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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Clockwork Rager
Battlecry: Gain +1 Health for each turn you've taken this turn.
Neutral Common Minion 5 5 1
Cloning Device
Discover a copy of a minion in your opponent's deck.
Priest Common Spell 1
Cloud Prince
Battlecry: If you control a Secret, deal 6 damage.
Mage Common Minion 5 4 4
Cloud Serpent
Battlecry: Get a copy of another Elemental or Dragon in your hand.
Neutral Rare Minion 3 3 3
Clownfish
Battlecry: Your next two Murlocs cost (2) less.
Shaman Common Minion 3 3 2
Clumsy Courier
Battlecry: Cast the highest Cost spell from your hand.
Mage Epic Minion 7 4 5
Clumsy Steward
After ANY card is drawn, make it Temporary.
Neutral Rare Minion 3 2 4
Clutch of Corruption
Choose a friendly Dragon. Summon a 0/2 Egg that hatches into a copy of it.
Warrior Epic Location 2
Cobalt Spellkin
Battlecry: Add two 1-Cost spells from your class to your hand.
Neutral Rare Minion 5 3 5
Cobra Shot
Deal 3 damage to a minion and the enemy hero.
Hunter Common Spell 4
Coconut Cannoneer
After an adjacent minion attacks, deal 1 damage to a random enemy.
Neutral Common Minion 2 1 4
Coerce
Destroy a damaged minion. Combo: Destroy any minion.
Rogue, Warrior Rare Spell 3
Coffin Crasher
Deathrattle: Summon a Deathrattle minion from your hand.
Priest Rare Minion 6 6 5
Coghammer
Battlecry: Give a random friendly minion Divine Shield and Taunt.
Paladin Epic Weapon 3 2 3
Coilfang Constrictor
Battlecry: Look at 3 cards in your opponent's hand and choose one. It can't be played next turn.
Neutral Rare Minion 4 5 4
Coilfang Warlord
Rush Deathrattle: Summon a 5/9 Warlord with Taunt.
Demon Hunter Rare Minion 8 9 5
Coilskar Commander
Taunt. Battlecry: If you've cast three spells while holding this, summon two copies of this.
Demon Hunter Epic Minion 6 3 7
Colaque
Colossal +1 Immune while you control Colaque's Shell.
Druid Legendary Minion 7 6 5
Cold Blood
Give a minion +2 Attack. Combo: +4 Attack instead.
Rogue Common Spell 1
Cold Case
Summon two 2/2 Volatile Skeletons. Gain 4 Armor.
Mage Common Spell 4
Cold Feet
Enemy minions cost (5) more next turn.
Death Knight, Paladin Rare Spell 2
Cold Storage
Freeze a minion. Add a copy of it to your hand.
Shaman Rare Spell 1
Coldlight Oracle
Battlecry: Each player draws 2 cards.
Neutral Rare Minion 3 2 2
Coldlight Seer
Battlecry: Give your other Murlocs +2 Health.
Neutral Rare Minion 3 2 3
Coldtooth Yeti
Combo: Gain +3 Attack.
Rogue Common Minion 3 1 5
Coldwraith
Battlecry: If an enemy is Frozen, draw a card.
Mage Common Minion 3 3 4
Colifero the Artist
Battlecry: Draw a minion. Transform all other friendly minions into copies of it.
Neutral Legendary Minion 8 6 5
Coliseum Manager
Inspire: Return this minion to your hand.
Neutral Rare Minion 3 2 5
Collateral Damage
Deal 6 damage to three random enemy minions. Excess damage hits the enemy hero.
Hunter Rare Spell 8
Colossus
Battlecry: Deal 1 damage to all enemies, twice. (Improved by Protoss spells you cast this game!)
Mage Rare Minion 12 9 4
Colossus of the Moon
Divine Shield Reborn
Neutral Legendary Minion 10 10 10
Combustion
Deal 4 damage to a minion. Any excess damages both neighbors.
Mage Epic Spell 3
Command of Neptulon
Summon two 5/4 Elementals with Rush. Overload: (1)
Shaman Rare Spell 5
Command the Elements
Questline: Play 3 cards with Overload. Reward: Unlock your Overloaded Mana Crystals.
Shaman Legendary Spell 1
Command the Illidari
Summon six 1/1 Illidari with Rush.
Demon Hunter Common Spell 5
Commander Rhyssa
Your Secrets trigger twice.
Paladin Legendary Minion 3 4 3
Commander Sivara
Battlecry: If you've cast three spells while holding this, add those spells back to your hand.
Mage Legendary Minion 4 3 5
Commander Ulthok
Battlecry: Your opponent's cards cost Health instead of Mana next turn.
Warlock Legendary Minion 5 7 7
Commanding Shout
Your minions can't be reduced below 1 Health this turn. Draw a card.
Warrior Rare Spell 2
Commencement
Summon a minion from your deck. Give it Taunt and Divine Shield.
Paladin, Warrior Rare Spell 7
Competitive Spirit
Secret: When your turn starts, give your minions +1/+1.
Paladin Rare Spell 1
Composting
Give your minions "Deathrattle: Draw a card."
Druid Epic Spell 2
Conceal
Give your minions Stealth until your next turn.
Rogue Common Spell 1
Concert Promo-Drake
Tradeable Finale: Destroy an enemy minion.
Neutral Common Minion 8 8 8
Conch's Call
Draw a Naga and a spell.
Hunter Common Spell 3
Concierge
Your cards from another class cost (1) less.
Neutral Common Minion 4 3 4
Concoctor
Battlecry: Add a random Concoction to your hand.
Rogue Common Minion 1 1 2
Concussive Shells
Deal 2 damage and gain 2 Armor. Your next Starship launch costs (2) less.
Warrior Common Spell 1