Stonekeep's Comments
Best Hearthstone Decks - Standard Meta Tier List - Across the Timeways (February 2026)
I do think that Highlander Warrior has potential, but sadly the sample size for this deck is pretty low and since I’m doing this one on my own, I don’t have enough time to test every deck through and through 🙁 That’s why the best thing I can do is put it into the “Off-meta” category on the main page. Once there’s a bigger sample size and I get some more experience with the deck (playing it or against it) I might include it.
Best Hearthstone Decks - Standard Meta Tier List - Across the Timeways (February 2026)
Yes, and no. I base it the stats, but I also consider my experience (as well as experience of pro players / streamers). HSReplay is not the best source for a tier list. They just average win rates of every single deck from a given archetype, which is definitely not the best way to rate its power.
Don’t get me wrong, I use HSReplay all the time, and for individual deck stats they’re the best. But for entire archetype stats, not so much. Pure stats aren’t always best when they aren’t curated.
I’m not saying that this is perfect, but I think that it should be closer than HSReplay. The closest one would probably be Vicious Syndicate, though, because they have a team of experts on top of stats.
Tombs of Terror Coming September 17! New Tavern Brawls, Three Extra Uldum Packs from Legendary Quests!
I’ll start getting them out next week! Legendary Crafting guide should be ready on Tuesday.
Bomb Warrior - #44 Legend (katagami471) - Uldum Post-nerf
It’s not like your minions are either at full health or dead. Sometimes they’re just damaged.
Once you get Boom’s effect, you can also Rush a Mech into something and then duplicate it. You can also do the same with Siamat – Pick Rush + Windfury, for example, hit something and duplicate.
Bomb Hunter - #66 Legend (Pizza) - Uldum Post-Nerf
What else can people play in Mech/Bomb Hunter if there are no new, viable Mech cards in Uldum? Octosari is just about the only card you can try to fit in
Accodring to stats, highest win rate build runs zero new cards, but it’s still pretty good.
Saviors of Uldum Post-Nerf Decks - Hearthstone Pro & Streamer Deck Lists For All Classes
You CAN craft adventure cards for a long time now (ever since Standard / Wild format split if I remember correctly). How else would you get the adventure cards from Wild without spending real money?
Tombs of Terror Coming September 17! New Tavern Brawls, Three Extra Uldum Packs from Legendary Quests!
I would also love them to experiment with the formula. Dungeon Run style of PvE content is fun, but it gets boring when we get it every expansion. If we got it every 2 or 3 expansions, and something else in the meantime, that would be so much better. I know that a lot of people hated Puzzle Lab from Boomsday (I really enjoyed it, but I’m a fan of stuff like that), but at least it was something new.
Sure, Dalaran Heist was AMAZING, but I didn’t even finish it on Heroic, because I already had enough of it after Dungeon Run, Monster Hunt and Rumble Run. And I feel like it will be even worse with every Dungeon Run refresh.
Saviors of Uldum Post-Nerf Decks - Hearthstone Pro & Streamer Deck Lists For All Classes
There’s one now!
Tombs of Terror Coming September 17! New Tavern Brawls, Three Extra Uldum Packs from Legendary Quests!
It wasn’t announced yet, but most likely it will be paid with the first wing free like Dalaran Heist.
We don’t really know anything else about it. We expect an official announcement somewhere next week or the week after.
Tavern Brawl - Valeera's Bag of Burgled Spells
Update: It’s the fifth time we see this Brawl. Comments below this one are old, but can often still be relevant!
Saviors of Uldum Post-Nerf Decks - Hearthstone Pro & Streamer Deck Lists For All Classes
It still doesn’t look great. I don’t think that the nerf patch is what Quest Hunter needs – it just needs more good ways to produce Tokens and more board flood synergies before Quest is done (because you don’t really have many incentives to flood the board before you complete Quest).
Saviors of Uldum Post-Nerf Decks - Hearthstone Pro & Streamer Deck Lists For All Classes
The thing about Mage Quest is that requirement and reward don’t really go into the same decks.
It’s easy to cast 10 spells when you play it in a Cyclone Mage-like deck, with LOTS of cheap spells including those that you can play multiple times (Twinspell, Magic Trick). But the upgraded Hero Power is not that great. I mean, it’s still better than ping, but not “I will start with 1 card less” better (since those decks rely heavily on having enough spell synergies in their early game hands).
On the other hand, the Hero Power would fit perfectly into a slower Mage deck like Control or Highlander. Getting extra resources every single turn is amazing when you run this kind of strategy. But those decks don’t have an easy time finishing the Quest, since they don’t play so many cheap spells and early game spell synergies.
So in my opinion, neither the requirement is too big, or the Hero Power is too bad, but it’s just hard to find a deck that can complete the Quest easily AND still wants to sacrifice some of the early game strength for the Hero Power.
Saviors of Uldum Post-Nerf Decks - Hearthstone Pro & Streamer Deck Lists For All Classes
The counter is separate for regular and for Golden. So basically every scenario:
If you have 3 regular and 1 golden, it will disenchant 1 regular.
If you have 1 regular and 3 golden, it will disenchant 1 golden.
If you have 3 regular and 3 golden, it will disenchant 1 of each.
If you have up to 2 of both, it won’t disenchant anything.
Saviors of Uldum Post-Nerf Decks - Hearthstone Pro & Streamer Deck Lists For All Classes
It does, if you have more than one (for Legends) or two (for non-Legends).
I just disenchanted 3x Golden Extra Arms, for example :p
Saviors of Uldum Post-Nerf Decks - Hearthstone Pro & Streamer Deck Lists For All Classes
Yeeeaaah, that probably happens relatively often. But it boils down to bad decisions and dust management :p
Saviors of Uldum Post-Nerf Decks - Hearthstone Pro & Streamer Deck Lists For All Classes
Highlander Hunter is already shining! It will definitely be one of the strongest decks in the upcoming, post-nerf meta.
I do hope that we’ll see some more Quest decks after the nerfs, though.
Saviors of Uldum Post-Nerf Decks - Hearthstone Pro & Streamer Deck Lists For All Classes
There’s almost no chance that it will go to Hall of Fame after they decided to take the nerf route.
And you should still disenchant it, because the same principles apply. You get 3.2k Dust and if they decide to HoF it in the future, you can just craft it again for the same amount of Dust with no loss.
Zephrys is Getting Smarter (Again) With the Upcoming Balance Patch - Interview with Celestalon
People complaining about the nerfs before they even came out. Never heard that before…
I think that you’re judging the decks’ strength too much based on the deck you play. Having bad matchup vs Control Warrior doesn’t make the deck bad, having good one against it doesn’t make it good.
And to be honest, your experience is pretty curious. Yes, Quest Druid is a good matchup for Control Warrior, but not a free win. It’s maybe 60/40 at best. Druid can easily win if they put pressure and Warriors don’t draw their AoEs in time. On the other hand, you pain Murloc Paladin as a bad matchup, but it’s very similar to Quest Druid. They both take off in the mid game and you need AoEs to stop them – if you get them, you win, if you don’t – you lose.
I wasn’t sure whether to put it on the list or not, but I actually had some solid experience with the budget version of the deck (I was playtesting it when I built our budget deck guides), so I’ve decided to try a non-budget version (which is not that different, by the way) and I had a solid run with it, it worked especially well vs Hunters.
There’s no mention of Warlock with the Quest, because it’s a terrible deck. Again – you’re looking at the decks as a Control Warrior player, but you need a broader perspective for this kind of tier list. Quest Warlock’s only good meta matchup is Control Warrior. It sucks against the rest of meta, it has no other solid matchup. You could probably build a deck that wins against Control Warrior 80% of time, but loses against most of the other decks and it just wouldn’t be a good deck.