Mech midrange N'zoth Reno renathal 2Blood 1Unholy death knight S109 d3 at height of twig meta.
Posted by: SycariumPublished: June 9, 2023Updated: October 16, 2026Dust:
25,080Rating: -1.0/5 (1 votes)
Class: Death KnightFormat: WildType: MidrangeStyle: LadderSeason: Season 111
Death Knight Cards (14)
Neutral Cards (26)
- 3Mor'shan Watch Post2
- 3Prince Renathal★
- 3Zola the Gorgon★
- 4Blademaster Okani★
- 4Corpsetaker1
- 4E.T.C., Band Manager★
- 4Maiev Shadowsong★
- 4Pozzik, Audio Engineer★
- 4School Teacher2
- 5Loatheb★
- 5Sludge Belcher1
- 5Taelan Fordring★
- 5Zilliax★
- 6Claw Machine2
- 6Frostmourne★
- 6Stormcoil Mothership2
- 6Sylvanas, the Accused★
- 7Selfless Sidekick1
- 8Mo'arg Forgefiend1
- 10N'Zoth, the Corruptor★
- 10Raid Boss Onyxia★
- 10Sire Denathrius★
Mulligan Guide
Deck Description
Fun fun fun. Top fun decks I've made imo, and I've made about 50 enjoyable dk decks... Very few things as rewarding as Mosh pitting one of those motherships and claw machines, but that's probably only because I made it, and its fun seeing your creations work when they a b s o l u t e l y shouldn't. beautiful.
Anyway, this deck was very strong at its time. Just uploading it here now a little late... I've been busy mastering other decks to really test it vs current meta (though almost nothing has really changed).
Anyway, this hard beats 3 blood dk in control, even if they lorthemar turn 7 and game lasts bottom deck, this hard beats Kingsbane rogue with proper draw (1 location, 1 taunt is guaranteed victory). This beats progue. This CAN beat big priest but you gotta be a GOD and draw well.
This can most definitely beat a lot of things. But it also dies to a lot of things. Quite imbalanced, not the strongest deck out there, but definitely the strongest wild dk.
Some cards might have altered beyond that dia 3 mark. ->adapted it vs aggro a little more. but lost the spider legendary, and I still don't know if it was even necessary or not.
There's a 2B 1F variant that just adds the dragon from there, but I think plague strike is necessary right now.
It has N'zoth. Which is already cool.
-Can be destroyed if location is not drawn, because your draw is reliant on that.
-can be destroyed if nothing early is drawn. And there's quite a bit of non-early.
-Tutored frostmourne is both absolute drip, but also insanely strong.
ETC: hoard pillager. gnome muncher. mutanus.
DISCLAIMER:
deck is outdated, and might like the 5 drops which summon by heal, perhaps even a 6 drop that aoes.
Up to you to figure it out tbh. ^but the principle of using location+mechs+n'zoth is strong, and can be added to pretty much anything.