The Storm Bringer

The Storm Bringer Card

The Storm Bringer is a 7 Mana Cost Legendary Shaman Spell card from the The Boomsday Project set!

Card Text

Transform your minions into random Legendary minions.

Flavor Text

Finally, Electra can work from home.

The Storm Bringer Card Review

I feel like this card is better than some of you might be thinking. While cards that featured random Legendaries weren’t historically very powerful, this might be a difference. Have you ever played Rotface in Recruit Warrior? If you trigger it once, you’re very susceptible to bad RNG – you often low-roll it. But if you trigger it 4-5 times, you nearly always end up with a great board, with at least 2 or 3 bigger minions. And that’s the thing about this card. Evolving an ENTIRE board into Legendaries means that even if you hit some low rolls, at least some out of the let’s say 5 minion’s you’re Evolving are going to turn out to be good.

The main issue here is mana Cost. 7 Mana is A LOT for a Token deck like that. Thrall, Deathseer costed 2 less and it was already sometimes pretty hard to utilize.

“Why not just play Bloodlust?” is the question I’ve read a few times, and it’s a silly question. You still play Bloodlust, duh. It’s just an alternative win condition. You don’t always have Bloodlust, and Bloodlust is not always great. Like when Druid answers your board full of small minions with Spreading Plague – what will Bloodlust do? Maybe clear a few 1/5 Taunts and that’s it. While this can potentially swing the entire game.

With the new Thunderhead and Voltaic Burst, on top of already existing cards like Saronite Chain Gang, Primalfin Totem or Fire Fly, it seems like Token Shaman might some nice ways to build the wide boards of small minions. If a board like that sticks for even a single turn, this card can be incredibly powerful. I mean, you don’t even have to stick a huge board in the late game. If you’re at 10 mana already, and have 2 minions on the board, just play Voltaic Burst + Fire Fly and suddenly you have 6, and can still play this card. And while some of the decks have good answers for a full board of big minions, lots of them will just lose on the spot.

I don’t think that this card alone will make Token Shaman a thing, but it should be a nice addition to the deck nonetheless. I still can’t rate it too high, because even with the new additions Token Shaman might not be good enough.

Card rating: 6/10

53 Comments

  1. Sammy
    July 31, 2018 at 6:33 pm

    Man if this was 6 or 8 mana I would craft golden version blizzard please fix Kappa

  2. Lord Tyrone
    July 31, 2018 at 4:10 pm

    Seems “ok”. Figures that shaman would get one of the more mediocre cards. It has some potential in the more specific decks, I guess.

  3. JKoala
    July 31, 2018 at 3:54 pm

    Token Shaman might be playable but I think DK would be much more useful.
    You are pushing to win at early-mid turns, but at turn 10, you can Bloodlust + DK to stabilize your board.
    Or just DK turn 5 to stabilize and then win the board or the game with Bloodlust…
    What can you do with this? Maybe in 1/13 games you can get a huge, game winning board, and that’s all.
    At turn 7 you’re pushing to finish or dominate board, nothing this card can give.
    Still, definetely fun although I’m not a big fan of RNG.

  4. CD001
    July 31, 2018 at 3:13 pm

    Considering the last 2 legendary minions I got from Rotface were Nat Pagle and Lorewalker Cho, this card is bound to be terrible if I ever play it 😐 Anyone else will get the Lich King of course…

  5. Viggie
    July 31, 2018 at 2:22 pm

    Think it’ll be a decent card to get from Hagatha. That’s about it.

  6. Colin
    July 31, 2018 at 1:02 pm

    If every legendary card was good then there wouldn’t be much room for other cards in constructed. Sometimes legends are just for fun and this seems like a fun card. Good in Arena and fun in constructed even if it’s not a competitive card. I don’t understand the commenters who feel burned when a legend is bad, almost half the legends ever made in HS aren’t constructed playable and that will always be the case. Plus Shaman got a really solid legend this expansion so it’s ok if this one is just for fun.

  7. Daweed
    July 31, 2018 at 12:29 pm

    This is a token card? Or evolve because legendarys (mostly) are expensive.
    Ehhhhhhhh……..I Ehhhhhhhhhhh…….just Ehhhhhhhhhhhhh……..
    Give kt a 1.5/5

  8. Fluffy
    July 31, 2018 at 12:05 pm

    The times comes and you are about to lose the game in fatigue, you have no cards left except your last, which is this. You play the hero power to to try your last chance, could it be? YES! it is mechacthun, the dream come true! you stand on your chair to make the victory dance before passing.

    And then opponent silences it and you retire.

  9. Jansuko
    July 31, 2018 at 12:04 pm

    finally some garbo for shaman, shudderwock kinda sucked them off for a while, and most likely still will until rotation time, blizz nerfs or creates a counter to the deck besides the class specific warlock card

  10. Dustin
    July 31, 2018 at 11:49 am

    hmmm… i think the card is boring :/ i dont really like that evolving has become a part of shaman

  11. Orasha
    July 31, 2018 at 11:19 am

    Getting random legendaries is generally bad because a lot of them are garbage or garbage if your deck isn’t built around them or their battlecry doesn’t trigger.

    That said, I’m sure someone will get it off of Hagatha and it’ll end up on Trolden lol.

  12. Sam
    July 31, 2018 at 10:59 am

    This won’t be played in a deck but hagatha will be able to make it and be played in a late game which could find a lot of value out of that’s the only situation I can see fit for this card

  13. Studio
    July 31, 2018 at 10:59 am

    Ok why this when they could have made it “transform your minions into minions that cost 4 more” for like 5 or 6 mana.

  14. bbbbb
    July 31, 2018 at 10:56 am

    I think this card is just a little bit better than people are saying it is. It has good synergy with the voltaic burst, and is a great card to get from runespear, which I understand also sucks, but it could be like a two card, 10 mana combo if your board is empty to summon three random legendaries, excluding if you have an existing board. This is still pretty bad, and quite disappointing considering how much they have hyped shaman spells this and last expansion, but is not complete trash

    • Rookskull
      July 31, 2018 at 11:34 am

      If token shaman is a thing, with sparks, i could see this and bloodlust being played as finishers

  15. DukeStarswisher
    July 31, 2018 at 10:50 am

    Doesn’t even matter if you think you would run it in a shaman deck (which more than likely you won’t). Hagatha and Witch’s Cauldron can generate this. I think there in lies the value.

  16. Jed
    July 31, 2018 at 10:17 am

    Feels bad shamen. This can not really be good unless there’s no lorewalker millhouse oakheart
    Etc with not great stats and or Battlecry

    2/5 extra for good meme

  17. lanakias
    July 31, 2018 at 10:10 am

    Rng shaman. Lets goooo!

  18. OlafBiggles
    July 31, 2018 at 10:02 am

    Shaman has no trouble generating a board. Bloodlust is better if you have lethal. But otherwise this potentially makes the board much harder to clear.. I would’ve liked it to only hit minions with cmc 3 or more, so Electra actually comboed nicely. But still nice. 3.5/5

  19. mm
    July 31, 2018 at 9:55 am

    Random again? they are really out of ideas

  20. Soup And Salad
    July 31, 2018 at 9:52 am

    The value of a random legendary minion could quite easily be less than what the minions this is being played on is, especially if it’s a legendary minion with a battlecry. As such The Storm Bringer is probably overcosted.

    If you do play enough tokens, you should get an overall gain in value, but come turn seven, an Aggro Token Shaman would probably rather just drop a Bloodlust and probably break through whatever defenses their opponent has than play the lottery with this.

    This compares poorly to Evolve generally, but the variance does put it far above the potential Evolve has. However, the extra six mana of cost really hurts the chances of this being a win condition in a token deck with Bloodlust is cheaper.

    • Fiery
      July 31, 2018 at 10:03 am

      They can’t make this spell 6 cost or it will be just too good in even shaman since they get out lots of tokens easily and quickly. They can’t reduce it to 5 cost or else that would be a huge turn 5 power play. I think this card is super akward since they can’t change the cost of it and it’s effect can be strong but only if you high roll.

      • grenga23
        July 31, 2018 at 10:06 am

        should of been 5 or 6 with overload…. they printed overload token maker and no overloads

      • Soup And Salad
        July 31, 2018 at 10:10 am

        The high rolling nature of the card is exactly why it should be cheaper. At the price it currently sits at, it could quite easily be priced out of an aggro deck, and its high cost comes at a time where most classes would have a capable response to a board of 1/1s becoming decent minions.

      • Amethonys
        July 31, 2018 at 10:49 am

        It can definitely cost 5. It costs way too much and is competing with bloodlust anyway. I’d rather play thrall deathseer if I want to casino my board as well since I dont want garbage tier legendaries and thrall also costs less so I can at least PLAY minions in the same turn. Your best play with this is 2x the new 1 manaspell and this for 9, but you probably already played those and your fireflies and such early on (like turn 1) so that’s unreliable.

        • Fiery
          July 31, 2018 at 2:36 pm

          Maybe it can cost 5 but imo playing this on a curve when you have a relatively big board would be really strong since if you high roll more than one big target, your opponent literally had no way to deal with it and it is on turn 5. Most board clear cards are high cost so just making it 5 Mana could cause some meta breaking shaman decks. However I’m not saying it can’t be changed to 5 cost. Not every game you will have the chance to play a spell like this on curve.

  21. Kaleidio
    July 31, 2018 at 9:48 am

    This is… pretty bad.

  22. MilesTegF
    July 31, 2018 at 9:47 am

    Don’t like but maybe somethings can be done with it.. like, if you have an empty table on T9 you could do 2x voltaic burst + this to get 4 legendaries, (if for some reason you have penguins and wisps you could even make it 7 legendaries) but since they are random you could get bad legendaries or legendaries that are only good because of their Battlecry, etc… But anyway, in such a play, as long as you get one great legendary (ysera, LK, Al akir, etc) or two decent ones (Kalimos, grumble, King togwaggle, etc). the problem is that if get unlucky you could end up with Lorewalker Cho, Prince Keleseth, Tinkmaster overspark and Zola… Rating it 2/5 but maybe i’m missing something..

    • Lucasato
      July 31, 2018 at 5:34 pm

      You cannot do crazy things with thrall dk,a basic totem and a single dire mole minion in your hand
      Saying bloodlust is better is a weak argument,you can have bloodlust only in a deck with weak drops,so is very better try lucky for a strong board once,than try the lucky for you smorc twice:one in early/mid game and then with bloodlust

  23. MockRock
    July 31, 2018 at 9:36 am

    People are really down on this card, but…I’m not so sure. Shaman is getting a LOT of tools in this expansion to flood the board with tokens, and this turns those tokens into a board full of dangerous, usually fairly large minions. Yeah, a lot of Legendary minions get most of the value from their battlecry, but even if you’re turning your 1/1 Spark into a Captain Greenskin or Spiritsinger Umbra, a board full of that is a colossal upgrade. Don’t undersell the card too much, this is a powerful effect.

    • grenga23
      July 31, 2018 at 9:51 am

      I agree with this. just wish it was something you could elecktra…. this with elektra just changed them twice doesn’t actually add anything

      • KamaiTachi
        July 31, 2018 at 10:11 am

        It in theory should work with Electra. Her effect is a battlecry, meaning it shouldn’t stop it from being casted twice, such as the example with Volcano; even if it kills her, it’s still casted twice

        • hpboy111
          July 31, 2018 at 10:45 am

          But there would be little point in doing so. The board of legendaries would just become a different board of legendaries. She works with Evolve because you upgrade all your minions by 2 steps, but this wouldn’t do that.

          • KamaiTachi
            July 31, 2018 at 11:34 am

            I never said it was good, just that it’d work xP regardless I’m ready for the memes that will come with it

          • KamaiTachi
            July 31, 2018 at 11:34 am

            Ah nevermind, I misunderstood what he grenga23 meant at first. I understand now

    • Lucasato
      July 31, 2018 at 5:42 pm

      I agree its very good,but thats not the point
      You cannot return well if you have thrall dk and some 1 drops,or you have bloodlust but didnt smorc enough,but with this card you can,you can do crazy things with anyminion
      The idea is to recycle your weak minions,actually like science work lol

  24. Lucasato
    July 31, 2018 at 9:34 am

    Wooow,its like a super-evolution
    With the other evolve cards you must to have high costed minions,so isnt always you can do it
    But with that is like you just “recycle” your cheap minions when youre out of hope,no matter its cost
    I liked it,my favorite legendary spell rigth now,my favorite legendary is mechatun

  25. DestinyXXX
    July 31, 2018 at 9:34 am

    It would have been good in even shaman if it costed 6…

  26. TheTallRonan
    July 31, 2018 at 9:32 am

    Still waiting on the Druid spell. Hopefully it’ll give them more combo synergy, because I don’t think Druid has enough of that yet.

    How about, “One mana: Summon three copies of a friendly minion, then fill your hand with Moonfires.”

    • KamaiTachi
      July 31, 2018 at 10:28 am

      I like the sarcasm lol. I’m excited to see what Druid has to offer as well, though, and I’m hoping it’s something else that has to do with treants. Even though that deck sounds mediocre compared to some of the ones now and the potential ones from this expansion, it looks like a ton of fun

  27. Blur
    July 31, 2018 at 9:26 am

    Fun but won’t see play. Most legendaries rely on battlecries and are not worthy by their stats.

  28. grenga23
    July 31, 2018 at 9:25 am

    rip no synergy with Electra :/

    • Lucasato
      July 31, 2018 at 9:37 am

      It made it even more special cause is really like a legendary thing:you have just one copy of it

  29. GlosuuLang
    July 31, 2018 at 9:24 am

    Can be comboed with Elektra? Check. Can be tutored with the 3/4 elemental that draws big spells? Check. Powerful effect? Nope. 🙁 What a huge letdown of legendary spell!!! Only application is Token Shaman, and by Turn 7 you should be killing your opponent with Bloodlust, not evolving them into random legendaries. And if you didn’t know, random legs are pretty bad on average. 0.5/5 stars, I don’t know if this or the Runespear are worse. Sorry for Shamans.

    • grenga23
      July 31, 2018 at 9:27 am

      it doesn’t combo with elektra. they are 1 thing then another instantly…. Doesn’t trigger any effects just change. so you get to see good minions that then get taken away for bad ones

      • GlosuuLang
        July 31, 2018 at 9:33 am

        Technically it does combo (you see two changes) but you’re right, the effect is the same as triggering just once.

        • grenga23
          July 31, 2018 at 9:52 am

          except the second set of minions will most likely be worse just to spite you

  30. TheThreather
    July 31, 2018 at 9:22 am

    This card is pretty fun. Kinda like evolve. Obviously has to be played with firefly.

    Most likely Hagatha deck.

    4/5

    • GlosuuLang
      July 31, 2018 at 9:34 am

      Evolve is better than this card. By miles.

      • TheThreather
        July 31, 2018 at 10:03 am

        You are right, evolve has more usage and is better throughout the game, this one is pretty much useless until you have 9 or 10 mana.

        But shaman can make their board sticky with that spell that gives deathrattle to basic totems.

        Hard to say, will require lot of imagination from ladder players for this card to work as it obviously isn’t earlygame card.

  31. AidanAeon
    July 31, 2018 at 9:20 am

    I mean, maybe as like a last ditch effort. Shaman can summon a solid amount of small drops in one go for 3 mana with totems and stuff. So with solid rng you can turn the tide of the game. I’m leaning towards giving it a 3 but its gonna be a 2.5/5 due to its overall lack of playability.

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