Waggle Pick

Waggle Pick

Waggle Pick is a 4 Mana Cost Epic Rogue Weapon card from the Core Set!

Card Text

Deathrattle: Return
a random friendly
minion to your hand.
It costs (2) less.

Flavor Text

Kobolds informally refer to its effect as a deathwaggle.

Type
Weapon
Rarity
Epic
Set
Core Set
Class
Rogue
Cost
4
Attack
4
Health
2
Minion Type
Mechanics
Change Cost, Deathrattle, Return to Hand
Artist
Jason Kang
Collectible
Yes

13 Comments

  1. ActualWaterfowl

    5/5 for the name alone.

  2. D3str0

    Calling it that they subconsciously want to nerf shadowstep this year so they are printing this card to prepare for that eventuality.

  3. Vaseto

    Think of pirate myracle rogue. You can replace shadowblade with this. You draw this with riding party, your dread corsair costs 0 and you can get some additional value when returning your minions to your hand.
    5/5 from me

    1. Scarecrow72

      Oh true. Wow then this card gets a lot better because Rogue needed a decent weapon. Also has synergies with Southsea Captain and the Hench-clan Burglar. 4/5 cool card

  4. EksSkellybur

    Interesting card for having a 4 mana weapon with a "Shadowstep effect" at the end. And it's going to spark some inspiration for some sort of Rouge Deck were you don't want to be a whole bunch of minions and you only want to play Value Minions. Some sort of Big Value Rouge with . So that way even if you ran out of cards from your previous hand, you can just play Wiggle Pick to play her again and Refil your hand. gg ez

    Unfortantly, Ialthough the Potentil is there, I don't think that Rouge can pull off the Big Value Deck right now. Rouge is still missing some more removal cards, and Big Value Rouge will probaply would see play up until the Next Expansion at least. In Fact I'd be impressed if I was proven wrong.

    1. EksSkellybur

      *Even with Archivist Elysiana

  5. Weexer

    In wild it opens way to many cool interactions, maybe RENO-Rogue? :O

  6. Taznak

    Super weak to weapon removal, like Necrium Blade- only worse, since your opponent can bounce a minion you wanted to keep on board. Kinda disappointing overall. 2/5

    1. Skoopy

      This followed by Greenskin. Than the last swing to use to get your Leeroy back for 5+6+6 damage in one turn. This card even without Greenskin can do like 4+6+6 Damage with 8 mana. Insane burst finish. I dont saw that much weapon removal. Except Ooze and "That belongs to a Museum" nothing can stop that. 5/5

  7. Jed

    This card is good if weapons aren’t good elsewhere.

  8. Lluadian

    Great card true it has weakness of weapon break and minion returns but for rogue some of the minions are not ones you'd want going back to there hand especially with a cost reduction. Could probably use one of these and 1 Cutlass with a Tess rogue. If ran into another rogue Cutlass is mostly useless anyway this could at least help remove useless Bess of having 2 4 cost 2/2 weapons.

  9. benoitballs

    Tragically underrated card right now.

    Curves beautifully into a turn 5 Greenskin; giving you essentially a 14/3 weapon that has potentially a huge upside if it manages to bounce Greenskin back again.

    4/5 and ready to slot into the current tempo rogue lists.

    1. benoitballs

      Forgot to mention that this gives you free Dread Corsairs for a nice tempo swing on turn 4 to curve into turn 5.

Comments are closed.