Astrogation’s Aggro Token Druid – #3 Legend (May 2017, Season 38)

Class: Druid - Format: mammoth - Type: aggro - Season: season-38 - Style: ladder - Meta Deck: Token Druid
Learn how to play this archetype with our Token Druid Deck List Guide.

Rate this Deck

Like or Dislike? Take a second to tell us how you feel!

+5

Deck Import

https://twitter.com/AstrogationHS/status/869278013011120128

Use the checkboxes to compare up to eight decks!

Leave a Reply

4 Comments

Discuss This Deck
  1. Lulz
    May 31, 2017 at 6:55 am

    Genzo is useless in this deck, crafted him, played about 50 games, there was not a single game where he was usefull.

    choose one:

    you win anyways he is doing nothing
    you lose anyway because you have no board and he will get killed instantly before you even attack
    you have some of your 5 mana drops in hand and cant profit from him
    you are playing vs another aggro deck and refilling his hand to, while he might have direkt dmg to finish you and you have only minions and buffs which you can use only next turn.

    Maybe in 1 out of 1000 games you can coin innervate him out on turn 2 you have like innervate vicious ptero, hit and get buffs… but cmon… i would better loose exactly this 1 game out of 1000 than holding a useless card in 999 other games where i could use something better.
    Even a cult master is better. Vs taunt warrior you can trade your tokens and refill the board, while with genzo you can do exactly nothing.

    • noGenzo
      May 31, 2017 at 7:53 am

      I agree i was playing him in legend earlier today and lost all games where i have him..unless i was already ahead,..thing is if you lose board unless you have living mana or maybe a hydra then you are likely to lose anyways which means card draw usually doesnt help..so i swapped him for a golakka which has been working fine. Deck is performing well otherwise.

  2. Djeon36
    May 30, 2017 at 12:22 pm

    why is Genzo so important now? I don’t get why this card helps

    • Gemini
      May 30, 2017 at 5:06 pm

      My best guess would be the card draw. This deck burns through cards. Helps to continue momentum instead of using up your hand, losing your board and then relying on top decking one drops/spells for the remainder of the game….which doesn’t end well.