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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Arid Stormer
Battlecry: If you played an Elemental last turn, gain Rush and Windfury.
Shaman Common Minion 3 2 5
Bog Slosher
Battlecry: Return a friendly minion to your hand and give it +2/+2.
Shaman Rare Minion 3 3 3
Bogstrok Clacker
Battlecry: Transform adjacent minions into random minions that cost (1) more.
Shaman Rare Minion 3 3 3
Bralma Searstone
Your Elementals deal 1 extra damage.
Shaman Legendary Minion 3 1 5
Brilliant Macaw
Battlecry: Repeat the last Battlecry you played.
Shaman Common Minion 3 3 3
Call in the Finishers
Summon four 1/1 Murlocs.
Shaman Common Spell 3
Carefree Cookie
Demon Hunter Tourist After a friendly minion dies, summon a random minion that costs (1) more.
Shaman Legendary Minion 3 2 2
Charged Call
Discover a 1-Cost minion and summon it. (Upgrades for each Overload card you played this game!)
Shaman Rare Spell 3
Charged Hammer
Deathrattle: Your Hero Power becomes 'Deal 2 damage.'
Shaman Epic Weapon 3 2 3
Chatty Macaw
Battlecry: Repeat the last spell you cast at an enemy (at a random enemy).
Hunter, Priest, Shaman Epic Minion 3 3 3
Cheaty Snobold
After an enemy is Frozen, deal 3 damage to it.
Shaman Epic Minion 3 3 4
Chill Vibes
Restore 8 Health. Finale: Summon a 3/3 Elemental with Taunt.
Shaman Common Spell 3
Clownfish
Battlecry: Your next two Murlocs cost (2) less.
Shaman Common Minion 3 3 2
Cookie the Cook
Lifesteal Deathrattle: Equip a 2/3 Stirring Rod with Lifesteal.
Shaman Legendary Minion 3 2 3
Dehydrate
Lifesteal. Deal 4 damage to a minion. Quickdraw: Costs (1).
Shaman Common Spell 3
Drakkari Defender
Taunt Overload: (3)
Shaman Common Minion 3 2 8
Electra Stormsurge
Battlecry: Your next spell this turn casts twice.
Shaman Legendary Minion 3 3 3
Elemental Destruction
Deal 4-5 damage to all minions. Overload: (2)
Shaman Epic Spell 3
Emberscarred Whelp
Battlecry: Discover a 5-Cost card. Gain 1 Mana Crystal next turn only.
Shaman Rare Minion 3 3 2
Fairy Tale Forest
Draw a Battlecry minion. It costs (1) less.
Shaman Rare Location 3
Far Sight
Draw a card. That card costs (3) less.
Shaman Epic Spell 3
Feral Spirit
Summon two 2/3 Spirit Wolves with Taunt. Overload: (1)
Shaman Rare Spell 3
Fire Breath
Deal 4 damage. Give your Elementals +1/+1.
Shaman Common Spell 3
Flight of the Firehawk
Draw two minions of different minion types. Give them +2/+2.
Shaman Common Spell 3
Framester
Battlecry: Shuffle 3 'Framed' cards into the opponent's deck. When drawn, they Overload for (2).
Shaman Rare Minion 3 3 3
Frostfin Chomper
Battlecry: If you played an Elemental last turn, summon three 1/1 Murlocs.
Shaman Rare Minion 3 2 3
Grand Totem Eys'or
At the end of your turn, give +1/+1 to all other Totems in your hand, deck and battlefield.
Shaman Legendary Minion 3 0 4
Haunting Visions
Next spell you cast this turn costs (3) less. Discover a spell.
Shaman Epic Spell 3
Healing Rain
Restore 12 Health divided randomly among all friendly characters.
Shaman Common Spell 3
Healing Wave
Restore 8 Health. Reveal a minion in each deck. If yours costs more, Restore 16 instead.
Shaman Rare Spell 3
Hex
Transform a minion into a 0/1 Frog with Taunt.
Shaman Common Spell 3
Hot Spring Guardian
Taunt Battlecry: Restore 3 Health.
Shaman Common Minion 3 2 4
Ice Breaker
Destroy any Frozen minion damaged by this.
Shaman Rare Weapon 3 1 3
Incredible Value
Discover a 4-Cost minion. Set its Attack and Health to 7.
Shaman Common Spell 3
Infernal Stapler
After your hero attacks, deal 3 damage to your hero.
Demon Hunter, Shaman Common Weapon 3 3 3
Instructor Fireheart
Battlecry: Discover a spell that costs (1) or more. If you play it this turn, repeat this effect.
Shaman Legendary Minion 3 3 3
Jade Lightning
Deal 3 damage. Summon a Jade Golem.
Shaman Common Spell 3
Jazz Bass
Deathrattle: Your next spell costs (1) less. (Overload while equipped to improve!)
Shaman Rare Weapon 3 3 2
Lady Vashj
Spell Damage +1 Deathrattle: Shuffle 'Vashj Prime' into your deck.
Shaman Legendary Minion 3 4 3
Lava Burst
Deal 5 damage. Overload: (2)
Shaman Rare Spell 3
Lava Flow
Deal 2 damage to the lowest Health enemy three times. Overload: (1)
Shaman Epic Spell 3
Lightning Breath
Deal 4 damage to a minion. If you're holding a Dragon, also damage its neighbors.
Shaman Rare Spell 3
Lightning Storm
Deal 3 damage to all enemy minions. Overload: (1)
Shaman Rare Spell 3
Living Garden
Battlecry: Imbue your Hero Power. Reduce the Cost of a minion in your hand by (1).
Shaman Rare Minion 3 2 4
Lotus Agents
Battlecry: Discover a Druid, Rogue, or Shaman card.
Druid, Rogue, Shaman Rare Minion 3 3 3
Magicfin
After a friendly Murloc dies, add a random Legendary card to your hand.
Shaman Epic Minion 3 3 4
Mana Tide Totem
At the end of your turn, draw a card.
Shaman Rare Minion 3 0 3
Marshspawn
Battlecry: If you cast a spell last turn, Discover a spell.
Shaman Common Minion 3 3 4