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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Bite
Give your hero +4 Attack this turn and 4 Armor.
Druid Rare Spell 4
Burning Heart
Deal 2 damage to a minion. If it survives, give your hero +3 Attack this turn.
Demon Hunter, Warrior Common Spell 1
Claw
Give your hero +2 Attack this turn and 2 Armor.
Druid Free Spell 1
Clawfury Adept
Battlecry: Give all other friendly characters +1 Attack this turn.
Druid Common Minion 2 2 3
Dispose of Evidence
Give your hero +3 Attack this turn. Choose a card in your hand to shuffle into your deck.
Demon Hunter Rare Spell 0
Eye of Shadow
Your hero has Lifesteal.
Demon Hunter Epic Minion 2 2 3
Feast and Famine
Give your hero +3 Attack this turn. Manathirst (4): And Lifesteal.
Paladin Common Spell 1
Feral Rage
Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor.
Druid Common Spell 3
For Quel'Thalas!
Give a friendly minion +3 Attack. Give your hero +2 Attack this turn.
Paladin Rare Spell 2
Forbidden Fruit
Spend all your Mana. Choose One - Gain that much Attack this turn; or twice as much Armor.
Druid Rare Spell 0
Fury (Rank 1)
Give your hero +2 Attack this turn. (Upgrades when you have 5 Mana.)
Demon Hunter Common Spell 1
Gan'arg Glaivesmith
Outcast: Give your hero +3 Attack this turn.
Demon Hunter Common Minion 3 3 3
Gnash
Give your hero +3 Attack this turn. Gain 3 Armor.
Druid Common Spell 3
Going Down Swinging
Give your hero +2 Attack and Immune this turn, then attack each enemy minion.
Demon Hunter Legendary Spell 4
Harmonic Mood
Give your hero +2 Attack this turn. Gain 4 Armor. (Swaps each turn.)
Druid Common Spell 2
Heroic Strike
Give your hero +4 Attack this turn.
Warrior Free Spell 2
Hit It Very Hard
Gain +10 Attack and "Can't attack heroes" this turn.
Warrior Common Spell 1
Inara Stormcrash
On your turn, your hero has +2 Attack and Windfury.
Shaman Legendary Minion 5 4 5
Inner Demon
Give your hero +8 Attack this turn.
Demon Hunter Free Spell 8
Keen Reflex
Deal 1 damage to all minions. Honorable Kill: Gain +1 Attack this turn.
Demon Hunter Common Spell 2
Khaz'goroth
Titan After this uses an ability, gain Immune this turn and attack a random enemy minon.
Warrior Legendary Minion 6 4 5
Maw and Paw
At the end of your turn, gain 5 Corpses. At the start of your turn, spend 5 Corpses to give your hero +5 Health.
Death Knight Legendary Minion 4 2 8
Momentum
Give your hero +4 Attack this turn. Costs (1) less for each card you've drawn this turn.
Demon Hunter Rare Spell 5
Moontouched Amulet
Give your hero +4 Attack this turn. Corrupt: And gain 6 Armor.
Druid Rare Spell 3
Multi-Strike
Give your hero +2 Attack this turn. They may attack and additional enemy minion.
Demon Hunter Rare Spell 2
Odyn, Prime Designate
Battlecry: For the rest of the game, after your hero gainst Armor, they gain that much Attack for that turn.
Warrior Legendary Minion 9 8 8
Ogre-Gang Rider
Rush 50% chance to give your hero +3 Attack this turn instead of attacking.
Neutral Rare Minion 4 3 6
Parched Desperado
Battlecry: If you've cast a spell while holding this, give your hero +3 Attack this turn.
Demon Hunter Rare Minion 2 3 2
Park Panther
Rush. Whenever this attacks, give your hero +3 Attack this turn.
Druid Rare Minion 4 4 4
Pounce
Give your hero +2 Attack this turn.
Druid Common Spell 0
Prince Renathal
Your deck size is 40. Your starting Health is 40.
Neutral Legendary Minion 3 3 4
Rake
Give your hero +2 Attack this turn. Deal damage equal to your hero's Attack to a minion.
Druid Rare Spell 2
Relentless Pursuit
Give your hero +4 Attack and Immune this turn.
Demon Hunter Common Spell 3
Remixed Rhapsody
Deal 3 damage to all minions. Gains an extra effect in your hand that changes each turn.
Demon Hunter Rare Spell 5
Rockbiter Weapon
Give a friendly character +3 Attack this turn.
Shaman Common Spell 2
Sand Art Elemental
Miniaturize Battlecry: Give your hero +1 Attack and Windfury this turn.
Shaman Common Minion 4 4 4
Saronite Shambler
Battlecry: If you've cast 5 ore more spells this game, give your hero +4 Attack this turn.
Demon Hunter Rare Minion 2 2 3
Savage Combatant
Inspire: Give your hero +2 Attack this turn.
Druid Rare Minion 4 5 4
Savage Roar
Give your characters +2 Attack this turn.
Druid Free Spell 3
Seal of Light
Restore 4 Health to your hero and gain+2 Attack this turn.
Paladin Common Spell 2
Seaweed Strike
Deal 4 damage to a minion. If you played a Naga while holding this, also give your hero +4 Attack this turn.
Druid Epic Spell 3
Soulshard Lapidary
Battlecry: Destroy a Soul Fragment in your deck to give your hero +5 Attack this turn.
Demon Hunter Common Minion 5 5 5
Spirit of the Team
Stealth for 1 turn. Your hero has +2 Attack on your turn.
Demon Hunter Rare Minion 2 0 3
Starlight Groove
Give your hero Divine Shield. For the rest of the game, playing a Holy spell refreshes it.
Paladin Legendary Spell 3
Stiltstepper
Battlecry: Draw a card. If you play it this turn, give your hero +4 Attack this turn.
Demon Hunter Epic Minion 3 4 1
Stormstrike
Deal 3 damage to a minion. Give your hero +3 Attack this turn.
Shaman Common Spell 3
Stormwind Freebooter
Battlecry: Give your hero +2 Attack this turn.
Warrior Common Minion 3 3 4
Turn the Tides
Give your hero +3 Attack this turn. Summon a 3/3 Elemental with Rush. Overload: (1)
Shaman Common Spell 3