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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Fleshshaper
Taunt. Battlecry: If you have 5 or more Armor, summon a copy of this.
Warrior Common Minion 6 3 8
Flight Master
Battlecry: Summon a 2/2 Gryphon for each player.
Neutral Common Minion 3 3 4
Flight of the Firehawk
Draw two minions of different minion types. Give them +2/+2.
Shaman Common Spell 3
Flipper Friends
Choose One - Summon a 6/6 Orca with Taunt; or six 1/1 Otters with Rush.
Druid Common Spell 5
Floating Watcher
Whenever your hero takes damage on your turn, gain +2/+2.
Warlock Common Minion 5 4 4
Floecaster
Costs (2) less for each Frozen enemy.
Mage Common Minion 6 5 5
Florist
At the end of your turn, reduce the cost of a Nature spell in your hand by (1).
Neutral Common Minion 2 2 3
Flowrider
Battlecry: If you're OverloadedDiscover a spell from your deck.
Shaman Common Minion 1 2 1
Flustered Librarian
Has +1 Attack for each Imp you control.
Warlock Common Minion 1 1 3
Flutterwing Guardian
Taunt, Divine Shield Battlecry: Imbue your Hero Power.
Neutral Common Minion 4 4 4
Flying Machine
Windfury
Neutral Common Minion 3 1 4
Fool's Bane
Unlimited attacks each turn. Can't attack heroes.
Warrior Common Weapon 5 3 4
For Glory!
Draw 2 cards. Costs (1) less for each minion your opponent controls.
Warrior Common Spell 5
Forbidden Shrine
Spend all your Mana. Cast a random spell that costs that much.
Mage Common Location 1
Force-Tank MAX
Divine Shield
Neutral Common Minion 8 7 7
Foreboding Flame
Battlecry: Demons that didn't start in your deck cost (1) less this game.
Warlock Common Minion 2 2 3
Forensic Duster
Battlecry: Your opponent's minions cost (1) more next turn.
Neutral Common Minion 3 3 4
Forest Seedlings
Summon two 1/1 Saplings. (Blossoms in 2 turns.)
Druid Common Spell 1
Forge of Souls
Draw 2 weapons from your deck.
Warrior Common Spell 2
Forged in Flame
Destroy your weapon, then draw cards equal to its attack.
Warrior Common Spell 2
Forgotten Animatronic
At the end of your turn, destroy a minion with less Attack than this.
Neutral Common Minion 5 4 6
Forgotten Torch
Deal 3 damage. Shuffle a 'Roaring Torch' into your deck that deals 6 damage.
Mage Common Spell 3
Forked Lightning
Deal 2 damage to 2 random enemy minions. Overload: (2)
Shaman Common Spell 1
Former Champ
Battlecry: Summon a 5/5 Hotshot.
Neutral Common Minion 5 1 1
Fortify
Gain 3 Armor. Deal damage equal to your Armor to an enemy minion.
Warrior Common Spell 3
Fortune Teller
Taunt Battlecry: Gain +1/+1 for each spell in your hand.
Priest Common Minion 5 3 3
Fossil Fanatic
After your hero attacks, draw a Fel spell.
Demon Hunter Common Minion 2 2 2
Fossilized Devilsaur
Battlecry: If you control a beast, gain Taunt.
Neutral Common Minion 8 8 8
Foul Egg
Deathrattle: Summon a 3/3 Undead Chicken.
Neutral Common Minion 1 0 2
Foxy Fraud
Battlecry: Your next Combo card this turn costs (2) less.
Rogue Common Minion 2 3 2
Frantic Hippogryph
Rush. Honorable Kill: Gain Windfury.
Neutral Common Minion 5 3 7
Frazzled Freshman
Priest Common Minion 1 1 4
Freezing Potion
Freeze an enemy.
Mage Common Spell 0
Freezing Trap
Secret: When an enemy minion attacks, return it to its owner's hand and it costs (2) more.
Hunter Common Spell 2
Frenzied Fangs
Summon two 2/1 Bats. Infuse (3): Give them +1/+2.
Hunter Common Spell 2
Frequency Oscillator
Battlecry: The next Mech you play costs (1) less.
Neutral Common Minion 1 2 1
Fresh Scent
Twinspell Give a Beast +2/+2.
Hunter Common Spell 2
Friendly Bartender
At the end of your turn, restore 1 Health to your hero.
Neutral Common Minion 2 2 3
Frightened Flunky
Taunt Battlecry: Discover Taunt minion.
Warrior Common Minion 2 2 3
Frigid Snobold
Spell Damage +1
Neutral Common Minion 4 2 6
From the Scrapheap
Get three 1/1 Magnetic Sparkbots with random bonus effects.
Rogue Common Spell 2
Frost Elemental
Battlecry: Freeze a character.
Neutral Common Minion 6 5 5
Frost Strike
Deal 3 damage to a minion. If that kills it, Discover a Frost Rune card.
Death Knight Common Spell 2
Frostbite
Deal 3 damage. Honorable Kill: Your opponent's next spell costs (2) more.
Shaman Common Spell 2
Frozen Clone
Secret: After your opponent plays a minion, put 2 copies of it into your hand.
Mage Common Spell 3
Frozen Shadoweaver
Battlecry: Freeze an enemy.
Neutral Common Minion 3 4 3
Frozen Touch
Deal 3 damage. Infuse (3): Add a Frozen Touch to your hand.
Mage Common Spell 2
Fungal Enchanter
Battlecry: Restore 2 Health to all friendly characters.
Neutral Common Minion 3 3 3