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Stonekeep

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Stonekeep's Comments

Wildheart Guff

I would say that it will be an easy auto-include in every non-Aggro Druid deck ๐Ÿ™‚

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Fractured in Alterac Valley Expansion Card List & Guide! Release Date, Reveals, Pre-Purchase Info, New Mechanics and More!

At the very top of the page:

“THIS POST IS CURRENTLY GETTING UPDATED WITH ALL THE INFO WE JUST GOT! IF YOU WANT TO SEE A FINAL VERSION, CHECK BACK SOON!”

We just had an expansion reveal, 10 card reveals and a big patch release, and I’m just one person ๐Ÿ™‚

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Next Expansion (Alterac Valley?) Teaser - Card Reveals Start Tomorrow (November 16)

Not quite, but I was pretty close!

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The Next Hearthstone Expansion is "Fractured in Alterac Valley"! Release Date Is December 7th

Really? I liked it…

We had some better HS trailer songs, but for me it’s definitely above average.

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Next Expansion (Alterac Valley?) Teaser - Card Reveals Start Tomorrow (November 16)

Shattered in Alterac Valley – that’s my prediction! It would fit both the war and frost theme. Would also fit nicely with the three Year of the Gryphon names. First it’s forged, then it’s united and finally, it’s shattered!

Okay, it made more sense in my head, but still ๐Ÿ˜€

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From Dungeons to Duels (and Beyond): Revisiting Tombs of Terror

It was $15 for 12x Saviors of Uldum Pack + 1x Golden Classic pack in total (technically you got 15 Uldum packs in total, but 3 of them were from the first free chapter, so you didn’t have to pay of them). So the value was actually okay – nothing impressive, but you also got yourself at least a few hours of PvE gameplay on top of packs. You had to beat the entire thing to get them, though, so I can imagine that some players bought it and haven’t finished it : )

IIRC, you could even buy it for Gold too, but it was a bit more expensive (2100 Gold in total as far as I remember).

Reading those articles made me want to try the old PvE content again, but when I have some free time to play HS I feel like spending it on some Mercs grinding would serve me better.

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Hearthstone Global Inn-vitational - Four Regions Competing in Constructed, Battlegrounds & Mercenaries - November 11-14

Okay, but that’s really not Blizzard’s fault. They give cards to reveal ahead of time so people can prepare articles etc. And if someone leaks it, it’s on the website doing it, not Blizzard.

I’m getting some info ahead of time from time to time too and if I would post it too early it would be on me, not on Blizzard for providing me with the info.

Sometimes Blizzard leaks stuff themselves, but this time it’s on Eurogamer Italy. If I had to guess, they were supposed to reveal it a week or two from now and they put in a wrong date.

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Reno Shaman - #1 Legend (HiggsBacon) - Wild S92

Thanks, I’ll link it in the deck description here too!

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Hearthstone Global Inn-vitational - Four Regions Competing in Constructed, Battlegrounds & Mercenaries - November 11-14

Yeah, the schedule is clearly targeting Asia (since the tournament is based in China) – it’s bad for both Americas and Europe. At least I wasn’t sleeping in the middle of the night so I could even cover it in the first place, haha.

I watched it for like 1.5h after it started and then some more today. The format seems pretty fun and interesting, I like the “team aspect”, but I’ve noticed a bunch of issues and bugs with Mercenaries

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(Reminder) Balance Patch Releasing on Tuesday - Nerfs to Razormane Battleguard, Arcanist Dawngrasp and Garrote, Buff to Renew

I’ve seen this idea many times, but I don’t think it matters at all. I have played a lot of Questline Mage early in the expansion (got bored of it later) and literally my biggest Ignite (according to achievement) was 8 damage, but that was probably with another source of spell damage.

Even if you limit it to 4 shuffles, so 5 casts in total, that’s still more than enough damage to kill Control Warriors (remember that you also have Runed Orb, Fireball and Apexist Blast + you can often generate some more) – they would need to get incredibly lucky with Armor gain to play around that. And for decks without any life gain, you don’t even need that many shuffles, sometimes you don’t even need a single shuffle to kill them if you draw your Fireballs.

Ignite being infinite matters maybe in 0.1% of the matches, so limiting it would be irrelevant – unless you want to limit it heavily, like to 2 shuffles, but then it kills the entire idea behind the card.

Oh, and of course it makes a difference in Wild, where you have an infinite Ignite OTK combo, but I was talking about Standard.

Jump to Comment

(Reminder) Balance Patch Releasing on Tuesday - Nerfs to Razormane Battleguard, Arcanist Dawngrasp and Garrote, Buff to Renew

Oh no, I don’t think that will be over for the mini-set achievements. The next expansion patch would be 22.0, this will most likely be 21.8 (or however they want to call it), just adding expansion pre-orders, not actual expansion data and achievements. They always release a patch on the expansion announcement day and that’s the patch I’m talking about.

I expect the actual expansion patch to release in 3 weeks or so. That’s still not much time for achievements, but they’re doable.

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New Patch 21.6 Hotfix - Jerry Rig Carpenter + Hidden Oasis Fixed, Mercenaries, Battlegrounds and Duels Bug Fixes, Crashing Fixes

I just got mine!

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Dual-Class Arena Will Last Until The Launch Of The Next Expansion (Early December?)

Alterac Valley is what many people have though ever since the first teaser for Year of the Gryphon was posted (including me and Tharid, who wrote this article https://www.hearthstonetopdecks.com/deciphering-the-year-of-the-gryphon-expansion-teasers-what-we-know-so-far-about-upcoming-expansions/)

So I wouldn’t be surprised at all. But we don’t cover leaks so we’ll wait until the official announcement ๐Ÿ™‚ Like you’ve said, it shouldn’t be long. I would also guess teaser this week (but I think Thursday) and then announcement next week (Tuesday?).

Yeah, the last expansion will thematically 100% be about Alliance and Horde having a huge fight, but I wonder what mechanics they will use to showcase it. I think that “dueling” would make sense, but I’m not a big fan of more ways of cheating out minions from your deck.

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Deadmines Mini-Set Early Meta Decks - Hearthstone Pro & Streamer Legend Deck Lists, Deck Ideas, Decks for All Classes!

I was thinking just reducing the first Taunt you play each turn by 1. For 2 mana Taunts it’s would work the same way as you proposed, but you would no longer be able to basically win the game on the spot with Oracle + Razormane + Teacher’s Pet / Greybough (pretty common way to seal the match in mid game).

Oh, and I must have misunderstood you then, that makes sense. I think that a small nerf to Mr. Smite might happen (like changing him to a 5/5), but I doubt that we’ll see anything big as making his text affect only other Pirates (which is a common idea people have been throwing around).

Jump to Comment

Deadmines Mini-Set Early Meta Decks - Hearthstone Pro & Streamer Legend Deck Lists, Deck Ideas, Decks for All Classes!

No matter how small the nerf is, they will still give 1600 Dust if they decide to nerf Mr. Smite.

But honestly I don’t think they will. The card doesn’t seem that problematic after playing around for a while. It’s strong, but not overly strong in the current meta. Things might still change, of course, but looking at the early stats it doesn’t look THAT bad. Aggro Druid looks stronger right now and a lot of the builds don’t even run Mr. Smite – so if anything, I think that Razormane Battleguard is a more likely nerf candidate.

I think that they will have a small balance update in Patch 21.8, the same patch they add new expansion pre-orders in (my guess would be November 16, but that’s just me). However I don’t expect any massive changes since the new set is so close and it can change the balance completely.

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Alkali Layke Is The New Hearthstone Community Manager, Chris Sierra Leaves The Team

She said on Twitter that she will still cosplay! Not sure about streaming, though. Previously people who started working for Blizzard (like Chakki, Gallon or BoarControl) have dropped creating Hearthstone content.

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Hearthstone 21.6 Patch Notes - Deadmines Mini-Set, New Mercenaries & Bounties, Battlegrounds & Duels Updates (Including Diablo Event), Arena Rotation And More!

You’re right, one of them is a Murloc, but he also has some Pirate synergy ๐Ÿ™‚

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Hearthstone Deadmines Card Reveals - Full List of Cards From The Stormwind Mini-Set

I’m all in for some more disruption, but that sounds painful to be honest. If you play a spell-based deck you could basically just concede against something like that.

Maybe 2->1, but handicapping opponent for 3 turns is too much IMO.

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Parrrley

That’s actually a really good comparison, lmao. When my friend bought his first MTG cards (like 20 years ago), I scammed him out of his strongest one, saying that it’s bad and he won’t need it anyway. I gave him something mediocre instead. We’re laughing about it now, but he was furious once he learned how to play and demanded it back.

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Hearthstone Deadmines Is Stormwind's Mini-Set, Launching November 2 With 35 New Cards, Card Reveals Over The Weekend

It happened during Cataclysm – the expansion has basically changed the entire old zones. A lot of NPCs, Dungeons, Quests etc. from the Classic WoW have been revamped during Cataclysm.

I think the story was that Edwin was killed by the adventures (so basically by players) and then his daughter took his place, or something like that. I honestly can’t tell you exactly why, because I wasn’t playing WoW at the time (I quit late in Wrath of the Lich King and then got back during Mists of Pandaria). Maybe there’s a deeper reason behind it or it was explained better.

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