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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
The Galactic Projection Orb
Recast a random spell of each Cost you've cast this game (targets enemies if possible).
Mage Legendary Spell 10
The Garden's Grace
Give a minion +4/+4 and Divine Shield. Costs (1) less for each Mana you've spent on Holy spells this game.
Paladin Epic Spell 10
The Light! It Burns!
Deal damage to a minion equal to its Attack.
Priest Common Spell 1
The Scourge
Fill your board with random Undead.
Death Knight Legendary Spell 9
The Soularium
Draw 3 cards. They are Temporary.
Warlock Legendary Spell 1
The Stars Align
Transform minions in your hand into ones that cost (3) more. (They keep their original Cost.)
Priest Epic Spell 3
The Storm Bringer
Transform your minions into random Legendary minions.
Shaman Legendary Spell 6
The Sunwell
Fill your hand with random spells. Costs (1) less for each other card in your hand.
Neutral Legendary Spell 9
Theft Accusation
Choose a minion. Destroy it after you play a card copied from the opponent.
Priest Rare Spell 1
Thorngrowth Sentries
Summon two 1/2 Turtles with Taunt.
Druid Common Spell 2
Thoughtsteal
Copy 2 cards in your opponent's deck and add them to your hand.
Priest Common Spell 2
Threads of Despair
Give all minions "Deathrattle: Deal 1 damage to all minions."
Death Knight Rare Spell 3
Thrive in the Shadows
Discover a spell from your deck.
Priest Rare Spell 2
Through Fel and Flames
Give a minion Rush. Finale: And +1/+1.
Demon Hunter, Warrior Rare Spell 0
Thunderquake
Deal 1 damage to all minions. Get a Static Shock.
Shaman Rare Spell 2
Tidal Surge
Lifesteal Deal 5 damage to a minion.
Shaman Common Spell 3
Tidal Wave
Lifesteal Deal 3 damage to all minions.
Shaman Common Spell 8
Timeless Blessing
Give four random minions in your hand +4/+4, +3/+3, +2/+2, and +1/+1.
Paladin Rare Spell 4
Tomb Guardians
Summon two 2/2 Zombies with Taunt. Spend 4 Corpses to give them Reborn.
Death Knight Rare Spell 4
Tome of Intellect
Add a random Mage spell to your hand.
Mage Common Spell 1
Torrent
Deal 8 damage to a minion. If you played a spell last turn, this costs (3) less.
Shaman Rare Spell 4
Totemic Surge
Give your Totems +2 Attack.
Shaman Common Spell 0
Touch of the Nathrezim
Deal 2 damage to a minion. If it dies, restore 3 Health to your hero.
Warlock Rare Spell 1
Toxic Arrow
Deal 2 damage to a minion. If it survives, give it Poisonous.
Hunter Epic Spell 2
Trail Mix
Gain 2 Mana Crystals next turn only.
Druid, Warrior Common Spell 2
Tree of Life
Restore all characters to full Health.
Druid Epic Spell 9
Treenforcements
Choose One - Give a minion +2 Health and Taunt; or Summon a 2/2 Treant.
Druid Rare Spell 1
Trial by Fire
Summon five 1/1 Val'kyr with Rush. When one dies, give the others +1/+1.
Warrior Epic Spell 7
Tsunami
Summon three 3/6 Water Elementals that Freeze. They attack random enemies.
Druid, Mage Epic Spell 8
Turn the Tides
Give your hero +3 Attack this turn. Summon a 3/3 Elemental with Rush. Overload: (1)
Shaman Common Spell 3
Twilight Influence
Choose One - Destroy a minion with 3 or less Attack; or Summon a random 2-Cost minion.
Priest Rare Spell 2
Twilight Torrent
Choose a character. If it's friendly, restore 6 Health. If it's an enemy, deal 3 damage.
Priest Common Spell 2
Twilight's Call
Summon 1/1 copies of 2 friendly Deathrattle minions that died this game.
Priest Rare Spell 3
Twisted Knowledge
Discover 2 Warlock cards.
Warlock Common Spell 2
Twisted Tether
Destroy a minion. Give its stats to a random Undead in your hand.
Warlock Rare Spell 4
Twisting Nether
Destroy all minions and locations.
Warlock Epic Spell 8
Typhoon
Each minion gets shuffled into a random player's deck.
Shaman Rare Spell 10
Tyr's Tears
Resurrect 3 different minions from your class. Set their stats to 2/2. Forge: Resurrect another.
Paladin Rare Spell 5
Undying Allies
After you play an Undead this turn, give it Reborn.
Priest Common 0
Un'Goro Brochure
Draw two minions. Give them +2/+2. (Flips each turn.)
Druid, Warrior Common Spell 4
Unidentified Elixir
Give a minion +2/+2. Gains a bonus effect in your hand.
Priest Common Spell 3
Unleash Fel
Deal 1 damage to all enemies. Manathirst (6): With Lifesteal.
Demon Hunter Rare Spell 1
Unsleeping Soul
Silence a friendly minion, then summon a copy of it.
Priest Common Spell 4
Unstable Evolution
Transform a friendly minion into one that costs (1) more. Repeatable this turn.
Shaman Epic Spell 1
Unstable Felbolt
Deal 3 damage to an enemy minion and a random friendly one.
Warlock Common Spell 1
Unstable Portal
Add a random minion to your hand. It costs (3) less.
Mage Rare Spell 2
Unstable Shadow Blast
Deal 6 damage to a minion. Excess damage hits your hero.
Warlock Common Spell 2
Unwilling Sacrifice
Choose a friendly minion. Destroy it and a random enemy minion.
Warlock Rare Spell 3