Rush Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Absorbent Parasite Magnetic, Rush Can Magnetize to Mechs and Beasts. |
Hunter | Epic | Minion | 2 | 3 | 1 | |
Audio Medic Rush Finale: Gain Lifesteal. |
Neutral | Common | Minion | 2 | 2 | 3 | |
Blood Matriarch Liadrin After you summon a minion with less Attack than this, give it Divine Shield and Rush. |
Paladin | Legendary | Minion | 2 | 3 | 2 | |
Bloodsail Howler Rush Battlecry: Gain +1/+1 for each other Pirate you control. |
Rogue | Rare | Minion | 2 | 1 | 1 | |
Bumper Car Rush Deathrattle: Add two 1/1 Riders with Rush to your hand. |
Warrior | Rare | Minion | 2 | 1 | 3 | |
Bunny Stomper Your Beasts have Rush. |
Neutral | Common | Minion | 2 | 1 | 3 | |
Crabrider Rush Windfury |
Neutral | Common | Minion | 2 | 1 | 4 | |
Crystalline Statue Rush. Starts Dormant. After you draw 4 cards, this awakens. |
Demon Hunter | Rare | Minion | 2 | 5 | 4 | |
Fanboy Choosee One - Give a friendly minion +2 Attack and Rush; or +2 Health and Lifesteal. |
Druid, Priest | Common | Minion | 2 | 2 | 2 | |
Forsaken Lieutenant Stealth. After you play a Deathrattle minion, become a 2/2 copy of it with Rush. |
Rogue | Epic | Minion | 2 | 2 | 2 | |
Furious Felfin Battlecry: If your hero attacked this turn, gain +1 Attack and Rush. |
Demon Hunter | Rare | Minion | 2 | 3 | 2 | |
Hench-Clan Hogsteed Rush Deathrattle: Summon a 1/1 Murloc. |
Neutral | Common | Minion | 2 | 2 | 1 | |
Hunting Mastiff Echo Rush |
Hunter | Common | Minion | 2 | 2 | 1 | |
Imprisoned Vilefiend Dormant for 2 turns. Rush |
Neutral | Common | Minion | 2 | 3 | 5 | |
Kolkar Pack Runner After you cast a spell, summon a 1/1 Hyena with Rush. |
Hunter | Epic | Minion | 2 | 2 | 3 | |
Lushwater Scout After you summon a Murloc, give it +1 Attack and Rush. |
Neutral | Common | Minion | 2 | 1 | 3 | |
One Hit Wonder Rush Combo: Gain Poisonous. |
Rogue | Common | Minion | 2 | 2 | 1 | |
Parade Leader After you summon a Rush minion, give it +2 Attack. |
Neutral | Common | Minion | 2 | 2 | 3 | |
Ram Commander Battlecry: Add two 1/1 Rams with Rush to your hand. |
Neutral | Common | Minion | 2 | 2 | 2 | |
Redband Wasp Rush Has +3 Attack while damaged. |
Warrior | Rare | Minion | 2 | 1 | 3 | |
Redgill Razorjaw Rush |
Neutral | Common | Minion | 2 | 3 | 1 | |
Rolling Stone Rush Battlecry: If the last card you played costs (1), gain +1/+1. |
Neutral | Common | Minion | 2 | 2 | 2 | |
Snakebite Rush Battlecry: Gain +1/+1 for each minion that died this turn. |
Demon Hunter | Rare | Minion | 2 | 1 | 1 | |
Spark Engine Battlecry: Add a 1/1 Spark with Rush to your hand. |
Neutral | Rare | Minion | 2 | 2 | 1 | |
Vicious Scalehide Lifesteal Rush |
Neutral | Common | Minion | 2 | 1 | 3 | |
Vrykul Necrolyte Battlecry: Give a friendly minion "Deathrattle: Summon a 2/2 Zombie with Rush." |
Neutral | Common | Minion | 2 | 2 | 2 |