This deck finally makes Angry Chicken viable. 5/5s that enrage to 10/5s. To play effectively, mulligan for bounce cards or fire elementals. Get the fire out there and collect their 1/1 elementals as fast possible. Bouncing the elementals if able. Hold onto any charge minions. Morose is both great board feeder and a distraction for enemy minions. Once you get your 4 elementals out and get your Crystal Cave, use Preparation if available get it out faster. Once CC is cast, get your charge minions, your chickens’ and your Windfuries out asap.


















