Midrange Heal Paladin – Standard [TWW]

Class: Paladin - Format: raven - Type: midrange - Season: season-52 - Style: ladder

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Deck Import

Mulligans

After opening Countess Ashmore in a pack, I decided to try and make a deck that could really make use of her. After seeing the rise in popularity of Heal Zoolock, I decided a similar archetype would fit very well for Paladin. The deck utilizes the neutral heal package of minions in conjunction with Paladin’s agressive healing cards such as Truesilver Champion and Chillblade Champion. Because of these combinations, it can snowball against Control decks, and have decent survivability against aggro. The deck’s biggest weakness is other Midrange and Tempo decks because of this, but many of the most popular decks right now are aggro or control so the deck can climb ladder a bit.

The deck’s main components are the Ashmore Package, Healthy Zoo Package, and some utilities;

Ashmore Package

Countess Ashmore brings extra card draw and filtering to your deck, being able to pull Vicious ScalehideChillblade Champion, and Tirion Fordring. Fortunately, the cheaper of these options also have lifesteal and support the next package.

Healthy Zoo Package

Paladin has access to some powerful tempo-esque healers, such as Chillblade Champion and Truesilver Champion from its class alone. It also uses Vicious Scalehide and Fungal Enchanter for healing, which can pump up your Lightwarden and discount your Happy Ghoul for big board swings. Another card I wanted to make use of was The Glass Knight, and fits well with the cards aforementioned. Finally, a card I don’t think I have ever seen played but works well in the deck is Lesser Pearl Spellstone, which can easily and quickly become a high tempo minion to help grow your board. Otherwise, it is still a cheap taunt that can help protect your Lightwarden.

Side note: With Righteous Protector and your other taunt minions, you can often find yourself without taking any damage and making it difficult to trigger your effects; so I added a copy of Emerald Reaver to help get things going if you can get him in your opening mulligan.

Utilities

To help against aggro, the deck has 2x Consecration and a copy of Wild Pyromancer on top of all of the taunt minions and healing to outlast them.

For control, the healthy zoo package is how you blow up and end up the game before they can get their powerful minions and combos out.

Spellbreaker is just a tech choice, and can help you push the last bits of damage you need to end a game through taunts. The Glass Knight can give you a lot of value in trades against Midrange or Tempo decks as well, helping even the playing field.

Ending Thoughts

If you are one of the lucky few who have also gotten less-popular legendaries in the last expansion and are looking for a relatively budget-friendly deck, you may want to give this a try. Its fun, off-meta and fits the theme of Paladin perfectly in my opinion; light heals, small armies and the ability to take a hit. Because this is also based on the cards I have and have tested, you may have a larger collection and find better substitutions such as Val'anyr or Sunkeeper Tarim!

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23 Comments

Discuss This Deck
  1. Some Random Dude
    July 27, 2018 at 11:32 am

    I’ve been thinking about building this deck ever since I saw it, just one consideration. Boomsday Will soon be released and I have to craft Ashmore, is it worth it?

    • Dirgander - Author
      July 27, 2018 at 4:04 pm

      I would say not. A big inspiration for the deck was the fact that I pulled her in one of my packs, and wanted to make use of her. If you are interested in the deck still, you can absolutely still do it! Perhaps just sub her for either another Divine Favor or a Sunkeeper Tarim.

  2. Ivan
    July 27, 2018 at 11:32 am

    I’ve been thinking about building this deck ever since I saw it, just one consideration. Boomsday Will soon be released and I have to craft Ashmore, is it worth it?

  3. ZKKKKK
    July 26, 2018 at 3:43 am

    Tips on this deck? I tried this in rank 5 and lost 0-6

    • Dirgander - Author
      July 26, 2018 at 9:34 am

      Still figuring out the deck myself to be honest. A key is finding when to be greedy and when not to be, particularly with your Light Wardens. I’ve found that if you’re playing against Control Mage or Control Warlock, a lot of the time you’re screwed. In Tempo/Midrange matchups, taking damage in the early turns is actually essential. Against Aggro, you don’t really have to worry about taking damage because you will at some point and with your healing and taunts you should be able to fend them off until you get to the point where you just exhaust them. Any specific matchups you wanted tips on?

      • ZKKKKK
        July 26, 2018 at 5:36 pm

        Basically i played against odd paladin, taunt druid and shudderwock shaman. Lost all, not sure whats the problem there

        • Dirgander - Author
          July 26, 2018 at 5:52 pm

          Huh. Against Odd Paladin, I have found that waiting and being greedy with your Equality/Consecrate and waiting until they invest a lot of resources can help with big tempo swings and close out the game. Otherwise, putting them in a position where they have to make the trades and going face more has also done well for me.

          Against Taunt Druid, be as aggressive as possible; turn 1 Light Warden can snowball pretty easily just because they lack AoE, especially if you get it behind a taunt or something. Make good use of your weapons to take down their Ironwood Golems if you can, maybe even add more weapons to the deck just for that. If you can get them before turn 8 you’re likely in good shape. Also good to note that you don’t have to be afraid of going wide against Taunt Druid because they won’t be running Spreading Plague.

          Against Shudderwock Shaman… yeah their AoEs are really annoying. Keep midsized boards and hope that they either try to save their AoE or don’t use them because they are being greedy. Equality/Consecrate also can be really well utilized when they use their Saronite Chain Gangs. Anything else in that deck you probably don’t really care about hitting with it except for maybe Primordial Drake if they run that.

          Hope that helps. I know it’s kind of generic, but some things to maybe keep in mind.

          • ZKKKKK
            July 26, 2018 at 8:22 pm

            i think i just dont know how to pilot the deck, Thanks for your guide and tips in spending time to help me. For odd paladin, i managed to stall them to turn 5 dealing 0 damage to face. However, i lost at turn 8 LOLOL. maybe its just too broken or im not good with paladins. ><

          • Dirgander - Author
            July 27, 2018 at 4:19 am

            I getcha haha, just takes time and practice! Another good way to learn how to pilot is actually to play the other decks that youre facing against too! If you have it, maybe try playing Odd Paladin just to learn what works and what hurts, then use that info when you play this deck! If you don’t have it, then maybe try watching other streamers and pros play the deck; most of the time they are also talking you through the game and mentioning their reasoning and thought process behind why they do or don’t like certain matchups!

            Also Odd Paladin is just bonkers haha. Best of luck!

  4. noriaki
    July 23, 2018 at 5:26 am

    This is good deck!
    I was looking for a deck that Ashmore was in too.
    Because I put Ashmore’s Golden Card on the first day.
    Thank you so much!

    • Dirgander - Author
      July 23, 2018 at 10:03 am

      Thanks, glad you like it!

      • noriaki
        July 23, 2018 at 2:33 pm

        Thank you for your reply!
        I think that Tarim is versatile,
        Please tell me why you didn’t put Sunkeeper Tarim on this deck.

        • Dirgander - Author
          July 23, 2018 at 4:13 pm

          Because I don’t have him lol. But I have been debating whether I want to craft him or not. He always does well when I get him off of Stonehill Defender, so I think he’s a really good include. Also have been playing with Lich King, but he may be a tad too slow. If you have Tarim, I say definitely sub him in for something, maybe a Pearl Spellstone or a Stonehill Defender!

          • noriaki
            July 24, 2018 at 4:49 am

            I understand the reason lol.
            Thank you for your advice.
            I will try!

  5. Coyote
    July 22, 2018 at 7:49 pm

    How is it been working for you?, ive tried a similirar but controlish-midrange version with corpsetaker, uther of the ebon blade and silver sword, but i just didnt make it work.

    • Dirgander - Author
      July 22, 2018 at 7:58 pm

      It’s been doing alright, its fun to play but I am very greedy and so I am still learning to pilot my own deck lol. I can beat Aggro Paladin pretty decently, Odd Rogue is a breeze, seem to be able to beat Taunt Druid fairly often, but get destroyed by Big Spell Mage and Shaman decks. Haven’t seen much of Priest or Warrior. Oh, and also have been able to beat Recruit Hunter! Zoo Warlock is split based on the draw and can really be determined by the first few turns and whether you can take damage early enough. Favorite game so far was against Zoolock though lol, and they left my Lightwarden up while healing themselves so I just dealt the damage back right away.

      But anyway, I think the deck does well. It works much better as a tempo-ish deck than control just because other control decks have much better value generators than Paladin does at the moment. If you decide to give it a shot, let me know how it goes and if you find anything that works better for you!

  6. Wesa93
    July 22, 2018 at 2:40 am

    How about just adding the 1/4 weapon for taking damage early and maybe even henchclan thug for snowball potential?

    • Dirgander - Author
      July 22, 2018 at 7:24 am

      I tried the Lightbringer. It just didn’t seem to do the trick in the matchups I had, probably would’ve been great if I had more aggro matchups. It also just felt REALLY bad to draw on any turn besides the first 3. Henchclan Thug I thought about… I think you could shift to a more weapon-heavy deck and add it, but at the moment I don’t know that it really has enough support. Even still, it would be a 3 mana 4/4 on many turns. Could be worth a try!

  7. MongrelShot
    July 21, 2018 at 1:45 pm

    Just a thought, but could Blackguard be any good here? I had a friend who used a deck similar to this last season, he absolutely loved it. Have you thought about it at all? It may fit pretty well into this deck.

    • Dirgander - Author
      July 21, 2018 at 2:39 pm

      The awkward thing about Blackguard is that it comes so late in Aggro matchups that it can often be too late to help control the board with, and in a control matchup it’s not really going to do enough to help you out because you don’t heal that much. The deck’s biggest weakpoint right now is actually taking damage in the first few turns, so you can’t take advantage of the heals. But those are just thoughts off the top of my head, I hadn’t given it too much thought nor have I tried it. Might be worth a shot! If it were going to be in any deck, I think it would be this one or a more control oriented version of it!

      • MongrelShot
        July 22, 2018 at 4:15 pm

        Thank you for the reply! I hadn’t thought about it that way. I might try to craft this deck and fidget with it a little bit. I’ll let you know how it goes!

        • Dirgander - Author
          July 22, 2018 at 7:54 pm

          It certainly isn’t meta, but yeah please let me know how it goes and let me know if you find any cards that really help the deck out! Right now I have just been getting completely obliterated by Big Spell Mage and am not sure how to help in that match up!