Mulligans
General Mulligans
Battlefiend is a powerful minion that grows you will want to play this out because your opponent will have to deal with it or things can quickly get out of hand. Crimson Sigil Runner is a good card to keep if you can reliably "outcast" it for better draw. Umberwing is your follow up to a battlefiend to establish a strong early game, and keep the pressure on your opponent.
Demon Hunter
Mulligan for an early Battlefiend or Crimson Sigil Runner if it can be outcast. Your power turns are 3, 6, and 8. Inner Demon to close out game. Possible consider Acidic Swamp Ooze as a tech spot. Otherwise a normal highlander deck. Included Escaped Manasaber for better curves.
































