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This week’s Tavern Brawl is “Dual-Class Brawliseum”!
Discuss this Tavern Brawl on our Discord!
Official Description for Dual-Class Brawliseum
Build a standard deck from 2 classes! Compete for glory in the Brawliseum.
Brawliseum Time Chalkboard

General Information
- This Brawl has a custom rewards structure. Learn more about it in a section below!
- Every player gets one entry for free, but further entries cost 2 Tavern Tickets / 300 Gold / 400 Runestones ($4).
- It’s the second time we see a Dual-Class Brawl, but a first time it happens in a Brawliseum format.
- It’s a PvP Brawl.
- The Brawl has a custom gameplay format. Play until 6 wins or 3 loses – the more you win, the better your rewards become.
- It’s a build-your-own deck Brawl with a Standard card pool. However, the following cards are banned: Tourist Legendaries from all classes, Hamuul Runetotem, Grove Shaper, Concierge.
- Unlike regular Standard matches, as the Brawl’s name implies, you can pick two different classes and build a deck using both with no restrictions.
- You still pick your “main” class – you will use Hero Power of that class and the game will treat you as such for the sake of Discovers etc.
- The Brawl has no MMR, matchmaking is based solely on your current score.
Rewards Structure

Unlike Heroic Tavern Brawl, this Brawl has a much more friendly reward structure for an average player. Since the reward curve is way more flat, winning just a couple of games (or even going 0-3) is not going to hurt your wallet that much. On the other hand, there’s not THAT much to win – even going all the way to 6 wins nets you a single extra card pack (and a random Common + Rare card). Pro players can’t exactly “score big” like they can in Heroic Brawliseum, but we should still see plenty of them.
The average win rate of 3-3 will give you two ATT packs, one Un’Goro pack, and one random ATT Common card. Depending on your collection and the need for Un’Goro card packs, it’s either a slight loss or a break-even point. However, even if you have no need for Un’Goro card packs, getting a 2-1 split is not the end of the world.
One more thing to note is that the Brawl has no MMR. You’re matched based only on your score (for example, if you’re at 2-2, the game will try to match you with another 2-2 player). This kind of system is, of course, positive for the high-ranked players and negative for the low-ranked ones. It also means that there’s some extra luck involved during matchmaking – if you queue your first match at 0-0 you might meet a Bronze player or a top Legend player.
All of that said, given that every player gets one free entry AND that many players have plenty of extra Tavern Tickets since they don’t play Arena, I still recommend people give it a try. However, keep in mind that the mini-set is releasing next month, so you should save some Gold for it. And your Tavern Tickets might be better spent on the Pre-Release Brawl for the next expansion if you already own most of the cards from the two latest sets.
6 Wins Pre-Release Brawl Deck Lists
Given that this Brawl only goes up to 6 wins, it might be a bit harder to judge the deck’s success when compared to Brawls that go up to 12 wins. But there’s not much we can do other than just sharing 6 wins builds – a clear pattern of strongest builds should emerge after a few days anyway.
Deck codes might not work properly because our deck builder doesn’t exactly support Dual-Class decks. I’d recommend copying the deck manually.
Also make sure you use the correct main class as its important for some combos (I list the corret one BELOW the deck name, ignore class image on the header).
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Went 6/0 with an No Minion DH/Mage, you curve out large amounts of stats and eventually broxigar (the demons are even easier than normal to clean up with mage drink) and have fun tools like Manufacturing Error which is basically pre-nerf Skull of Gul’dan.
that sounds fun i would like to try it. can you share the deck code?
6-0 with Protoss Mage/Rogue
Same strategy as Protoss mage, but with rogues tempo tools and shadowstep, that makes playing colossus twice in a turn possible.
### Brawl Deck
# Class: Mage
# Format: Standard
# Year of the Raptor
#
# 2x (0) Preparation
# 2x (0) Shadowstep
# 2x (1) Arcane Artificer
# 2x (1) Seabreeze Chalice
# 2x (2) Blink
# 2x (2) Cultist Map
# 2x (2) Photon Cannon
# 1x (2) Primordial Glyph
# 2x (2) Shield Battery
# 2x (3) Resonance Coil
# 1x (3) Rising Waves
# 2x (4) Dubious Purchase
# 2x (4) Warp Gate
# 2x (5) Chrono Boost
# 2x (5) Sleet Skater
# 2x (12) Colossus
#
AAECAdjhBgKxzgaG5gYO9p8E958E3vgFtKcGtrUGgb8Gi/QGjPQGkPQGmfQGmvQGnfQGqPQGwZcHAAA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
If you share a code I can feature it in the post! 🙂
### Brawl Deck
# Class: Demon Hunter
# Format: Standard
# Year of the Raptor
#
# 2x (1) Illidari Studies
# 2x (1) Red Card
# 2x (1) Seabreeze Chalice
# 1x (2) Broxigar
# 1x (0) First Portal to Argus
# 1x (3) Axe of Cenarius
# 2x (2) Grim Harvest
# 2x (2) Infestation
# 2x (2) Malfunction
# 2x (2) Sigil of Skydiving
# 2x (2) Solitude
# 2x (3) Insect Claw
# 2x (3) Wyvern’s Slumber
# 2x (4) Hounds of Fury
# 2x (4) Spot the Difference
# 2x (5) Manufacturing Error
# 1x (6) The Eternal Hold
#
AAECAea5AwSKqgeSqgeTqgensQcN4fgF5aYGs6cGw7AG5bgGgb8G1sAG3v8G/oMHtpcHtZgHnrEHv7EHAAA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
I do think in retrospect Solitude and Sigil of Skydiving should be swapped out for Primordial Rune and Sigil of Cinders but that above is the exact list I went 6/0 with (including against two protoss mage/priests!)
Hounds of Fury in particular ended up being very strong often being a free six damage and extra bodies.