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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Explosive Shot
Deal 5 damage to a minion and 2 damage to adjacent ones.
Hunter Rare Spell 5
Explosive Trap
Secret: When your hero is attacked, deal 2 damage to all enemies.
Hunter Common Spell 2
Extra Arms
Give a minion +2/+2. Add 'More Arms!' to your hand that gives +2/+2.
Priest Rare Spell 3
Eye Beam
Lifesteal. Deal 3 damage to a minion. Outcast: This costs (1).
Demon Hunter Epic Spell 3
Eye for an Eye
Secret: When your hero takes damage, deal that much damage to the enemy hero.
Paladin Common Spell 1
Eye of the Storm
Summon three 5/6 Elementals with Taunt. Overload: (3)
Shaman Common Spell 10
Faithful Companions
Discover a Beast from your deck and summon it. Manathirst (10): Also summon a copy of it.
Hunter Rare Spell 7
Fan of Knives
Deal 1 damage to all enemy minions. Draw a card.
Rogue Common Spell 2
Fan the Hammer
Deal 6 damage split among the lowest Health enemies.
Demon Hunter Rare Spell 4
Fancy Packaging
Give a minion with Divine Shield +2/+3.
Paladin Common Spell 1
Far Sight
Draw a card. That card costs (3) less.
Shaman Epic Spell 3
Feast and Famine
Give your hero +3 Attack this turn. Manathirst (4): And Lifesteal.
Paladin Common Spell 1
Feast of Souls
Draw a card for each friendly minion that died this turn.
Demon Hunter Rare Spell 1
Feat of Strength
Give a random Taunt minion in your hand +5/+5.
Warrior Rare Spell 3
Feeding Time
Deal 3 damage to a minion. Summon three 1/1 Pterrordaxes and Adapt them.
Warlock Rare Spell 4
Feign Death
Trigger all Deathrattles on your minions.
Hunter Epic Spell 2
Fel Barrage
Deal 2 damage to the lowest Health enemy, twice.
Demon Hunter Common Spell 2
Fel Fissure
Deal 2 damage to all minions. At the start of your next turn, deal 2 more damage to all minions.
Demon Hunter Rare Spell 4
Fel Guardians
Summon three 1/2 Demons with Taunt. Costs (1) less whenever a friendly minion dies.
Demon Hunter Common Spell 7
Fel'dorei Warband
Deal 4 damage. If your deck has no minions, summon four 1/1 Illidari with Rush.
Demon Hunter Common Spell 4
Felfire in the Hole!
Draw a spell and deal 2 damage to all enemies. If it's a Fel spell, deal 1 more.
Warlock Epic Spell 5
Felfire Potion
Deal 5 damage to all characters.
Warlock Rare Spell 6
Felosophy
Copy the lowest Cost Demon in your hand. Outcast: Give both +1/+1.
Demon Hunter, Warlock Epic Spell 1
Felscream Blast
Lifesteal. Deal 1 damage to a minion and its neighbors.
Demon Hunter Common Spell 1
Feral Rage
Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor.
Druid Common Spell 3
Feral Spirit
Summon two 2/3 Spirit Wolves with Taunt. Overload: (1)
Shaman Rare Spell 3
Ferocious Howl
Draw a card. Gain 1 Armor for each card in your hand.
Druid Common Spell 3
Fetch!
Draw a minion. If it's a Beast, draw a spell.
Hunter Common Spell 2
Field of Strife
Your minions have +1 Attack. Lasts 3 turns
Demon Hunter Rare Spell 2
Fiendish Circle
Summon four 1/1 Imps.
Warlock Common Spell 3
Fiendish Rites
Invoke Galakrond. Give your minions +1 Attack.
Warlock Common Spell 3
Fight Over Me
Choose two enemy minions. They fight! Add copies of any that die to your hand.
Priest Epic Spell 4
Final Gasp
Deal 1 damage to a minion. If it dies, summon a 2/2 Adventurer with a random bonus effect.
Warlock Common Spell 1
Final Showdown
Questline: Draw 4 cards in one turn. Reward: Reduce the Cost of the cards drawn by (1).
Demon Hunter Legendary Spell 1
Find the Imposter
Questline: Play 2 SI:7 Cards. Reward: Add a Spy Gizmo to your hand.
Rogue Legendary Spell 1
Finders Keepers
Discover a card with Overload. Overload: (1)
Shaman Epic Spell 1
Fire Plume's Heart
Quest: Play 7 Taunt minions. Reward: Sulfuras.
Warrior Legendary Spell 1
Fire Sale
Tradeable Deal 3 damage to all minions.
Mage Common Spell 4
Fireball
Deal 6 damage.
Mage Common Spell 4
Firelands Portal
Deal 6 damage. Summon a random 6-Cost minion.
Mage Common Spell 7
First Day of School
Add 2 random 1-Cost minions to your hand.
Paladin Common Spell 1
First Flame
Deal 2 damage to a minion. Add a Second Flame to your hand.
Mage Rare Spell 1
Fist of Jaraxxus
When you play or discard this, deal 4 damage to a random enemy.
Warlock Rare Spell 4
Fistful of Corpses
Deal damage to a minion equal to your Corpses.
Death Knight Common Spell 1
Flame Geyser
Deal 2 damage. Add a 1/2 Elemental to your hand.
Mage Common Spell 1
Flame Lance
Deal 25 damage to a minion.
Mage Common Spell 5
Flame Ward
Secret: After a minion attacks your hero, deal 3 damage to all enemy minions.
Mage Common Spell 3
Flamecannon
Deal 4 damage to a random enemy minion.
Mage Common Spell 2