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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Grim Necromancer
Battlecry: Summon two 1/1 Skeletons.
Neutral Common Minion 4 2 4
Gruntled Patron
Frenzy: Summon another Gruntled Patron.
Neutral Common Minion 4 3 3
Guard the City
Gain 3 Armor. Summon a 2/3 Naga with Taunt.
Warrior Common Spell 2
Guardian Animals
Summon two Beasts that cost (5) or less from your deck. Give them Rush.
Druid, Hunter Epic Spell 7
Habeas Corpses
Discover a friendly minion to resurrect and give it Rush. It dies at the end of turn.
Warlock Rare Spell 3
Hadronox
Deathrattle: Summon your Taunt minions that died this game.
Druid Legendary Minion 9 3 7
Hailbringer
Battlecry: Summon two 1/1 Ice Shards that Freeze.
Neutral Common Minion 5 3 4
Halkias
Stealth. Deathrattle: if you control a Secret, store Halkias' soul inside of it. It resummons Halkias when triggered.
Rogue Legendary Minion 4 5 4
Hammer of the Naaru
Battlecry: Summon a 6/6 Holy Elemental with Taunt.
Paladin Epic Weapon 6 3 3
Hammer of Twilight
Deathrattle: Summon a 4/2 Elemental.
Shaman Epic Weapon 5 4 2
Harkener of Dread
Taunt, Reborn Deathrattle: Summon a 4/4 Undead with Taunt.
Shaman Common Minion 5 2 2
Harmonic Disco
Discover a 5-Cost minion. Summon it with +1/+1. (Swaps each turn.)
Paladin Rare Spell 5
Harmonic Pop
Deal 3 damage to all minions. Summon a 6/6 Popstar. (Swaps each turn.)
Priest Rare Spell 6
Harvest Golem
Deathrattle: Summon a 2/1 Damaged Golem.
Neutral Common Minion 3 2 3
Haunted Creeper
Deathrattle: Summon two 1/1 Spectral Spiders.
Neutral Common Minion 2 1 2
Haunting Nightmare
Deathrattle: Haunt a card in your hand. When you play it, summon a 4/3 Soldier.
Priest Epic Minion 3 4 3
Hawkstrider Rancher
After you play a minion, give it +1/+1 and "Deathrattle: Summon a 1/1 Hawkstrider."
Neutral Epic Minion 3 2 5
Headmaster Kel'Thuzad
Spellburst: If the spell destroys any minions, summon them.
Neutral Legendary Minion 5 4 6
Heartthrob
Overheal: Summon a random minion with Cost equal to the amount Overhealed.
Priest Epic Minion 3 2 5
Heavy Metal!
Summon a random minion with Cost equal to your Armor (up to 10).
Warrior Rare Spell 6
Hecklebot
Taunt Battlecry: Your opponent summons a minion from their deck.
Neutral Rare Minion 4 3 8
Hedra the Heretic
Battlecry: For each spell you've cast while holding this, summon a minion of that spell's Cost.
Druid Legendary Minion 7 4 5
Hench-Clan Hag
Battlecry: Summon two 1/1 Amalgams with all minion types.
Neutral Epic Minion 4 3 3
Hench-Clan Hogsteed
Rush Deathrattle: Summon a 1/1 Murloc.
Neutral Common Minion 2 2 1
Herald Volazj
Battlecry: Summon a 1/1 copy of each of your other minions.
Priest Legendary Minion 6 5 5
Hidden Meaning
Secret: When your opponent ends their turn with no Mana, summon a random 3-Cost minion.
Hunter Rare Spell 2
Hidden Oasis
Choose One - Summon a 6/6 Ancient with Taunt; or Restore 12 Health.
Druid Rare Spell 6
High Cultist Basaleph
Battlecry: Resurrect all friendly Undead that died after your last turn.
Priest Legendary Minion 4 3 5
High Inquisitor Whitemane
Battlecry: Summon all friendly minions that died this turn.
Neutral Legendary Minion 6 5 7
Hog Rancher
Battlecry: Summon a 2/1 Hog with Rush.
Neutral Common Minion 3 3 2
Hogger
At the end of your turn, summon a 2/2 Gnoll with Taunt.
Neutral Legendary Minion 6 4 4
Hogger, Doom of Elwynn
Whenever this minion takes damage, summon a 2/2 Gnoll with Taunt.
Neutral Legendary Minion 7 6 6
Holomancer
After your opponent plays a minion, summon a 1/1 copy of it.
Neutral Epic Minion 5 3 3
Horn of Wrathion
Draw a minion. If it's a Dragon, summon two 2/1 Whelps with Rush.
Priest Common Spell 3
Hungry Dragon
Battlecry: Summon a random 1-cost minion for your opponent.
Neutral Common Minion 4 5 6
Hungry Ettin
Taunt Battlecry: Summon a random 2-Cost minion for your opponent.
Neutral Rare Minion 6 4 10
Huntsman Altimor
Battlecry: Summon a Gargon Companion. Infuse (4): Summon another. Infuse (8): And another!
Hunter Legendary Minion 7 5 4
Hyena Alpha
Battlecry: If you control a Secret, summon two 2/2 Hyenas.
Hunter Rare Minion 4 3 3
Idol of Y'Shaarj
Summon a 10/10 copy of a minion in your deck.
Priest Epic Spell 8
Immortalized in Stone
Summon a 1/2, 2/4 and 4/8 Elemental with Taunt.
Paladin Common Spell 7
Imp Gang Boss
Whenver this minion takes damage, summon a 1/1 Imp.
Warlock Common Minion 3 2 4
Imp King Rafaam
Battlecry: Resurrect four friendly Imps. Infuse (5): Give your Imps +2/+2.
Warlock Legendary Minion 6 6 6
Imp-losion
Deal 2-4 damage to a minion. Summon a 1/1 Imp for each damage dealt.
Warlock Rare Spell 4
Imp Master
At the end of your turn, deal 1 damage to this minion and summon a 1/1 Imp.
Neutral Rare Minion 3 1 5
Imp Swarm (Rank 1)
Summon a 3/2 Imp. (Upgrades when you have 5 mana.)
Warlock Common Spell 2
Impfestation
Summon a 3/3 Dread Imp to attack each enemy minion.
Warlock Rare Spell 6
Imported Tarantula
Tradeable Deathrattle: Summon two 1/1 Spiders with Poisonous and Rush.
Hunter Epic Minion 5 4 5
Imprisoned Sungill
Dormant for 2 turns. When this awakens, summon two 1/1 Murlocs.
Paladin Rare Minion 1 2 1