Mini-Set Teaser
I think for each new set they could add one card from the past as a reprint that has strong thematic connection to the new set’s theme and also some nostalgia value.
for badlands this would have been: dead man’s hand (because it refers to a wild west guy playing poker)
for the great dark beyond maybe: meteor (because well, you know, it comes from space)
for this set it could be: devilsaur egg
that being said, they should make sure that if players already own that card, it should count as the same card with full duplicate protection, not the ripoff they pulled with caverns of time.
otherwise the reprint idea would just upset players again
Shop Update: Returning Skins, Wild Bundles, Signature Card
it is a little bit annoying that the wild bundle does not actually contain wild packs, but packs from certiain extensions.
i have already completed the lich king set, so everything I open from these packs is basically dust.
the fact that they still try to shove the abomination called “cavern of times” down wild players’ necks is also quite frustrating. i can already see the duplicate legends and triplicate epics rolling in.
Tavern Brawl - Idols of Azeroth
the rule of thumb for this brawl has always been:
choose minions when you are ahead on board, choose spells when you are behind on board
other rules are:
it is better to use all your mana of a turn for a minion and discover multiple times during another turn.
example: T1 discover a 2 mana minion, T2 play it, T3 discover a 4, 5 and 6 mana minion, T4,5,6: play minions on curve.
The worst play is probably to discover every turn once and play an off-curve minion.
you will probably not be able to overrun your opponent by aggro, so prepare for a longer game than usual
apart from that it is still a luck-heavy brawl, just not as bad as some other brawls we already had
Has Hearthstone Lost Its Way?
as an achievement hunter i would like to have the option that after my opponent concedes on my turn, the game is not over for me but instead i can still finish the turn and then the game is over.
Technically a bot would have to take over in my opponent’s place, Blizzard may call it “the innkeeper” for flavor reasons.
Many achievement completions are thwarted by players who concede the game before the deciding card has resolved, especially those who require you to win in a certain way.
By allowing the active player to finish his current turn, the disappointment of being robbed from the achievement after jumping through several hoops can be avoided.
since the opponent cannot make any moves during your turn, it would not make a difference from winning/losing gameplay anyway (if you kill yourself after your opponent concedes, your win should still count.
Of course the option should not be mandatory, but rather a toggle in the options menu
(game menu – options – other, just below “allow spectators” and “enable screen shake” there could be the option “keep game going until end of turn after opponent concedes on your turn”)
I really think Blizzard should care more about achievement hunters, which are often creative players who want to try out unorthodox things in hearthstone. Completing a tricky achievement can often give you more satisfaction than just winning, and players who are willing to sacrifice win rate for creativity are in a natural symbiosis with players who only care for their win rate.
Has Hearthstone Lost Its Way?
something else that bothers me is that the emotes of some heros are quite unfriendly.
when i want to greet my opponent at the start of a game because i am a freindly person, and my death knight avatar says something like “i grant you the permission to speak”, i just feel stupid because i feel like i have just insulted the other player.
just give us the choice to use standard phrases like “hello” / “thank you” (too often used sarcastically anyways) / “well played” to make a minimum of common courtesy among players possible.
Has Hearthstone Lost Its Way?
I would love to see the following feature in hearthstone:
every player gets to name two cards (choice can be edited at any time):
1.) i love to play with card XXX
2.) i hate to play against card YYY
once a card gets too many “hate” votes, it should get nerfed because it diminishes the play experience.
i guess Quasar would probably get some of those “hate” votes because it is so non-interactive.
“love” votes could point designers where the should go in the future.
sure, many players will vote “love” for an overpowered card that helps them win more, but some people just like cards for the design idea. I, for example, like the “gift” cards that give you additional flexibility in exchange for reduced efficiency. Also the “tradeable” mechanic, etc band manager, and the deckbuilding constraint cards (reno, renathal, benedictus) are very interesting concepts.
Tavern Brawl - The Void Singularity
deathrattle in general is the most powerful machanic in this brawl, because it triggers automatically.
many good deathrattle cards for this brawl are neutral anyway, like Sylvanas, Sinrunner, Pozzik, …
Tavern Brawl - The Void Singularity
I would love to see a twist season with this!
I wonder which cards would be banned, and which deck would turn out to be the best
everybody who bought the “ladder-ready” warlock deck speculating that escape the underfel would be nerfed is now up 1200 dust