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Stonekeep

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Stonekeep's Comments

Hearthstone Legendaries You Can "Safely" Disenchant - Ashes of Outland - May 2020

List of “Safe” to Disenchant Legendaries was updated for Rastakhan’s Rumble. Comments below this one might be outdated.

And just a reminder – we do know that no card is truly safe to disenchant, every single one can see play at one point, so don’t bother repeating what has been said hundreds of times. Read the first few sections before commenting.

Jump to Comment

Tavern Brawl - The Void Singularity

Update: It’s the second time we see this Brawl. Comments below this one are old, but can often still be relevant!

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Holy Wrath Paladin Deck List Guide - Rastakhan's Rumble - February 2019

I do think that Uther absolutely makes the deck much stronger (and it’s basically the only way to win against Odd Warriors), but crafting Legendaries that will rotate out in just over 2 months feels bad. If you’re mostly F2P, then I would probably save the Dust, but it’s really up to you.

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Top Standard Legend Decks From Rastakhan's Rumble - Week 8 (January 2019)

You’ve described every card game ever. You have thousands of possibilities, but only a few actually work.

Heck, not only card games – games in general. Let’s say MOBAs, even though some have a hundred Heroes/Champions/Whatever, realistically only a bunch of them works competitively.

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Control Discard Warlock - Rastakhan Post-Nerf - #21 Legend (psychobenny)

Probably not, that’s why Cube Warlock is much more popular than this deck. This version is more tempo-oriented, while the Cube version is more combo-oriented. A big upside of this deck is that you can usually play Doomguards from your hand without worrying about discarding key cards (especially Bloodreaver Gul’dan). It makes the Turn 5 much more consistent if you don’t have Skull. But with Skull on curve, Cube version is WAY better.

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Hearthstone Epic Crafting Guide (Standard) - Scholomance Academy - September 2020

Epic Crafting Guide was updated for the Rastakhan’s Rumble Post-Nerf meta.

Comments below this one refer to the previous version of this article and might be outdated.

Jump to Comment

Giant Holy Wrath Paladin - Rastakhan Post-Nerf - #95 Legend (Kyouma)

Really depends. You don’t actually lose anything card advantage-wise, it’s like you’ve played a 4 mana 8/8. Sure, it might feel bad to hit Equality or Holy Wrath, but the card could as well be at the bottom of your deck and not when you wanted it. Then again, stuff like Crystology, Potion of Heroism, Blessing of Kings doesn’t really matter. I’d rather drop an 8/8 on T4 than have those, the big minion will do some trading, saving you other removals and letting you play solitaire for longer, or it will put pressure on the opponent and force them to deal with it instead of pursuing their own game plan. And in the best case scenario it can even win you the game if your opponent doesn’t have a removal and you let’s say Steed it.

I’m not saying that hitting Giant with Lens is always good, but “it’s never worth” is plain wrong.

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Ranked Play Update – A Faster Climb

I haven’t climbed from R20 in ages, but it used to take me ~10 hours to get from R16 to R5 with the old system. And then another ~10 hours from R5 to Legend. Of course, it depends on how late into the season I did it – the climbs were much harder early (because all of the Legend players were reset back to R16) and easier later in the month (because most of the great players already climbed).

You can’t ignore streak bonuses, because that’s the main thing that drives you forward at lower ranks. Plus, assuming you’re good and you pick a solid deck, you should have a really high win rate until like rank 10, which means that you can get A LOT of extra stars from win streaks.

But yeah, there’s no point in grinding ranks just for the sake of grinding. The rewards aren’t worth it for the most part. I hit Legend every season simply because I enjoy competing and laddering, not for the rewards.

Jump to Comment

How Viper Broke the Mold with Peanut Shaman

But there isn’t a lot of Aggro on the ladder. Current meta is rather light on Aggro decks. It’s heavy on Midrange and Combo decks. Peanut Shaman is okay against the former (but only okay) and terrible against the latter. At Ranks 4-1 (the most competitive ones next to high Legend), the real Aggro decks are maybe 15% of the meta. That’s not enough. Just to prove the point, HSReplay currently puts the deck at roughly 40% win rate, and that’s really bad.

In tournament, you can counter-pick, you can’t do the same thing on ladder (outside of the high Legend situation where you queue into the same player twice in a row, but that’s also not guaranteed). In HCT EU, nearly every player has brought at least one Aggro deck, and some of them had full Aggro lineups. And you have to win only once with each deck, meaning that it was rare to not have something to counter.

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How Viper Broke the Mold with Peanut Shaman

Different strokes for different folks. I actually enjoy playing against the classic, value-oriented Control decks without any combo finishers. For example, Odd Warrior is one of my favorite decks to play or play against.

But Peanut Shaman won’t be popular on the ladder simply because it’s not a great ladder deck. Tournament meta is much different, it doesn’t work as well on the ladder, plus it’s expensive and difficult to play. If it was meant to be popular, it would already be after 2 weeks.

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Hearthstone Legendaries You Can "Safely" Disenchant - Ashes of Outland - May 2020

I’m going to update it next week, sorry for the delay, but I’ve been really busy lately!

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Giant Holy Wrath Paladin - Rastakhan Post-Nerf - #95 Legend (Kyouma)

Yeah, and also how to make 0 mana 8/8’s. Dropping one on Turn 4 can be worth having a dead spell.

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Holy Wrath Paladin - Rastakhan Post-Nerf - #16 Legend (Viper)

It’s not necessary. Potion of Heroism is a good replacement.

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Secret (Hybrid) Hunter Deck List Guide - Rastakhan's Rumble - March 2019

That’s mostly why it pushed out the regular Secret Hunter. It’s more flexible, has more win conditions and more ways to approach the game. Secret build was too reliant on a good Spellstone turn to win the game and it ran out of steam quite quickly without DK Rexxar. This one, with good draws, can have a powerful turn after a powerful turn, board refill after board refill and then still an amazing late game with Rexxar.

It’s definitely near the top of Tier 1, maybe even taking the #1 spot (it heavily depends on the local meta around each rank, but it’s super powerful).

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Secret (Hybrid) Hunter Deck List Guide - Rastakhan's Rumble - March 2019

It’s the new Secret Hunter basically, a lot of people call it Hybrid Hunter now, because it’s somewhat a hybrid between Secret and Midrange builds.

The old Secret Hunter with more Secret synergies and without Beasts is basically no longer played, this build pushed it out completely.

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(Wild) Aggro Pirate Rogue - #2 Legend (matff)

Matff hit #2 Legend with this deck. It’s impossible to always track the original creator of each deck.

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Tavern Brawl - A Chance Encounter

Update: It’s the second time we see this Brawl. Comments below this one are old, but can often still be relevant!

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Hearthstone Legendary Crafting Guide (Standard) - United in Stormwind

Yes, you’re right. I always mess up those close names, like Voidlord vs Voidwalker or Kabal Lackey vs Possessed Lackey lol. Fixing it right now, thanks!

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Hearthstone Legendary Crafting Guide (Standard) - United in Stormwind

I’m not really a Wild player myself, but I’ll see what I can do!

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Mecha'thun Warlock - Rastakhan Post-Nerf - #16 Legend (corbett)

And you can use it on your own Acolyte later in the game to cycle.

Or as a Defile activator. It puts a 1 health minion on the board and you can use the ping to set one of your opponent’s minions up. (e.g. if he has 2, 3 and 5 health minions, you can ping the 4 health one and Defile everything).

Even though it’s not a great card overall, it’s pretty flexible and thus works nicely in this deck.

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