Shaman Card List
| Name | Class | Rarity | Type | ||||
|---|---|---|---|---|---|---|---|
|
Meltemental Taunt This is permanently Frozen. |
Death Knight, Shaman | Common | Minion | 3 | 3 | 8 | |
|
Minecart Cruiser Rush, Overload: (2) Battlecry: If you've played an Elemental last turn, don't Overload. |
Shaman | Rare | Minion | 3 | 4 | 5 | |
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Molten Blast Deal 2 damage. Summon that many 1/1 Elementals. |
Shaman | Rare | Spell | 3 | |||
|
Nascent Bolt Deal 5 damage to a minion. If it survives, draw 2 cards. |
Shaman | Rare | Spell | 3 | |||
|
Natural Talent Get a random Naga and a random spell. They cost (2) less. |
Death Knight, Shaman | Epic | Spell | 3 | |||
|
Nofin Can Stop Us Give your minions +1/+1. Give your Murlcos an extra +1/+1. |
Shaman | Rare | Spell | 3 | |||
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Paraglide Both players draw 3 cards. Outcast: Only you do. |
Demon Hunter, Shaman | Rare | Spell | 3 | |||
|
Party Favor Totem At the end of your turn, summon a random basic Totem. Infuse (2): Summon two instead. |
Shaman | Rare | Minion | 3 | 0 | 3 | |
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Piranha Poacher At the end of your turn, add a 1/1 Piranha Swarmer to your hand. |
Shaman | Rare | Minion | 3 | 2 | 5 | |
|
Pit Master Battlecry: Summon a 3/2 Duelist. Corrupt: Summon two. |
Shaman | Rare | Minion | 3 | 1 | 2 | |
|
Plague of Murlocs Transform all minions into random Murlocs. |
Shaman | Epic | Spell | 3 | |||
|
Powermace Deathrattle: Give a random friendly Mech +2/+2. |
Shaman | Rare | Weapon | 3 | 3 | 2 | |
|
Primal Dungeoneer Battlecry: Draw a spell. If it's Nature spell, also draw an Elemental. |
Shaman | Rare | Minion | 3 | 2 | 3 | |
|
Primal Talismans Give your minions "Deathrattle: Summon a random basic Totem." |
Shaman | Rare | Spell | 3 | |||
|
Primordial Wave Transform enemy minions into ones that cost (1) less and friendly minions into ones that cost (1) more. |
Shaman | Epic | Spell | 3 | |||
|
Radiance of Azshara Fire Spell Damage +2 Your Nature spells cost (1) less. After you cast a Frost spell, gain 3 Armor. |
Shaman | Legendary | Minion | 3 | 3 | 4 | |
|
Remixed Totemcarver Gains an extra effect in your hand that changes each turn. |
Shaman | Rare | Minion | 3 | 3 | 2 | |
|
Serpentshrine Portal Deal 3 damage. Summon a random 3-Cost minion. Overload: (1) |
Shaman | Common | Spell | 3 | |||
|
Shadow Suffusion Give your minions "Deathrattle: Deal 3 damage to a random enemy." |
Shaman | Rare | Spell | 3 | |||
|
Sir Finley, the Intrepid Battlecry: If you've Excavated twice, transform all enemy minions into 1/1 Murlocs. |
Paladin, Shaman | Legendary | Minion | 3 | 2 | 3 | |
|
Skirting Death Choose a minion. This turn, your hero steals 4 Attack from it. |
Demon Hunter, Shaman | Rare | Spell | 3 | |||
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Snowball Fight! Deal 1 damage to a minion and Freeze it. If it survives, repeat this on another minion! |
Shaman | Epic | Spell | 3 | |||
|
Speaker Gidra Rush, Windfury Spellburst: Gain Attack and Health equal to the spell's Cost. |
Druid, Shaman | Legendary | Minion | 3 | 1 | 4 | |
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Stormstrike Deal 3 damage to a minion. Give your hero +3 Attack this turn. |
Shaman | Common | Spell | 3 | |||
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Thorim, Stormlord Battlecry: Unlock your Overloaded Mana Crystals. Draw that many cards. |
Shaman | Legendary | Minion | 3 | 3 | 4 | |
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Tidal Surge Lifesteal Deal 5 damage to a minion. |
Shaman | Common | Spell | 3 | |||
|
Totemic Reflection Give a minion +2/+2. If it's a Totem, summon a copy of it. |
Shaman | Common | Spell | 3 | |||
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Trusty Fishing Rod After your hero attacks, summon a 1-Cost minion from your deck. |
Hunter, Priest, Shaman | Common | Weapon | 3 | 1 | 2 | |
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Turbulus Hunter Tourist. Battlecry: Give +1/+1 to all other Battlecry minions in your hand, deck, and battlefield. |
Shaman | Legendary | Minion | 3 | 3 | 3 | |
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Turn the Tides Give your hero +3 Attack this turn. Summon a 3/3 Elemental with Rush. Overload: (1) |
Shaman | Common | Spell | 3 | |||
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Ultraviolet Breaker Battlecry: Deal 3 damage to an enemy minion. Shuffle 3 Asteroids into your deck. |
Shaman | Common | Minion | 3 | 3 | 2 | |
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Unbound Elemental After you play a card with Overload, gain +1/+1. |
Shaman | Common | Minion | 3 | 3 | 4 | |
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Unliving Champion Battlecry: If a friendly Undead died after your last turn, summon two 3/2 Zombies. |
Shaman | Common | Minion | 3 | 3 | 2 | |
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Volcanic Thrasher Battlecry: Draw a Fire spell. Kindred: Give it Spell Damage +2. |
Shaman | Rare | Minion | 3 | 2 | 3 | |
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Weaponized Wasp Battlecry: If you control a Lackey, deal 3 damage. |
Shaman | Rare | Minion | 3 | 3 | 3 | |
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Whack-A-Gnoll Hammer After your hero attacks, give a random friendly minion +1/+1. |
Shaman | Rare | Weapon | 3 | 3 | 2 | |
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Wicked Witchdoctor Whenever you cast a spell, summon a random basic Totem. |
Shaman | Common | Minion | 3 | 3 | 4 | |
|
Workhorse Deathrattle: Summon two 2/1 Ponies. |
Hunter, Priest, Shaman | Common | Minion | 3 | 4 | 2 | |
|
Zentimo Whenever you target a minion with a spell, it also targets adjacent ones. |
Shaman | Legendary | Minion | 3 | 1 | 3 |