Shaman Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Arid Stormer Battlecry: If you played an Elemental last turn, gain Rush and Windfury. |
Shaman | Common | Minion | 3 | 2 | 5 | |
|
Bog Slosher Battlecry: Return a friendly minion to your hand and give it +2/+2. |
Shaman | Rare | Minion | 3 | 3 | 3 | |
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Bogstrok Clacker Battlecry: Transform adjacent minions into random minions that cost (1) more. |
Shaman | Rare | Minion | 3 | 3 | 3 | |
|
Bralma Searstone Your Elementals deal 1 extra damage. |
Shaman | Legendary | Minion | 3 | 1 | 5 | |
|
Brilliant Macaw Battlecry: Repeat the last Battlecry you played. |
Shaman | Common | Minion | 3 | 3 | 3 | |
|
Call in the Finishers Summon four 1/1 Murlocs. |
Shaman | Common | Spell | 3 | |||
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Carefree Cookie Demon Hunter Tourist After a friendly minion dies, summon a random minion that costs (1) more. |
Shaman | Legendary | Minion | 3 | 2 | 2 | |
|
Charged Call Discover a 1-Cost minion and summon it. (Upgrades for each Overload card you played this game!) |
Shaman | Rare | Spell | 3 | |||
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Charged Hammer Deathrattle: Your Hero Power becomes 'Deal 2 damage.' |
Shaman | Epic | Weapon | 3 | 2 | 3 | |
|
Chatty Macaw Battlecry: Repeat the last spell you cast at an enemy (at a random enemy). |
Hunter, Priest, Shaman | Epic | Minion | 3 | 3 | 3 | |
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Cheaty Snobold After an enemy is Frozen, deal 3 damage to it. |
Shaman | Epic | Minion | 3 | 3 | 4 | |
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Chill Vibes Restore 8 Health. Finale: Summon a 3/3 Elemental with Taunt. |
Shaman | Common | Spell | 3 | |||
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Clownfish Battlecry: Your next two Murlocs cost (2) less. |
Shaman | Common | Minion | 3 | 3 | 2 | |
|
Cookie the Cook Lifesteal Deathrattle: Equip a 2/3 Stirring Rod with Lifesteal. |
Shaman | Legendary | Minion | 3 | 2 | 3 | |
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Dehydrate Lifesteal. Deal 4 damage to a minion. Quickdraw: Costs (1). |
Shaman | Common | Spell | 3 | |||
|
Drakkari Defender Taunt Overload: (3) |
Shaman | Common | Minion | 3 | 2 | 8 | |
|
Electra Stormsurge Battlecry: Your next spell this turn casts twice. |
Shaman | Legendary | Minion | 3 | 3 | 3 | |
|
Elemental Destruction Deal 4-5 damage to all minions. Overload: (2) |
Shaman | Epic | Spell | 3 | |||
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Emberscarred Whelp Battlecry: Discover a 5-Cost card. Gain 1 Mana Crystal next turn only. |
Shaman | Rare | Minion | 3 | 3 | 2 | |
|
Fairy Tale Forest Draw a Battlecry minion. It costs (1) less. |
Shaman | Rare | Location | 3 | |||
|
Far Sight Draw a card. That card costs (3) less. |
Shaman | Epic | Spell | 3 | |||
|
Feral Spirit Summon two 2/3 Spirit Wolves with Taunt. Overload: (1) |
Shaman | Rare | Spell | 3 | |||
|
Fire Breath Deal 4 damage. Give your Elementals +1/+1. |
Shaman | Common | Spell | 3 | |||
|
Flight of the Firehawk Draw two minions of different minion types. Give them +2/+2. |
Shaman | Common | Spell | 3 | |||
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Framester Battlecry: Shuffle 3 'Framed' cards into the opponent's deck. When drawn, they Overload for (2). |
Shaman | Rare | Minion | 3 | 3 | 3 | |
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Frostfin Chomper Battlecry: If you played an Elemental last turn, summon three 1/1 Murlocs. |
Shaman | Rare | Minion | 3 | 2 | 3 | |
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Grand Totem Eys'or At the end of your turn, give +1/+1 to all other Totems in your hand, deck and battlefield. |
Shaman | Legendary | Minion | 3 | 0 | 4 | |
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Haunting Visions Next spell you cast this turn costs (3) less. Discover a spell. |
Shaman | Epic | Spell | 3 | |||
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Healing Rain Restore 12 Health divided randomly among all friendly characters. |
Shaman | Common | Spell | 3 | |||
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Healing Wave Restore 8 Health. Reveal a minion in each deck. If yours costs more, Restore 16 instead. |
Shaman | Rare | Spell | 3 | |||
|
Hex Transform a minion into a 0/1 Frog with Taunt. |
Shaman | Common | Spell | 3 | |||
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Hot Spring Guardian Taunt Battlecry: Restore 3 Health. |
Shaman | Common | Minion | 3 | 2 | 4 | |
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Ice Breaker Destroy any Frozen minion damaged by this. |
Shaman | Rare | Weapon | 3 | 1 | 3 | |
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Incredible Value Discover a 4-Cost minion. Set its Attack and Health to 7. |
Shaman | Common | Spell | 3 | |||
|
Infernal Stapler After your hero attacks, deal 3 damage to your hero. |
Demon Hunter, Shaman | Common | Weapon | 3 | 3 | 3 | |
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Instructor Fireheart Battlecry: Discover a spell that costs (1) or more. If you play it this turn, repeat this effect. |
Shaman | Legendary | Minion | 3 | 3 | 3 | |
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Jade Lightning Deal 3 damage. Summon a Jade Golem. |
Shaman | Common | Spell | 3 | |||
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Jazz Bass Deathrattle: Your next spell costs (1) less. (Overload while equipped to improve!) |
Shaman | Rare | Weapon | 3 | 3 | 2 | |
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Lady Vashj Spell Damage +1 Deathrattle: Shuffle 'Vashj Prime' into your deck. |
Shaman | Legendary | Minion | 3 | 4 | 3 | |
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Lava Burst Deal 5 damage. Overload: (2) |
Shaman | Rare | Spell | 3 | |||
|
Lava Flow Deal 2 damage to the lowest Health enemy three times. Overload: (1) |
Shaman | Epic | Spell | 3 | |||
|
Lightning Breath Deal 4 damage to a minion. If you're holding a Dragon, also damage its neighbors. |
Shaman | Rare | Spell | 3 | |||
|
Lightning Storm Deal 3 damage to all enemy minions. Overload: (1) |
Shaman | Rare | Spell | 3 | |||
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Living Garden Battlecry: Imbue your Hero Power. Reduce the Cost of a minion in your hand by (1). |
Shaman | Rare | Minion | 3 | 2 | 4 | |
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Lotus Agents Battlecry: Discover a Druid, Rogue, or Shaman card. |
Druid, Rogue, Shaman | Rare | Minion | 3 | 3 | 3 | |
|
Magicfin After a friendly Murloc dies, add a random Legendary card to your hand. |
Shaman | Epic | Minion | 3 | 3 | 4 | |
|
Mana Tide Totem At the end of your turn, draw a card. |
Shaman | Rare | Minion | 3 | 0 | 3 | |
|
Marshspawn Battlecry: If you cast a spell last turn, Discover a spell. |
Shaman | Common | Minion | 3 | 3 | 4 |