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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Therazane
Taunt Deathrattle: Dobule the stats of all Elementals in your hand and deck.
Neutral Legendary Minion 7 7 5
Thornmantle Musician
Finale: The next Beast you summon gets +1/+1.
Hunter Common Minion 1 1 3
Threshrider's Blessing
Give a friendly minion +4/+4 and "Deathrattle: Summon a random 4-Cost minion."
Paladin Epic Spell 5
Through Fel and Flames
Give a minion Rush. Finale: And +1/+1.
Demon Hunter, Warrior Rare Spell 0
Thunder Bluff Valiant
Battlecry and Inspire: Give your Totems +2 Attack.
Shaman Rare Minion 5 3 6
Timewarden
Battlecry: Until the end of your next turn, Dragons you summon gain Taunt and Divine Shield.
Paladin Epic Minion 3 3 4
Tinker's Sharpsword Oil
Give your weapon +3 Attack. Combo: Give a random friendly minion +3 Attack.
Rogue Common Spell 4
Tiny Knight of Evil
Whenever you discard a card, gain +2/+1.
Warlock Rare Minion 2 3 2
Toad of the Wilds
Taunt Battlecry: If you're ho lding a Nature spell, gain +2 Health.
Neutral Common Minion 2 2 2
Tortolla
Taunt, Elusive After this takes damage, gain 1 Armor and give this minion +1 Attack.
Warrior Legendary Minion 10 1 30
Tortollan Storyteller
At the end of your turn, give +1/+1 to each friendly minion of a different type.
Neutral Epic Minion 2 1 2
Totemic Reflection
Give a minion +2/+2. If it's a Totem, summon a copy of it.
Shaman Common Spell 3
Totemic Surge
Give your Totems +2 Attack.
Shaman Common Spell 0
Tower Sergeant
Battlecry: If you control at least 2 other minions, gain +2/+2.
Neutral Common Minion 4 4 4
Toxfin
Battlecry: Give a friendly Murloc Poisonous.
Neutral Common Minion 1 1 2
Toyrantus
Taunt, Elusive Battlecry: If you have 10 Mana Crystals, gain +7/+7.
Druid Legendary Minion 6 7 7
Traveling Merchant
Tradeable Battlecry: Gain +1/+1 for each other friendly minion you control.
Neutral Common Minion 3 2 3
Treasure Distributor
After you summon a Pirate, give it +1 Attack.
Neutral Common Minion 1 1 2
Treenforcements
Choose One - Give a minion +2 Health and Taunt; or Summon a 2/2 Treant.
Druid Rare Spell 1
Trial by Fire
Summon five 1/1 Val'kyr with Rush. When one dies, give the others +1/+1.
Warrior Epic Spell 7
Trusty Companion
Give a minion +2/+3. If it has a minion type, draw one of that type.
Shaman Epic Spell 2
Turbulus
Hunter Tourist. Battlecry: Give +1/+1 to all other Battlecry minions in your hand, deck, and battlefield.
Shaman Legendary Minion 3 3 3
Twilight Guardian
Battlecry: If you're holding a Dragon, gain +1 Attack and Taunt.
Neutral Epic Minion 4 2 6
Ultra-Capacitor
Starship Piece Battlecry: Gain +1/+1 for each other friendly minion. Also triggers on launch.
Paladin Rare Minion 2 1 1
Unidentified Elixir
Give a minion +2/+2. Gains a bonus effect in your hand.
Priest Common Spell 3
Untamed Beastmaster
Whenever you draw a Beast, give it +2/+2.
Neutral Epic Minion 3 3 4
V-07-TR-0N Prime
T1T4N This minion's abilities repeat on another random friendly minion.
Rogue Legendary Minion 6 3 5
Velen's Chosen
Give a minion +2/+4 and Spell Damage +1.
Priest Common Spell 3
Vicious Slitherspear
After you cast a spell, gain +1 Attack until your next turn.
Neutral Rare Minion 1 1 3
Vile Library
Give a friendly minion +1/+1. Repeat for each Imp you control.
Warlock Rare Location 2
Viper
Battlecry: Summon a minion from your opponent's hand. Your other Zerg minions gain Reborn and attack it.
Death Knight Rare Minion 4 5 3
Virmen Sensei
Battlecry: Give a friendly Beast +3/+3.
Druid Rare Minion 4 4 4
Vivid Spores
Give your minions "Deathrattle: Resummon this minion."
Shaman Rare Spell 4
Void Drinker
Taunt, Battlecry: Destroy a Soul Fragment in your deck to gain +3/+3.
Warlock Epic Minion 5 4 5
Void Ray
Rush, Divine Shield Battlecry: If this costs (0), gain +2/+2.
Druid, Mage, Priest, Rogue Rare Minion 3 3 2
Volcoross
Rush, Taunt Battlecry: Choose to spend 10, 20, or 30 Corpses to gain that many stats.
Death Knight Legendary Minion 8 5 5
Wailing Banshee
Deathrattle: Give a random friendly Undead +2/+1.
Neutral Rare Minion 1 2 1
Wailing Vapor
After you play an Elemental, gain +1 Attack.
Shaman Common Minion 1 1 3
Warden of Chains
Taunt Battlecry: If you're holding a Demon that costs (5) or more, gain +1/+2.
Demon Hunter Rare Minion 4 2 6
Warhorse Trainer
Your Silver Hand Recruits have +2 Attack and Taunt.
Paladin Common Minion 3 3 4
Warsong Envoy
Frenzy: Gain +1 Attack fo each damaged character.
Warrior Rare Minion 1 1 3
Warsong Wrangler
Battlecry: Discover a Beast in your deck. Give all copies of it +2/+1 (wherever they are).
Hunter Epic Minion 4 3 4
Wave Pool Thrasher
Battlecry: Give all other minions -1/-1. Deathrattle: Give all other minions +1/+1.
Neutral Common Minion 4 4 5
Whack-A-Gnoll Hammer
After your hero attacks, give a random friendly minion +1/+1.
Shaman Rare Weapon 3 3 2
Wicked Whispers
Discard your lowest Cost card. Give your minions +1/+1.
Warlock Rare Spell 1
Wickerclaw
After your hero gains Attack, this minion gains +2 Attack.
Druid Common Minion 2 1 4
Wildwalker
Battlecry: Give a friendly Beast +3 Health.
Druid Common Minion 4 4 4
Windfury
Give a minion Windfury.
Shaman Common Spell 2