Irish Seadog's Comments
Death Speaker Blackthorn
This is probably a pretty damn good win wincon, but as always, we need to see what it actually summons, and we need to be able to run enough good deathrattles for this to trigger consistently. Probably 4/5, but possibly not immediately. We may need to wait an expansion or two for it to work fully.
Razormane Battleguard
I reckon we can take a conditional 0-mana 2/3. They’re usually decent. 3/5
Plaguemaw the Rotting
They’re really pushing taunt druid aren’t they? Guess I craft Msshi’fn then…
Soul Rend
I’m hoping for a Mechathun-style wincon to make these deck-destruction cards worthit. Until then, I remain unconvinced.
Grimoire of Sacrifice
Looks good in an egg or token zoo deck, and some control decks might like it too.
Blood Shard Bristleback
One other thing it theoretically has in its favour is synergy with the new deck-destroying cards, but I’m not sure about those anyway so we’ll see. I think the deck needs a significant payoff density to warrant not needing to worry about chewing up random cards.
Blood Shard Bristleback
I suppose it’s good for mid- to late-game stabilisation in a draw-heavy control deck. Difficult to predict how good it’ll be as it largely depend on the existence of such a deck.
Forged in the Barrens Card List & Expansion Guide! Release Date, Card Reveals, Pre-Purchase Info, New Mechanics and More!
Yeah, that’s right. You should receive them the first time you log in when the expansion drops, regardless of whether you open any packs
Forged in the Barrens Card List & Expansion Guide! Release Date, Card Reveals, Pre-Purchase Info, New Mechanics and More!
Calling it now: libram paladin high tier 2/tier 1 next expansion, especially with the new paladin cards
Mark of the Spikeshell
This is… pretty good. It’s ok on turn 2 in an aggressive to midrange deck if the 1-drop survives, and has solid scaling into the midgame if you run taunts (and in a midrange Druid deck, you almost certainly do). Great in the right deck, 4/5
Flurry (Rank 1)
Also, it works as an aid for cheap removal with snap freeze, and even at 2 random minions, it should be reasonably consistent.
Flurry (Rank 1)
I feel like this may mainly get played as a generic 0-mana spell, but we’ll see. It might be half decent later in the game.
The cards will count as versions of the same card (similar to golden vs regular), so you’ll only be able to use a normal playset in a deck (i.e. 2, or 1 if legendary)