Boomsday Kele Zoo (without heal)

Class: Warlock - Format: raven - Type: aggro - Season: season-53 - Style: theorycraft

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Deck Import

Mulligans

General Mulligans

Kele, Librarian, Flame Imp and Voidwalker are straightforward, dont keep Voidwalker vs non aggro tho. Keep Soul Infusion if either Doubling Imp (the better choice, because i comes down earlier than Chain Gang) or Chain Gang are the left-most minion.

Consider Keeping Void Ripper, if you know you will face a deck with doomsayers.

Keep Dreadlord if you face odd pally, but only if you have atleast 1 early play.

Dont ever keep Soul Infusion, although its 1 mana, its better used mid- to lategame so you can get the most out of the drawn cards and dont have to discard 2-3 of them.

Kele Zoo with the classic shell. Without the
healcards, instead featuring Soul Infusion, The Soularium,Doubling Imp
and Nethersoul Buster for more consistend Tempo and a more resilient
Boardstate, not depending on 2 health Lightwarden.

Doubling Imp alongside Chain Gang is a musthave in a kele list.

The Soularium straightup nuts in mid- to lategame for refill.

Soul Infusion pretty nuts when hitting Chain Gang or Doubling Imp,
also nice for Doomguard for more surprise lethal (Void Ripper can create
surprise lethal) and a better 1 drop than most of the other when not
going for heal zoo.

Nethersoul Buster with all 6 low cost cards to trigger it. Even
without the trigger (3-5 with librarian, 4-5 with Flame Imp, 6-5 with
Crystallizer) its a 3-5 for 3 when you tap and play it on turn 5.

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