Mulligans
General Mulligans
The Quest is an auto-keep, and should be played on turn 1 if you do not draw Cleric.
Cleric is amazing on turn 1.
Cheap cycle cards are strong.
Radiant elemental has synergy with Shield and Shadow Visions.
Devilsaur Egg puts you closer to your win condition.
This deck uses Reckless Experimenter to swing the board, with a lot of cycle to make it consistent. You run a low amount of spells, so Shadow Visions can almost always get Twilight’s Call, for extra big swings. Mossy Horror and Ooze are tech cards. Ooze can hit Skull, Twig, or Aluneth. Mossy Horror can hit a Giggling Inventor or a Spreading Plague.


























