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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Shimmering Tempest
Battlecry: Add a random Mage spell to your hand.
Mage Common Minion 2 2 2
Shining Sentinel
Taunt, Elusive Battlecry: Summon a copy of this.
Shaman Epic Minion 7 3 7
Shock Hopper
Battlecry: Get a random Overload card.
Shaman Common Minion 1 1 2
Siamat
Battlecry: Gain 2 of Rush, Taunt, Divine Shield or Windfury (your choice).
Neutral Legendary Minion 7 7 7
Sizzling Cinder
Deathrattle: Deal 2 damage randomly split between all enemies.
Neutral Common Minion 1 2 1
Skarr, the Catastrophe
Battlecry: Deal 1 damage to all enemies (improved by each turn in a row you've played an Elemental).
Shaman Legendary Minion 7 7 7
Skywall Sentinel
Taunt Battlecry: Herald Al'Akir.
Shaman Rare Minion 2 0 3
Slagclaw
Battlecry: Summon two 2/1 Sizzling Cinders. Kindred: Trigger your Sizzling Cinders' Deathrattles.
Shaman Epic Minion 5 3 4
Slagmaw the Slumbering
Rush, Taunt Dormant for 6 turns. (Excavate to awaken 2 turns sooner!)
Warrior Legendary Minion 4 16 16
Sleet Skater
Miniaturize Battlecry: Freeze an enemy minion. Gain Armor equal to its Attack.
Mage Rare Minion 5 3 4
Sleetbreaker
Battlecry: Add a Windchill to your hand.
Shaman Rare Minion 2 3 2
Snowfall Guardian
Battlecry: Freeze all other minions.
Shaman Common Minion 6 5 5
Snowfury Giant
Costs (1) less for each Mana Crystal you've Overloaded this game.
Shaman Epic Minion 11 8 8
Soldier of Fortune
Whenever this minion attacks, give your opponent a Coin.
Neutral Common Minion 4 5 6
Spirit of the Tides
If you have any unspent Mana at the end of your turn, gain +1/+2.
Druid Rare Minion 2 2 2
Splitting Spacerock
Deathrattle: Summon two 4/4 Splitting Boulders.
Neutral Rare Minion 8 8 8
Static Waveform
At the start of EACH turn, lose 1 Attack or Health (chosen randomly).
Neutral Rare Minion 3 5 6
Steam Guardian
Battlecry: Draw a spell. Reduce the Cost of a Fire spell in your hand by (1).
Warrior Common Minion 3 3 3
Steam Surger
Battlecry: If you played an Elemental last turn, add a 'Flame Geyeser' to your hand.
Mage Rare Minion 4 5 4
Steward of Scrolls
Spell Damage +1 Batlecry: Discover a spell.
Neutral Common Minion 5 4 4
Stone Drake
Divine Shield Taunt, Lifesteal Can't be targeted by spells or Hero Powers.
Neutral Common Minion 6 2 8
Stone Sentinel
Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt.
Shaman Epic Minion 5 4 4
Storm Chaser
Battlecry: Draw a spell from your deck that costs (5) or more.
Shaman Rare Minion 4 3 4
Stormbrewer
Whenever this attacks, deal 3 damage to the target first. Kindred: Gain Rush.
Neutral Epic Minion 5 3 6
Stormrook
Whenever you would damage this with a Nature spell, summon a random 5-Cost minion instead.
Shaman Epic Minion 5 5 5
Stormwatcher
Windfury
Neutral Common Minion 7 4 8
Surging Tempest
Has +1 Attack while you have Overloaded Mana Crystals.
Shaman Common Minion 1 1 3
Sweetened Snowflurry
Miniaturize Battlecry: Get 2 random temporary Frost spells.
Neutral Common Minion 3 3 3
Tainted Remnant
Battlecry: If you played an Elemental last turn, deal 7 damage randomly split between all enemies.
Mage Common Minion 5 7 4
Tar Creeper
Taunt Has +2 Attack during your opponent's turn.
Neutral Common Minion 3 1 5
Tar Lord
Taunt Has +4 Attack during your opponent's turn.
Warrior Common Minion 6 1 11
Tar Lurker
Taunt Has +3 Attack during your opponent's turn.
Warlock Common Minion 5 1 7
Tar Slime
Taunt Has +2 Attack during your opponent's turn.
Neutral Common Minion 1 0 3
Tar Tyrant
Taunt, Lifesteal Has +6 Attack during your opponent's turn.
Neutral Common Minion 8 1 12
Temporal Construct
Battlecry: Deal 5 damage to an enemy minion. Draw cards equal to the excess damage.
Mage Rare Minion 7 5 5
Therazane
Taunt Deathrattle: Dobule the stats of all Elementals in your hand and deck.
Neutral Legendary Minion 7 7 5
Thori'belore
Rush. Deathrattle: Go Dormant. Cast a Fire spell to revive Thori'belore!
Warrior Legendary Minion 4 4 4
Thunderbringer
Taunt Deathrattle: Summon an Elemental and Beast from your deck.
Neutral Legendary Minion 8 6 6
Thunderhead
After you play a card with Overload, summon two 1/1 Sparks with Rush.
Shaman Epic Minion 4 3 6
Tidal Revenant
Battlecry: Deal 5 damage. Gain 8 Armor.
Warrior Common Minion 8 5 8
Timeless Causality
Battlecry: Reverse the order of your deck.
Neutral Epic Minion 2 3 2
Triplewick Trickster
Battlecry: Deal 2 damage to a random enemy minion, three times.
Mage Common Minion 4 2 3
Turbulus
Hunter Tourist. Battlecry: Give +1/+1 to all other Battlecry minions in your hand, deck, and battlefield.
Shaman Legendary Minion 3 3 3
Ultraviolet Breaker
Battlecry: Deal 3 damage to an enemy minion. Shuffle 3 Asteroids into your deck.
Shaman Common Minion 3 3 2
Unbound Elemental
After you play a card with Overload, gain +1/+1.
Shaman Common Minion 3 3 4
Unchained Gladiator
Battlecry: Draw a card. Repeat for each Elemental you played last turn.
Mage Rare Minion 4 4 4
Unstable Spellcaster
Spell Damage +1 Battlecry: If you dealtg damage with a spell this turn, summon a copy of this.
Mage Epic Minion 4 2 5
Vexallus
Your Arcane spells cast twice.
Mage Legendary Minion 5 3 5