Change Cost Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Felgorger Battlecry: Draw a Fel spell. Reduce its Cost by (2). |
Demon Hunter | Epic | Minion | 4 | 4 | 3 | |
Fierce Outsider Rush Outcast: Your next Outcast card costs (1) less. |
Demon Hunter | Common | Minion | 1 | 2 | 1 | |
Final Showdown Questline: Draw 4 cards in one turn. Reward: Reduce the Cost of the cards drawn by (1). |
Demon Hunter | Legendary | Spell | 1 | |||
Flame Behemoth Battlecry: Get two random Magnetic Mechs. They cost (2) less. |
Neutral | Legendary | Minion | 6 | 4 | 5 | |
Flash of Lightning Draw a card. Next turn, your Nature spells cost (1) less. |
Shaman | Epic | Spell | 2 | |||
Flesh Giant Costs (1) less for each time your hero's Health changed during one of your turns. |
Priest, Warlock | Epic | Minion | 10 | 8 | 8 | |
Floecaster Costs (2) less for each Frozen enemy. |
Mage | Common | Minion | 6 | 5 | 5 | |
Florist At the end of your turn, reduce the cost of a Nature spell in your hand by (1). |
Neutral | Common | Minion | 2 | 2 | 3 | |
Forensic Duster Battlecry: Your opponent's minions cost (1) more next turn. |
Neutral | Common | Minion | 3 | 3 | 4 | |
Foxy Fraud Battlecry: Your next Combo card this turn costs (2) less. |
Rogue | Common | Minion | 2 | 3 | 2 | |
Free Admission Draw 2 minions. If they're both Demons, reduce their Costs by (2). |
Warlock | Rare | Spell | 3 | |||
Frenzied Felwing Costs (1) less for each damage dealt for your opponent this turn. |
Neutral | Rare | Minion | 4 | 3 | 3 | |
Frequency Oscillator Battlecry: The next Mech you play costs (1) less. |
Neutral | Common | Minion | 1 | 2 | 1 | |
Frizz Kindleroost Battlecry: Reduce the Cost of Dragons in your deck by (2). |
Neutral | Legendary | Minion | 4 | 5 | 4 | |
From the Depths Reduce the Cost of the bottom five cards in your deck by (3), then Dredge. |
Warrior | Rare | Spell | 3 | |||
Frost Giant Costs (1) less for each time you used your Hero Power this game. |
Neutral | Epic | Minion | 10 | 8 | 8 | |
Frostbite Deal 3 damage. Honorable Kill: Your opponent's next spell costs (2) more. |
Shaman | Common | Spell | 2 | |||
Frostsaber Matriarch Taunt. Costs (1) less for each Beast you've summoned this game. |
Druid | Epic | Minion | 7 | 4 | 5 | |
Frostwolf Warmaster Costs (1) less for each card you've played this turn. |
Neutral | Rare | Minion | 4 | 3 | 3 | |
Future Emissary Battlecry: Reduce the Cost of all Dragons in your hand by (1). Give them +1/+1. |
Neutral | Common | Minion | 4 | 4 | 4 | |
Fye, the Setting Sun Rush, Lifesteal, Taunt Costs (1) less for each Dragon you've summoned this game. |
Druid | Legendary | Minion | 9 | 4 | 12 | |
Galvanizer Battlecry: Reduce the Cost of Mechs in your hand by (1). |
Neutral | Rare | Minion | 2 | 1 | 2 | |
Game Master The first Secret you play each turn costs (1). |
Mage | Common | Minion | 2 | 2 | 3 | |
Gear Grubber Taunt. If you end your turn with any unspent mana, reduce this card's Cost by (1). |
Neutral | Rare | Minion | 4 | 4 | 5 | |
Ghoulish Alchemist Battlecry: Your next Concoction costs (0). |
Rogue | Rare | Minion | 2 | 3 | 2 | |
G'huun the Blood God Battlecry: Draw 2 cards. They cost Health instead of Mana. |
Priest | Legendary | Minion | 8 | 8 | 8 | |
Gigantotem Cots (1) less for each Totem you've summoned this game. |
Shaman | Epic | Minion | 10 | 8 | 8 | |
Glacial Advance Deal 4 damage. Your next spell this turn costs (2) less. |
Death Knight | Common | Spell | 3 | |||
Goldshire Gnoll Rush Costs (1) less for each other card in your hand. |
Neutral | Rare | Minion | 10 | 5 | 4 | |
Golganneth, the Thunderer Titan Your first spell each turn costs (3) less. |
Shaman | Legendary | Minion | 6 | 5 | 7 | |
Granite Forgeborn Battlecry: Reduce the cost of Elementals in your hand and deck by (1). |
Shaman | Rare | Minion | 4 | 4 | 5 | |
Grave Horror Taunt Costs (1) less for each spell you've cast this game. |
Priest | Rare | Minion | 12 | 7 | 8 | |
Happy Ghoul Costs (0) if your Hero was healed this turn. |
Neutral | Rare | Minion | 3 | 3 | 3 | |
Harpoon Gun After your hero attacks, Dredge. If it's a Beast, reduce its Cost by (2). |
Hunter | Rare | Weapon | 3 | 3 | 2 | |
Harrowing Ox Taunt Battlecry: If you've Excavated twice, your next card this turn costs (7) less. |
Death Knight | Epic | Minion | 7 | 7 | 7 | |
Hemet, Foam Marksman After a friendly Beast dies, get a random Legendary Beast from the past. It costs (2) less. |
Hunter | Legendary | Minion | 5 | 3 | 6 | |
Hidden Objects Discover a Secret. Set its Cost to (1). |
Mage | Common | Spell | 2 | |||
Holy Cowboy Battlecry: Your next Holy spell costs (2) less. |
Paladin | Common | Minion | 3 | 4 | 3 | |
Hot Streak Your next Fire spell this turn costs (2) less. |
Mage | Common | Spell | 0 | |||
Ice Trap Secret: When your opponent casts a spell, return it to their hand instead. It costs (1) more. |
Hunter | Epic | Spell | 2 | |||
Idol's Adoration Your Hero Power costs (0). After you use it, lose 1 Durability. |
Priest | Common | Weapon | 1 | 0 | 2 | |
Illidari Studies Discover an Outcast card. your next one costs (1) less. |
Demon Hunter | Common | Spell | 1 | |||
Illuminate Dredge. If it's a spell, reduce its cost by (3). |
Priest | Common | Spell | 0 | |||
Imprisoned Horror Costs (1) less for each damage you've taken on your turn this game. |
Warlock | Epic | Minion | 9 | 5 | 5 | |
Imprisoned Satyr Dormant for 2 turns. When this awakens, reduce the Cost of a random minion in your hand by (5). |
Druid | Common | Minion | 3 | 3 | 3 | |
Incanter's Flow Reduce the Cost of spells in your deck by (1). |
Mage | Common | Spell | 4 | |||
Infinitize the Maxitude Discover a spell. Reduce its Cost by (1). Finale: Return this to your hand at end of turn. |
Mage | Legendary | Spell | 2 | |||
Insight Draw a minion. Corrupt: Reduce its Cost by (2). |
Priest | Common | Spell | 2 |