Common Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Craftsman's Hammer Whenever your hero attacks, gain 4 Armor. |
Warrior | Common | Weapon | 4 | 3 | 0 | |
|
Crash of Thunder Deal 3 damage to all enemies. Costs (1) less for each Nature spell you've cast this turn. |
Shaman | Common | Spell | 5 | |||
|
Crater Gator Battlecry: Until the start of your next turn, the enemy hero can't be healed. |
Neutral | Common | Minion | 4 | 5 | 4 | |
|
Crazed Chemist Combo: Give a friendly minion +4 Attack. |
Rogue | Common | Minion | 5 | 4 | 4 | |
|
Crazed Wretch Has +2 Attack and Charge while damaged. |
Warrior | Common | Minion | 2 | 1 | 4 | |
|
Creature of Madness Battlecry: Discover a 3-Cost minion with Dark Gift. |
Neutral | Common | Minion | 2 | 1 | 2 | |
|
Creep Tumor Your Zerg minions have +1 Attack and Rush. Lasts 3 turns. |
Demon Hunter | Common | Spell | 2 | |||
|
Creepy Painting After another minion dies, become a copy of it. |
Neutral | Common | Minion | 3 | 0 | 6 | |
|
Cremate Discover a minion with a Dark Gift. It costs (2) less. |
Death Knight | Common | Spell | 3 | |||
|
Criminal Lineup Choose a friendly minion. Summon 3 copies of it. Overload: (2) |
Shaman | Common | Minion | 8 | 0 | 0 | |
|
Crimson Commander Battlecry and Deathrattle: Give all Draenei in your hand +1/+1. |
Neutral | Common | Minion | 3 | 4 | 3 | |
|
Crimson Expanse Choose a damaged minion. Summon a copy of it that goes Dormant for one turn. |
Demon Hunter, Warrior | Common | Location | 4 | |||
|
Crimson Hothead Spellburst: Gain +1 Attack and Taunt. |
Neutral | Common | Minion | 4 | 3 | 6 | |
|
Crimson Sigil Runner Outcast: Draw a card. |
Demon Hunter | Common | Minion | 1 | 1 | 1 | |
|
Critter Caretaker At the end of your turn, restore 3 Health to both heroes. |
Neutral | Common | Minion | 1 | 2 | 2 | |
|
Crossroads Gossiper After a friendly Secret is revealed, gain +2/+2. |
Neutral | Common | Minion | 3 | 4 | 3 | |
|
Crow's Nest Lookout Battlecry: Deal 2 damage to the left and right-most enemy minions. |
Demon Hunter | Common | Minion | 3 | 2 | 2 | |
|
Crud Caretaker Battlecry: Summon a 3/5 Elemental with Taunt. |
Shaman | Common | Minion | 4 | 1 | 1 | |
|
Cruel Taskmaster Battlecry: Deal 1 damage to a minion and give it +2 Attack. |
Warrior | Common | Minion | 2 | 2 | 3 | |
|
Crushing Hand Deal 8 damage to a minion. Overload: (3) |
Shaman | Common | Spell | 2 | |||
|
Cryofrozen Champion Deathrattle: Get a random Legendary minion. Reduce its Cost by (1). |
Death Knight | Common | Minion | 1 | 2 | 1 | |
|
Cryomancer Battlecry: Gain +2/+2 if an enemy is Frozen. |
Mage | Common | Minion | 5 | 5 | 5 | |
|
Cryopractor Battlecry: Give a minion +3/+3 and Freeze it. |
Neutral | Common | Minion | 3 | 3 | 3 | |
|
Cryopreservation Freeze an enemy. Excavate a treasure. |
Mage | Common | Spell | 2 | |||
|
Crypt Keeper Taunt. Costs (1) less for each Armor you have. |
Druid | Common | Minion | 8 | 4 | 6 | |
|
Crypt Lord Taunt After you summon a minion, gain +1 Health. |
Druid | Common | Minion | 3 | 1 | 6 | |
|
Crypt Map Discover a Frost Rune card. If you play it this turn, also pick one of the others. |
Death Knight | Common | Spell | 1 | |||
|
Crystal Cluster Gain three empty Mana Crystals. Any that can't fit summon a 3/7 Elemental with Taunt. |
Druid | Common | Spell | 7 | |||
|
Crystal Power Choose One - Deal 2 damage to a minion; or Restore 5 Health. |
Druid | Common | Spell | 1 | |||
|
Crystal Welder Taunt Battlecry: If you're building a Starship, gain +2/+2. |
Neutral | Common | Minion | 2 | 2 | 3 | |
|
Crystalsmith Cultist Battlecry: If you're holding a Shadow spell, gain +1/+1. |
Priest | Common | Minion | 1 | 1 | 2 | |
|
Crystalweaver Battlecry: Give your Demons +1/+1. |
Warlock | Common | Minion | 4 | 5 | 4 | |
|
C'Thun's Chosen Divine Shield Battlecry: Give your C'Thun +3/+3 (wherever it is). |
Neutral | Common | Minion | 4 | 4 | 2 | |
|
Cult Apothecary Battlecry: For each enemy minion, restore 2 Health to your hero. |
Neutral | Common | Minion | 4 | 4 | 4 | |
|
Cult Master Whenever one of your other minions dies, draw a card. |
Neutral | Common | Minion | 4 | 4 | 2 | |
|
Cultivation Give your minions +2/+2. Costs (1) less for each Treant you've summoned this game. |
Druid | Common | Spell | 8 | |||
|
Cup o' Muscle Give a minion in your hand +2/+1. (3 Drinks left!) |
Hunter, Warrior | Common | Spell | 1 | |||
|
Curious Cumulus At the end of your turn, give your hero Divine Shield. |
Neutral | Common | Minion | 4 | 3 | 5 | |
|
Curious Explorer Deathrattle: Reduce the Cost of a minion in your opponent's hand by (2). |
Neutral | Common | Minion | 2 | 3 | 5 | |
|
Curse of Rafaam Give your opponent a 'Cursed!' card. While they hold it, they take 2 damage on their turn. |
Warlock | Common | Spell | 2 | |||
|
Cursed Disciple Deathrattle: Summon a 5/1 Revenant. |
Neutral | Common | Minion | 4 | 5 | 1 | |
|
Cursed Vagrant Deathrattle: Summon a 7/5 Shadow with Stealth. |
Rogue | Common | Minion | 7 | 7 | 5 | |
|
Cutlass Courier After your hero attacks, draw a Pirate. |
Rogue | Common | Minion | 3 | 2 | 5 | |
|
Cutthroat Buccaneer Combo: Give your weapon +1 Attack. |
Rogue | Common | Minion | 3 | 2 | 4 | |
|
Cutting Class Draw 2 cards. Costs (1) less per Attack of your weapon. |
Rogue, Warrior | Common | Spell | 5 | |||
|
Cyborg Patriarch Dormant for 3 turns. Taunt |
Neutral | Common | Minion | 3 | 3 | 12 | |
|
Cyclopian Crusher Rush Forge: Gain +3/+2. |
Neutral | Common | Minion | 3 | 3 | 3 | |
|
Dalaran Aspirant Spell Damage +1 Inspire: Gain Spell Damage +1. |
Mage | Common | Minion | 4 | 3 | 5 |