Mulligans
The goal of this deck is to get your hand to 7 cards by turn 4 and then play Cataclysm in order to trigger the quest. In order to do this, you should play the quest on turn 1. Next, you can’t play any cards,expect mortal coil, until turn 4 and have to tap at least once. This is done in order to have seven cards in hand including Cataclysm. Obviously the Mulligan would be to just look for cataclysm. I decided to put a good amount of high cost minions in this deck, for after cataclysm, since you will most likely be top decking.



















