Change Cost Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Hot Streak Your next Fire spell this turn costs (2) less. |
Mage | Common | Spell | 0 | |||
|
Hybridization Draw a 1, 2, 3, and 4-Cost minion. Kindred: They cost (1) less. |
Druid | Rare | Spell | 5 | |||
|
Ice Trap Secret: When your opponent casts a spell, return it to their hand instead. It costs (1) more. |
Hunter | Epic | Spell | 2 | |||
|
Idol's Adoration Your Hero Power costs (0). After you use it, lose 1 Durability. |
Priest | Common | Weapon | 1 | 0 | 2 | |
|
Illidari Studies Discover an Outcast card. your next one costs (1) less. |
Demon Hunter | Common | Spell | 1 | |||
|
Illuminate Dredge. If it's a spell, reduce its cost by (3). |
Priest | Common | Spell | 0 | |||
|
Imprisoned Horror Costs (1) less for each damage you've taken on your turn this game. |
Warlock | Epic | Minion | 9 | 4 | 4 | |
|
Imprisoned Satyr Dormant for 2 turns. When this awakens, reduce the Cost of a random minion in your hand by (5). |
Druid | Common | Minion | 3 | 3 | 3 | |
|
Incanter's Flow Reduce the Cost of spells in your deck by (1). |
Mage | Common | Spell | 4 | |||
|
Infernal Stratagem Give a minion +3/+3. If it's a Demon, your next one costs (2) less. |
Warlock | Rare | Spell | 3 | |||
|
Inferno Herald After you cast a Fire spell, get a random Elemental and reduce its Cost by (3). |
Mage | Common | Minion | 4 | 3 | 6 | |
|
Infinitize the Maxitude Discover a spell. Reduce its Cost by (1). Finale: Return this to your hand at end of turn. |
Mage | Legendary | Spell | 2 | |||
|
Insight Draw a minion. Corrupt: Reduce its Cost by (2). |
Priest | Common | Spell | 2 | |||
|
Interstellar Starslicer Battlecry and Deathrattle: Reduce the Cost of your Librams by (1) this game. |
Paladin | Rare | Weapon | 3 | 3 | 2 | |
|
Interstellar Wayfarer Divine Shield Battlecry: Reduce the Cost of your Librams by (1) this game. |
Paladin | Common | Minion | 4 | 4 | 2 | |
|
Inventor's Aura Your Mechs cost (1) less. Lasts 2 turns. |
Paladin | Common | Spell | 2 | |||
|
Inzah Battlecry: For the rest of the game, your Overload cards cost (1) less. |
Shaman | Legendary | Minion | 5 | 5 | 5 | |
|
Irebound Brute Taunt Costs (1) less for each card drawn this turn. |
Demon Hunter | Common | Minion | 7 | 6 | 7 | |
|
Ironbark Give a minion +1/+3 and Taunt. Costs (0) if you have at least 7 Mana Crystals. |
Druid | Rare | Spell | 2 | |||
|
Jazz Bass Deathrattle: Your next spell costs (1) less. (Overload while equipped to improve!) |
Shaman | Rare | Weapon | 3 | 3 | 2 | |
|
Jepetto Joybuzz Battlecry: Draw 2 minions from your deck. Set their Attack, Health, and Cost to 1. |
Neutral | Legendary | Minion | 8 | 6 | 6 | |
|
Jumbo Imp Costs (1) less whenever a friendly Demon dies while this is in your hand. |
Warlock | Epic | Minion | 10 | 8 | 8 | |
|
Kabal Crystal Runner Costs (2) less for each Secret you've played this game. |
Mage | Rare | Minion | 6 | 6 | 5 | |
|
Kabal Lackey Battlecry: The next Secret you play this turn costs (1). |
Mage | Common | Minion | 1 | 2 | 1 | |
|
Kael'thas Sinstrider Every third minion you play each turn costs (0). |
Neutral | Legendary | Minion | 8 | 4 | 7 | |
|
Kael'thas Sunstrider Every third spell you cast each turn costs (1). |
Neutral | Legendary | Minion | 6 | 4 | 7 | |
|
Kanrethad Ebonlocke Your Demons cost (1) less. Deathrattle: Shuffle 'Kanrethad Prime' into your deck. |
Warlock | Legendary | Minion | 2 | 3 | 2 | |
|
Kindling Elemental Battlecry: The next Elemental you play costs (1) less. |
Neutral | Common | Minion | 1 | 1 | 2 | |
|
King Tide Battlecry: Both players' spells cost (5) until the end of your turn. |
Druid, Mage | Legendary | Minion | 4 | 4 | 4 | |
|
Kirin Tor Tricaster Spell Damage +3 Your spells cost (1) more. |
Mage | Rare | Minion | 4 | 3 | 3 | |
|
Knight of the Wild Costs (1) less for each Beast you've summoned this game. |
Druid | Rare | Minion | 7 | 6 | 6 | |
|
Krona, Keeper of Eons Taunt Battlecry: Set the Costs of the bottom 5 cards in your deck to (1). |
Druid | Legendary | Minion | 6 | 4 | 7 | |
|
Lady Anacondra Your Nature spells cost (2) less. |
Druid | Legendary | Minion | 6 | 3 | 7 | |
|
Lady Naz'jar While in your hand, this transforms after you cast a Fire, Frost, or Arcane spell. |
Mage | Legendary | Minion | 5 | 5 | 5 | |
|
Life From Death Draw 3 cards. Infuse (6): This costs (1). |
Druid | Rare | Spell | 6 | |||
|
Lifebinder's Gift Choose One - Get 2 random Nature spells; or Reduce the Cost of spells in your hand by (1). |
Druid | Common | Spell | 2 | |||
|
Light of the Phoenix Draw 2 cards. Costs (1) less for each damaged friendly character. |
Warrior | Common | Spell | 4 | |||
|
Lightray Taunt Costs (1) less for each Paladin card you've played this game. |
Paladin | Common | Minion | 9 | 5 | 5 | |
|
Line Hopper Your Outcast cards cost (1) less. |
Demon Hunter | Common | Minion | 3 | 3 | 4 | |
|
Living Garden Battlecry: Imbue your Hero Power. Reduce the Cost of a minion in your hand by (1). |
Shaman | Rare | Minion | 3 | 2 | 4 | |
|
Living Horizon Taunt, Divine Shield Costs (1) less for each other card in your hand. |
Paladin | Epic | Minion | 10 | 4 | 6 | |
|
Living Seed (Rank 1) Draw a Beast. Reduce its Cost by (1). (Upgrades when you have 5 Mana.) |
Druid | Rare | Spell | 2 | |||
|
Load the Chamber Deal 2 damage. Your next Naga, Fel spell and weapon cost (1) less. |
Demon Hunter | Rare | Spell | 3 | |||
|
Lock On Set a minion's Health to 1. Your next Starship launch costs (2) less. |
Shaman | Common | Spell | 1 | |||
|
Loh, the Living Legend Battlecry: Your minions cost (5) this game. |
Druid | Legendary | Minion | 9 | 5 | 5 | |
|
Lokholar the Ice Lord Rush, Windfury Costs (5) less if you have 15 Health or less. |
Neutral | Legendary | Minion | 10 | 8 | 8 | |
|
Love Everlasting Your first spell each turn costs (2) less. Lasts until you don't play a spell on your turn. |
Priest | Legendary | Spell | 3 | |||
|
Lunar Eclipse Deal 3 damage to a minion. Your next spell this turn costs (2) less. |
Druid | Common | Spell | 2 |