This deck has two main mechanics of Healing/Damage to get you to your late game and then finishes with a flurry of big minions. Some of the minor mechanics include lifesteal and early removal.
Healing/damage:
Circle of Healing, Auchenai Soulpriest,Prophet Velen, Clockwork Automaton, and Holy Nova
Big minions:
They revolve highly around Lady in White , but come for a cheaper cost.
Also I used Countess Ashmore to help draw out potentially three minions assuming you don’t draw Obsidian Statue before then.
This deck is highly experimental and will have some issue with agro decks, but will finish with a lot of heavy cards and easy healing. Feel free to experiment, change, and add your opinions to the comments.






















