Just a simple outline for a potential Healadin Build right now its somewhere in between a control and tempo deck not sure which direction to take it. I went with Crystallizer and Bloodclaw for early game health reduction options. Thekal is also an excellent health reducer but as it is legendary it can only be relied upon so much. Kangor is an obvious include as it increases your healing output and combos well with Lay on Hands, and Flash of Light. Equality and Pyromancer combo for board clear. For cards that take advantage of the life gain I have included Lesser Pearl Spellstone, Happy Ghoul, Blackgaurd, and Zandalari Templar. Tirion Fordring, and Uther are a part of the deck to serve as late game bombs ushers weapon also provides a significant amount of healing.

















