Lunatic Fate
Posted by: LackShavePublished: November 17, 2020Updated: October 16, 2026Dust:
9,120
Class: MageFormat: StandardType: TempoStyle: FunSeason: Season 80
Mage Cards (26)
Neutral Cards (4)
Mulligan Guide
Deck Description
I'ma label this "Fun" cause I'm low ranked, but I just won about 10 games in a row with it. Compared to similar decks I'm going with less minions and more spells to totally work the Lunacy.
This basically has to work two ways: before and after Deck of Lunacy comes out. Before Lunacy it's kind of a Small Spell Mage, cycle the deck and power out as many spells as you can while working the Elemental synergy. Worst case, the discovery spells and Sugar Cyclones will discount the Mana Giants to be big cheap threats and I'm playing Yogg on the curve surprisingly often.
After Lunacy, you play toward the same end at a totally different power level. I've gotten an occasionally unplayable card but usually don't have a problem running out of gas.
Suggested budget substitutions:
- Astromancer Solarian: Starscryer
- Headmaster Kel'thuzad: Wyrm Weaver
- Yogg-Saron: Grand Finale