Search

Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Bloodscent Vilefin
Battlecry: Dredge. If it's a Murloc, change its Cost to Health instead of Mana.
Warlock Rare Minion 3 3 4
Blowtorch Saboteur
Battlecry: Your opponent's next Hero Power costs (2) more.
Neutral Epic Minion 3 3 3
Bogbeam
Deal 3 damage to a minion. Costs (0) if you have at least 7 Mana Crystals.
Druid Common Spell 3
Bonelord Frostwhisper
Deathrattle: For the rest of the game, your first card each turn costs (0). You die in 3 turns.
Neutral Legendary Minion 6 6 6
Boompistol Bully
Battlecry: Enemy Battlecry cards cost (5) more next turn.
Neutral Epic Minion 5 5 5
Bouldering Buddy
Rush, Taunt Costs (1) if you have at least 10 Mana Crystals.
Druid, Warrior Common Minion 7 6 7
Bounce Around (ft. Garona)
Return all friendly minions to your hand. They cost (1) this turn.
Rogue Legendary Spell 3
Bounty Board
Your ExcavateQuickdrawTradeable, and Legendary cards cost (1) less.
Neutral Rare Minion 3 0 5
Bracing Cold
Restore 5 Health to your hero. Reduce the Cost of a random spell in your hand by (2).
Shaman Rare Spell 2
Busy Peon
Deathrattle: Your next location costs (2) less.
Neutral Common Minion 2 2 3
Cabaret Headliner
Battlecry: Reduce the Cost of a spell of each school in your hand by (2).
Death Knight, Shaman Rare Minion 4 3 3
Candle Breath
Draw 3 cards. Costs (3) less while you're holding a Dragon.
Rogue Common Spell 6
Captain's Log
Draw 2 cards. Costs (1) less for each Draenei you control.
Warrior Common Spell 4
Cariel Roame
Rush, Divine Shield Whenever this attacks, reduce the Cost of Holy spells in your hand by (1).
Paladin Legendary Minion 4 4 3
Carrion Studies
DiscoverDeathrattle minion. Your next one costs (1) less.
Hunter Common Spell 1
Celestial Alignment
Set your Mana Crystals to 0. Set the Cost of cards in your hand and deck to (1).
Druid Epic Spell 8
Celestial Ink Set
After you spend 5 Mana on spells, reduce the cost of a spell in your hand by (5). Lose 1 Durability.
Mage Rare Weapon 2 0 2
Cera'thine Fleetrunner
Rogue Legendary Minion 5 5 5
Chained Guardian
Rush, Reborn Costs (1) less for each Plague shuffled into the enemy deck this game.
Death Knight Epic Minion 11 8 5
Champions of Azeroth
Choose Alliance or Horde. Get 2 of their Legendary Champions and reduce their Costs by (2).
Neutral Epic Spell 4
Circadiamancer
Battlecry: Add a random 8-Cost minion to your hand. At the start of your turns, reduce its Cost by (1).
Neutral Epic Minion 3 2 2
Clash of the Colossals
Add a random Colossal minion to both players' hands. Yours costs (2) less.
Warrior Rare Spell 3
Clearance Promoter
Deathrattle: Reduce the Cost of two spells in your hand by (1).
Neutral Common Minion 3 3 2
Clockwork Giant
Costs (1) less for each card in your opponent's hand.
Neutral Epic Minion 12 8 8
Clownfish
Battlecry: Your next two Murlocs cost (2) less.
Shaman Common Minion 3 3 2
Cold Feet
Enemy minions cost (5) more next turn.
Death Knight, Paladin Rare Spell 2
Commander Ulthok
Battlecry: Your opponent's cards cost Health instead of Mana next turn.
Warlock Legendary Minion 5 7 7
Concierge
Your cards from another class cost (1) less.
Neutral Common Minion 4 3 4
Concussive Shells
Deal 2 damage and gain 2 Armor. Your next Starship launch costs (2) less.
Warrior Common Spell 1
Construct Pylons
Your next Protoss card this turn costs (2) less.
Druid Common Spell 0
Contract Conjurer
Costs (3) less for each Secret you control.
Mage Common Minion 6 6 6
Convert
Put a copy of an enemy minion into your hand. It costs (1).
Priest Rare Spell 3
Cosmonaut
Battlecry: Discover a spell from your deck. Reduce its Cost by (5).
Shaman Common Minion 7 5 5
Costume Merchant
Battlecry: Get a random Mask from another class. Combo: It costs (2) less.
Rogue Common Minion 3 2 4
Cower in Fear
Deal 3 damage to a minion. The next Beast you play this turn costs (2) less.
Hunter Common Spell 2
Crash of Thunder
Deal 3 damage to all enemies. Costs (1) less for each Nature spell you've cast this turn.
Shaman Common Spell 5
Cremate
Discover a minion with a Dark Gift. It costs (2) less.
Death Knight Common Spell 3
Cryofrozen Champion
Deathrattle: Get a random Legendary minion. Reduce its Cost by (1).
Death Knight Common Minion 1 2 1
Crypt Keeper
Taunt. Costs (1) less for each Armor you have.
Druid Common Minion 8 4 6
Cult Neophyte
Battlecry: Your opponent's spells cost (1) more next turn.
Neutral Rare Minion 2 3 2
Cultivation
Give your minions +2/+2. Costs (1) less for each Treant you've summoned this game.
Druid Common Spell 8
Curious Explorer
Deathrattle: Reduce the Cost of a minion in your opponent's hand by (2).
Neutral Common Minion 2 3 5
Curse of Flesh
Enemy minions cost Health instead of Mana next turn.
Warlock Rare Spell 1
Customs Enforcer
Enemy cards that didn't start in their deck cost (2) more.
Neutral Rare Minion 3 2 5
Cutting Class
Draw 2 cards. Costs (1) less per Attack of your weapon.
Rogue, Warrior Common Spell 5
Dark Inquisitor Xanesh
Battlecry: Reduce the Cost of all Corrupt and Corrupted cards in your hand and deck by (2).
Priest Legendary Minion 5 3 5
Death Metal Knight
Taunt Costs Health instead of Mana if your hero was healed this turn.
Death Knight Rare Minion 3 3 4
Deathbringer Saurfang
Taunt Deathrattle: Return this to your hand. It costs Health instead of Mana.
Death Knight Legendary Minion 5 4 6