Mulligans
General Mulligans
Not many good early game choices, but these are the best. Hard to handle a 3 mana 5/5. Loot Horder for draw. Twilight for good stats. Spider bomb for control.
Things to disrupt control decks.
King Mukla for overdraw
Hakkar for obvious reasons
The dream is to king togwaggle into double tracking
Maybe even have Hakkar on board and trigger its deathrattle.
Its only a dream.



















