Mulligans
General Mulligans
Wild Growth can help you to reach high amounts of mana in early game, this can help you in many ways as you can supose, defensive resources that cost more than 5, even reaching Nourish for even more ramp
Juicy Psychmelon can draw several pieces for each combo, it is good with ramp too
Bloodmage Thalnos is a effective way to remove Early Game minnions with Jasper and Wrath, It's a good resource even for Drawing
Nourish is easy to reach with Wild Growth, even with The Coin, helps you to ramp even more and defend yourself in several ways, or you can use this to reach more resources / combo pieces
Spellstone removes almost any 1 - 2 Drop, but if you want a greedier option, you can remove midrange minions easly
Wrath it's just fine in any Druid deck, removes early drops, helps you to kill a damaged minion, draw cards, it's just fine.
2 Ways to OTK out the opponent, mostly trying to do the Mecha’thun one cuz it is new
– Malygos way to get your opponent otk’ed is already know, can be boosted with Floop and Taldaram
– C’thun way can be harder, draw Naturalize, Innervate, Mecha’thun, use all other cards you still have in hand before that turn,
or summon Giant Anaconda, Wrath it and then Naturalize Mecha’thun…
-You can speed up the game with Juicy Psychmelon, Nourish and UI
There’s a big chance of this being absolute trash because it has no defensive resource, non other than Malfurion and Zoolocks can utterly crush this deck, but at least it is a way to test out the new OTK Minnion

























