There will be 135 new cards coming in Rise of Shadows expansion. Below you will find a full list of the currently revealed cards, along with many sorting options. If you are curious which cards have released most recently, you can sort by Date in the field right next to the Filter button!

Like most expansions, Rise of Shadows will have a fairly standard rarity breakdown. Two Legendaries for each class, with the likelihood of five neutral ones making that 23 in total. Each class will also get two epics, three rares, and three common cards!


Mana Cost








Name Class Rarity Type
Shadowy Figure
Battlecry: Transform into a 2/2 copy of a friendly Deathrattle minion.
Priest Epic Minion 2 2 2
Deathrattle: Add a random Hunter spell to your hand.
Hunter Rare Minion 1 1 1
Sludge Slurper
Battlecry: Add a Lackey to your hand. Overload: (1)
Shaman Rare Minion 1 2 1
Soldier of Fortune
Whenever this minion attacks, give your opponent a Coin.
Neutral Common Minion 4 5 6
Soul of the Murloc
Give your minions "Deathrattle: Summon a 1/1 Murloc."
Shaman Common Spell 2
Spellbook Binder
Battlecry: If you have Spell Damage, draw a card.
Neutral Common Minion 2 3 2
Spellward Jeweler
Battlecry: Your hero can't be targeted by spells or Hero Powers until your next turn.
Neutral Rare Minion 3 3 4
Sunreaver Warmage
Battlecry: If you're holding a spell that costs (5) ore more, deal 4 damage.
Neutral Rare Minion 5 4 4
Swampqueen Hagatha
Battlecry: Add a 5/5 Horror to your hand. Teach it two Shaman spells.
Shaman Legendary Minion 7 5 5
Sweeping Strikes
Give a minion "Also damages minions next to whomever it attacks."
Warrior Rare Spell 2
Tak Nozwhisker
Whenever you shuffle a card into your deck, add a copy to your hand.
Rogue Legendary Minion 7 6 6
The Boom Reaver
Battlecry: Summon a copy of a minion in your deck. Give it Rush.
Warrior Legendary Minion 10 7 9
The Forest's Aid
Twinspell Summon five 2/2 Treants.
Druid Rare Spell 8
Togwaggle's Scheme
Choose a minion. Shuffle 1 copy of it into your deck. (Upgrades each turn!)
Rogue Rare Spell 1
Battlecry: Give a friendly Murloc Poisonous.
Neutral Common Minion 1 1 2
Travelling Healer
Divine Shield Battlecry: Restore 3 Health.
Neutral Common Minion 4 3 2
Tunnel Blaster
Taunt Deathrattle: Deal 3 damage to all minions.
Neutral Rare Minion 7 3 7
Underbelly Angler
After you play a Murloc, add a random Murloc to your hand.
Shaman Rare Minion 2 2 3
Underbelly Fence
Rogue Rare Minion 2 2 3
Underbelly Ooze
After this minion survives damage, summon a copy of it.
Neutral Rare Minion 7 3 5
Unidentified Contract
Destroy a minion. Gains a bonus effect in your hand.
Rogue Epic Spell 6
Unleash the Beast
Twinspell Summon a 5/5 Wyvern with Rush.
Hunter Rare Spell 6
Unseen Saboteur
Battlecry: Your opponent casts a random spell from their hand (targets chosen randomly).
Neutral Epic Minion 6 5 6
Unsleeping Soul
Silence a friendly minion, then summon a copy of it.
Priest Common Spell 4
Deathrattle: Draw a Mech from your deck.
Hunter Common Minion 3 3 3
Deal 4 damage to a minion. Costs (0) if you're holding a card from another class.
Rogue Rare Spell 4
Vereesa Windrunner
Battlecry: Equip Thori'dal, the Stars' Fury.
Hunter Legendary Minion 7 5 6
Vicious Scraphound
Whenever this minion deals damage, gain that much Armor.
Warrior Common Minion 2 2 2
Violet Spellsword
Battlecry: Gain +1 Attack for each spell in your hand.
Neutral Common Minion 4 1 6
Violet Warden
Taunt Spell Damage +1
Neutral Common Minion 6 4 7
Waggle Pick
Deathrattle: Return a random friendly minion to your hand. It costs (2) less.
Rogue Epic Weapon 4 4 2
Walking Fountain
Lifesteal, Rush, Windfury
Shaman Common Minion 8 4 8
Whirlwind Tempest
Your minions with Windfury have Mega-Windfury.
Neutral Epic Minion 8 6 6
Witch's Brew
Restore 4 Health. Repeatable this turn.
Shaman Epic Spell 2
After your hero attacks, shuffle a Bomb into your opponent's deck.
Warrior Epic Weapon 4 3 2
Zayle, Shadow Cloak
You start the game with one of Zayle's EVIL Decks.
Neutral Legendary Minion 2 3 2