Stonekeep's Comments
Zephrys the Great Guide - Everything you need to know about the best Hearthstone card ever
My guess is that it would give you both to pick from – a 1 mana card to fit into that turn, or a powerful card to drop on next turn (and since it knows how many cards you have in hand, it would see that you would be able to play Mountain Giant next turn).
But we’ll get to test it soon. I honestly can’t wait to play around with the card, it made me so much more hyped for the expansion!
Saviors of Uldum Expansion Guide! Release Date, Card Spoilers, Pre-Purchase Info, New Mechanics and More!
Not much, really. It releases (just like Dalaran Heist) a ~month after expansion launch, and we’ll probably get to fight alongside League of Explorers this time around. But even the last part is just a theory ๐
We should learn more about it soon!
Blatant Decoy
There’s so much wrong with this comment chain…
Spirit of the Shark works only with minions, so you can’t double your Eviscerate with it.
And you can’t pull 2 copies of Malygos with it, because it doesn’t COPY anything – it just pulls a minion from your hand.
And Spirit of the Shark doesn’t work with Deathrattles in the first place… Spirit of the Shark does literally nothing for that combo.
Obelisk (Quest) Priest Theorycraft Deck List - Saviors of Uldum - August 2019
Hahah, okay, I can see how the name can be confusing. Lots of people don’t remember how Priest’s Quest is named, but everyone remembers Desert Obelisk.
But I still think that we should name it something else than “Quest Priest”. Because imagine 3rd or 4th wave of Quest cards being released, calling each of those 27/36 decks “Quest X” would be really confusing :p
Hearthstone Update โ August 1 โ Saviors of Uldum
Okay, that’s weird, the new cards were always available to see from Collection manager when the pre-patch hit a few days before launch.
But then again, Blizzard is not exactly known from their consistency, so I guess that’s that.
Hearthstone Update โ August 1 โ Saviors of Uldum
We don’t. The nerf was incidental, it was a general mechanic change for cards like that (like Crystal Core and now Tekahn), new cards globally changing stats will also work like that most likely. Hopefully, because the previous implementation was terrible. And Quest Rogue sees zero play in Wild anyway, the deck is terrible, so it definitely wasn’t specifically targeted.
Saviors of Uldum Pre-Release Event With Content Creators - Theorycrafting Decks From New Expansion!
Oh heck, Dog is also up… I didn’t really know that they will also be doing it. It’s already around midnight my time and I thought that I’ll be wrapping things up.
I will just post some more interesting theorycrafts from them too, I guess.
Saviors of Uldum Pre-Release Event With Content Creators - Theorycrafting Decks From New Expansion!
Most of those decks are terrible, though ๐ They’re unoptimized, experimental theorycrafts. But that’s part of the fun! They might be an okay starting point once the set is out, but people will quickly start playing other stuff (or better versions of those).
Zephrys the Great
Yes, it will try to give you lethal! And not only the simple ones like Fireball. He can try to give you Silence for your minions to get through a Taunt and kill the opponent, or Bloodlust for example to push the remaining extra damage.
Saviors of Uldum Final Card Reveal Livestream Card List - All Cards Revealed on Stream - July 31!
Yep, there is. When you open card list, below “Set” and next to the “Filter” button you can sort the cards by date, name, cost and rating.
Here’s the full Saviors of Uldum card list sorted by rating: https://www.hearthstonetopdecks.com/card-category/set/expansions/saviors-of-uldum/?st=&manaCost=&format=wild&rarity=&type=&class=&set=&mechanic=&race=&orderby=DESC-gdrts&view=gallery
Saviors of Uldum Card Reviews #6 - Embalming Ritual, Shadow of Death, Siamat, King Phaoris, Wretched Reclaimer, Activate the Obelisk, Bazaar Burglary and More!
That’s true, I was thinking about it when reviewing the card but ultimately forgot to put it in. It does matter if you’re using it more as a “delayed tempo” card and you happen to stumble upon something that you might want to copy, but if you do the combos, the chances that your opponent has a minion you want to shuffle are pretty low ๐
Saviors of Uldum Card Reviews #6 - Embalming Ritual, Shadow of Death, Siamat, King Phaoris, Wretched Reclaimer, Activate the Obelisk, Bazaar Burglary and More!
By the way – the last batch of cards is HUGE and I’ll be really busy with other stuff, so the reviews might take a while longer.
Saviors of Uldum Expansion Guide! Release Date, Card Spoilers, Pre-Purchase Info, New Mechanics and More!
Everyone is getting a random Legendary (I think that specifically random Quest) for free. I guess we’ll also get some free packs and such, like always.
Saviors of Uldum Theorycrafting Livestream on August 1 and Inn-vitational Tournament on August 5
I think they make these events during work days exactly because they are work days. Remember that those who work for Blizzard are also people and don’t want to stay on weekends.
Saviors of Uldum Expansion Guide! Release Date, Card Spoilers, Pre-Purchase Info, New Mechanics and More!
No news about that matter, I’m afraid. But tomorrow (Thursday) is most likely, since we’ll know all of the cards later today.
Saviors of Uldum Expansion Guide! Release Date, Card Spoilers, Pre-Purchase Info, New Mechanics and More!
It was supposed to be revealed by Disguised Toast, but he gave his reveal back a while ago (https://twitter.com/disguisedtoast/status/1151514176130441216). For some reason, however, they did not remove it from the schedule earlier – I thought that they are going to reveal the card themselves (e.g. on social media) but apparently they just forgot about it… and removed it ~30 minutes after the reveal was supposed to happen.
Saviors of Uldum Expansion Guide! Release Date, Card Spoilers, Pre-Purchase Info, New Mechanics and More!
The deck’s name is usually a reference to another deck from the past (including from other card games), the deck’s game plan (like Face Hunter – wants to go Face all the time), synergies they run (e.g. Murloc Paladin – plays Murlocs and Murloc synergies) or a certain important card they play (e.g. Holy Wrath Paladin – Holy Wrath is the card they kill opponent with).
Cyclone is the most obvious one – it comes from a card “Mana Cyclone”, which is a central piece of the deck ๐
Highlander is a reference to an old-ish movie called “Highlander”. A big part of the movie’s premise is “there can be only one” (https://www.youtube.com/watch?v=sqcLjcSloXs) – characters are trying to kill each other so only one is left. Because of that, it was adopted as one of the names for singleton decks/format in Magic: The Gathering and it later came to Hearthstone. At the beginning, singleton decks in HS were nearly always called “Reno” decks (because of Reno Jackson), but when the card rotated out of Standard people started using many different names. I always stick with Highlander, because it’s most consistent. I dislike calling it by the main card all the time, because that changes (e.g. it was first Reno, later Kazakus and e.g. Raza, now we have new ones).
Exodia comes from Yu-Gi-Oh. There were 5 Exodia cards and you won the game when you played one of them while having 4 others in your hand. In Hearthstone, combos that just kill your opponent in one turn no matter how much HP he has are called that. For example, normal Priest OTKs or Malygos Druid combos did not always kill opponent, because he might have a lot of Armor etc. The name was first used for Exodia Mage, which also referenced the 5 pieces – you needed Archmage Antonidas and 4x Sorcerer’s Apprentice to cast as many Fireballs as you want for free. While this is not “true” Exodia, as your opponent could still be saved by obscene amounts of Armor (like 100+) or Ice Block, the name stuck. Later we’ve got Exodia Paladin, which used Uther of the Ebon Blade’s Hero Power to immediately kill the opponent. You needed all four Horsemen on the board (but more realistically three of them in your hand) and you won the game – which was much closer to the real Exodia. So in general, it’s a combo deck where you need to gather X combo pieces in your hand, then you drop them and immediately win the game.
And tempo comes mostly from the actual definition of the word. Tempo means (in a nutshell) speed. Name also comes from Magic, but it has also been used in Chess with a similar meaning. In Hearthstone in particular, playing for the tempo means putting yourself as ahead of the opponent as possible for as little resources. If you have a board advantage – you usually have tempo. If you answer your opponent’s threat efficiently (e.g. he spent 5 mana to play it and you removed it for 2 + played something else for other 3), you also have tempo. Tempo and value/card advantage are two different things that are often confused. Tempo cards might, but don’t have to give you card advantage. Sap is like a definition of a tempo card. You can remove something big from the board for just 2 mana (which is insanely good), but your opponent still has the minion and can play it later. You lost on card advantage, but you won on the tempo. Aggro, Tempo and Midrange decks are the ones that mostly care about tempo.
Conjured Mirage
Why Resurrect Priest? If you Resurrect it and pass, it still goes back to your deck when your new turn starts.
Top Standard Legend Decks From Rise of Shadows - Week 16 (July 2019)
Yeah, I guess it’s more of a Control Warlock with a Plot Twist addition, not a deck built around the card.
It would go into 100% of the decks if it could, but it won’t. Read the card carefully ๐